Celb said: Nope.
They don't want to make previous gen quality games, to many of them see their work as art. Who wants their art to be held back by weak hardware if much much more capable hardware is out there to use.
Most 3rd party devs spent alot of money designing game engines that the wii is to weak to run, which is why your seeing NO big 3rd party franchise making the jump from 360/PS3 to the wii.
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If i follow your argument, all the games out on PS2, X-Box or Cube are not art, because the technology was too limited... and so, we have all bought shitty games for the last two decades, right?
But i think it's your argument that's limited...
Art doesn't depend on the resolution on your screen: an ugly art work in 1080p will stay ugly forever, when a beautiful art work in 480i will look beautiful to anyone, just as any great movie we saw on our good old tv for decades...
And a fun and innovative game will stay fun and innovative for a long long time... even if technology keeps on evolving, the charm will stay forever...
That HD thing is pure bullshit... it's a nice technical progress, yes, maybe, but it's not THAT essential, it's out to make you buy a new TV (and a expensive one, that is), a new collection of dvd's (yes, again! and be prepared to do it again in 7 years...), a new game console with "essential" new games for a "new" generation, and so on... that's pure consumerism... and it doesn't improve the artistic side of anything, game or movie or whatever!
On another hand, if you want to talk about art and creativity, the Wii interface is indeed a great tool to imagine new ways of playing, and may be a great opportunity for 3P's to prove their talent... and their "real" artistic side! In 1080p or not, that's definitely NOT the point...