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Forums - Nintendo Discussion - Nielsen: Wii households more likely to be upscale

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Nielsen: Wii households more likely to be upscale

TV data tracking company launches gaming service; findings show affluence among consumers of Nintendo's latest system, 42 percent of console gameplay in June was on the PlayStation 2.

While Nintendo's Wii might be the least expensive system in the latest generation of consoles, it's actually more likely to turn up in the homes of the affluent. That's among the findings the Nielsen Company revealed today as it launched GamePlay Metrics, its industry data-tracking service.

Borrowing the infrastructure of Nielsen's well-established TV monitoring service, GamePlay Metrics combines data from more than 12,000 households (roughly 33,000 people) to report on monthly usage of the major gaming consoles and PC games. The company says GamePlay Metrics can show "who is playing games, on which systems, at what times and, when integrated with other Nielsen data, illustrates which other media platforms are also engaging gamers and which consumer goods they're likely to buy."

The company is using the data it collects to track a variety of trends. For instance, Nielsen found that Wii households tend to be "upscale," or more likely to boast an annual income over $100,000. Nielsen can also examine seasonal gameplay patterns; the company found that the Wii's peak usage hour in April was 5 p.m., but since summer vacation started for schools, the system now tends to be used most around 8 p.m.

For the month of June, Nielsen says the PlayStation 2 accounted for 42.3 percent of all console play time, trouncing all other systems. The original Xbox was the next most frequently played system, representing 17 percent of the gamers' total play time for the month, followed by the Xbox 360 (8 percent), the GameCube (5.8 percent), the Wii (4 percent), and the PlayStation 3 (1.5 percent). The remaining play time--just over 21 percent of the whole--was divided between all other console systems.

The company is also tracking the number of daily play sessions each console gets, as well as the average length of those sittings. The Xbox 360 had the highest number of sessions on days when the system was played at all with 2.21, while the PS3 had the fewest of the major consoles, with 1.88 sessions per day it was played. However, those PS3 play sessions tended to be longer than any other system's, clocking in at 83 minutes a pop. The PS2 and original Xbox shared the next longest playtimes with an average of 62 minutes per sitting, while the GameCube offered the briefest diversions at 55 minutes a session.

Nielsen is also tracking PC games, and its data has World of Warcraft as the most played PC game in June, with players clocking in an average of more than 17 hours of play per week. All told, World of Warcraft accounted for nearly 18 percent of all PC gaming minutes in the month of June, according to the company's data. The next most frequently played game was Halo: Combat Evolved, which accounted for more than 3.6 percent of PC play time, with players spending an average of 8.5 hours on it each week. The Sims franchise was third, accounting for 3.3 percent of total PC gaming time for the month, with the average player spending less than 4 hours per week on the game.

"This is the first glimpse of metered in-home video game player data, providing game publishers, console manufactures, advertisers and competing entertainment media with the most accurate, objective, and quantifiable metric available," said Nielsen Games and Nielsen Wireless vice president Jeff Herrmann in a statement. "We believe this will change the discussions surrounding which games get developed for what consoles and how publishers represent their actual audience to advertisers."

According to Nielsen, "GamePlay Metrics uses console data collected from the Nielsen's People Meter TV sample combined with Nielsen GamePlay Metrics' proprietary audio signature library that matches the unique audio signature of every game tracked on the six most widely available video game consoles." PC data is pulled from a game tracking survey of 1,200 gamers the company has been operating for more than two years.

In the near future, Nielsen hopes to include rankings of specific console games and metering of PC titles. Ultimately, the company also wants to create a tracking method for dynamic and static in-game ads on PCs and consoles. It's working on that endeavor in collaboration with Sony Computer Entertainment America.
By Brendan Sinclair -- GameSpot
Posted Jul 25, 2007 9:04 pm PT



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Just one less reason to buy a Wii for the hardcore crowd: No street cred.

Interesting stuff.



Current systems owned: Wii, 360. I'll get a PS3 when hell freezes over!... or when the price drops to a reasonable level. Whichever comes first.

So wheres the break down ? All they talk about is hours played.

Weak article, it has nothing to do with the title.



sweet. that means wii owners get to see CLASSY games. please, games that are tangential to all those stupid blood thirsty FPS's and shooters! like those training games on the DS, only hopefully even more different than those.

Wii Fit seems classy. MySims seem classy. Aminal Crossing Wii will probably be classy. what new genre can developers come up with that's classy? can games be classy? hmm.



the Wii is an epidemic.

I don't understand what you mean by street cred. Just because someone makes 6 figures doesn't mean they aren't hardcore. In fact they are more likely to have played more games than a low income home because they probably own more games, since they make so much money.



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Wait a sec, I thought Wii owners were too poor to get "real consoles." What's going on? Is the real world clashing with the image that internet fanboys have created to console themselves with?



Well we're smart enough not to spend $600 on a console that doesn't interest us that much....maybe that's why the people have so much money, cause they don't waste much on games...

I can understand the low playtime for the next-gen consoles...there's really just not many games out right now...lots of Wiis and PS3s are doing nothing right now...later this year it will be considerably different I'd bet, around holidays anyway.



LEFT4DEAD411.COM
Bet with disolitude: Left4Dead will have a higher Metacritic rating than Project Origin, 3 months after the second game's release.  (hasn't been 3 months but it looks like I won :-p )

So instead of day time soap operas, soccer moms are playing the wii.

(thinking) so Wii fit might mean more better looking milfs, woo hoooo nintendo you so devious i like you more and more.




FishyJoe said:

...

For the month of June, Nielsen says the PlayStation 2 accounted for 42.3 percent of all console play time, trouncing all other systems. The original Xbox was the next most frequently played system, representing 17 percent of the gamers' total play time for the month, followed by the Xbox 360 (8 percent), the GameCube (5.8 percent), the Wii (4 percent), and the PlayStation 3 (1.5 percent). The remaining play time--just over 21 percent of the whole--was divided between all other console systems.

 

Huh? So how do they KNOW this?

Wouldn't this only apply to TVs connected to this "metering" system - which surely doesn't cover all the TV's in the house?

Somehow, I find it hard to believe that the GC is getting 30% more gametime than the Wii, Xbox more than double the 360 gametime - and that the PS2 30x more gametime than the PS3. GC x4 = PS3????

Just doesn't make sense...

21% - "other" console systems? Like what? NES? SNES? PS1? DC?

That 21% is more than the 360, GC, PS3 & Wii combined. 

...

Reeks of being completely wrong IMO. 



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shams said:

Huh? So how do they KNOW this?

Wouldn't this only apply to TVs connected to this "metering" system - which surely doesn't cover all the TV's in the house?

Somehow, I find it hard to believe that the GC is getting 30% more gametime than the Wii, Xbox more than double the 360 gametime - and that the PS2 30x more gametime than the PS3. GC x4 = PS3????

Just doesn't make sense...

21% - "other" console systems? Like what? NES? SNES? PS1? DC?

That 21% is more than the 360, GC, PS3 & Wii combined. 

...

Reeks of being completely wrong IMO. 


Lets see the Wii and 360 and PS3 combined still do not have the same user base as either the original XBOX or GC let alone the PS2 in the US. So more people have it they have larger libraries so people play more games. It is completely reasonable.

Once Halo 3 comes out and thte next gen userbases grow to a smaller yet comparible number as the previous gen for the GC and XBOX sometime around mid next year what you will see is game time increasing on those systems because of growing libraries versus a staling library. It will take a while for the PS2 to die down don't forget its Madden fanbase on that system.

 

Makes perfect sense to me. Though I do have issues with Nielson in a big way. their statistical models have been called into question and sometimes they are way off.. Case in point Jericho.