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Forums - PC Discussion - Starcraft II campaign split into 3 separate SKU's!

this is a buy for me.
I don't care about all the flaming going on, I am going to cross this picket line and scab myself some terran action.

BTW: PUNSIHER
your quote makes more sense if it says " more expensive" in stead of "cheaper".



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Final-Fan said:
Punisher said:
Btw, vlad321 and twesterm (sorry if there were other's), it seems that it's almost pointless trying to tell these folks who only care about multiplayer/Bnet side of Sc2, about the story side. It's like when adventure games died and fps reigns.

Did you not read Gotchaye's post or did you simply not understand it?

 

I didn't, I keep meaning to, but I also keep ignoring this thread and it falls out of my interest level whenever I have time.  >_>



Nevermind



I know how that is.



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Final-Fan said:
vlad321 said:
The whole argument is over pricing and their structure of the campaigns, or at least that's my problem with it. We have't heard anything about pricing other than "we'll determine how much it should sell for when done" and "we want to get them as close to full games as possible," which in my head adds up to a possibile $50 charge per release. It doesn't matter how they try to spin it the 2nd releases will not be full games and that's that. But that's assuming too much.

The other problem is the stucture. Yes I can play all 3 from the getgo, they stated that a whole bunch of times to calm some people down, but my problem is with playing 30 missions at a time with a race and then waiting another year for the next race's 30 and then another year. They claim this will allow them to have campaigns which are not linear and epic in size, which is true, but they can achieve the same thing if they had 10 missions per race per release as well. I'll still be playing Protoss from the start ( I don't need a campaign to learn), but I don't want to be waiting 2 years to get to their campaign. Also as I stated above, since they are doing the main game + 2 expansions thing, Protoss fans are forced to buy the previous releases (or maybe just the main game without the Zerg release?) to play even a single campaign mission.

Those are my problems with what they are doing and I have thought them through fully and spent hours online trying to scrounge up as much info about this issue as possibile.

I believe your second paragraph is at odds with Gotchaye's second paragraph, which describes a theory I have also told you about.  Please rebut it. 

 

Yes, that's what happened with WC3, but for that very same reason it appears like they just made WC3 and then waited to see how it does then made an expansion pack. Because of this they weren't able to fit the Orcs in properly. If you can remember the "human" capaign wasn't human at all either, it was elves + naga + draenei. Only the Undead and Night Elf capmaigns were actually dealing with their races. If they weren't planning on an expansion pack while developing the earlier game it would explain why this happened. What's going on here with SC2 is the exact opposite, they've already announced the game and 2 expansions and they have plenty of time to plan out the entire story, work hasn't even started on the Zerg and Protoss, and from the most recent news the Terran campaign is only about 1/3rd done (this was before the trillogy so it could mean just 3 missions or 10). If they've planned out 2 more expansions they can easily manage to get all the races involved in all the releases.

 

Edit: WHOOO finally retagged this.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

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vlad321 said:
Final-Fan said:
vlad321 said:
The whole argument is over pricing and their structure of the campaigns, or at least that's my problem with it. We have't heard anything about pricing other than "we'll determine how much it should sell for when done" and "we want to get them as close to full games as possible," which in my head adds up to a possibile $50 charge per release. It doesn't matter how they try to spin it the 2nd releases will not be full games and that's that. But that's assuming too much.

The other problem is the stucture. Yes I can play all 3 from the getgo, they stated that a whole bunch of times to calm some people down, but my problem is with playing 30 missions at a time with a race and then waiting another year for the next race's 30 and then another year. They claim this will allow them to have campaigns which are not linear and epic in size, which is true, but they can achieve the same thing if they had 10 missions per race per release as well. I'll still be playing Protoss from the start ( I don't need a campaign to learn), but I don't want to be waiting 2 years to get to their campaign. Also as I stated above, since they are doing the main game + 2 expansions thing, Protoss fans are forced to buy the previous releases (or maybe just the main game without the Zerg release?) to play even a single campaign mission.

Those are my problems with what they are doing and I have thought them through fully and spent hours online trying to scrounge up as much info about this issue as possibile.
I believe your second paragraph is at odds with Gotchaye's second paragraph, which describes a theory I have also told you about.  Please rebut it. 
Yes, that's what happened with WC3, but for that very same reason it appears like they just made WC3 and then waited to see how it does then made an expansion pack. Because of this they weren't able to fit the Orcs in properly. If you can remember the "human" capaign wasn't human at all either, it was elves + naga + draenei. Only the Undead and Night Elf capmaigns were actually dealing with their races. If they weren't planning on an expansion pack while developing the earlier game it would explain why this happened. What's going on here with SC2 is the exact opposite, they've already announced the game and 2 expansions and they have plenty of time to plan out the entire story, work hasn't even started on the Zerg and Protoss, and from the most recent news the Terran campaign is only about 1/3rd done (this was before the trillogy so it could mean just 3 missions or 10). If they've planned out 2 more expansions they can easily manage to get all the races involved in all the releases.

Edit: WHOOO finally retagged this.

Again, are you sure this applies to the plot?  The reason the orc and human stuff in WC3 was lacking was due to story considerations, right? 



Tag (courtesy of fkusumot): "Please feel free -- nay, I encourage you -- to offer rebuttal."
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My advice to fanboys: Brag about stuff that's true, not about stuff that's false. Predict stuff that's likely, not stuff that's unlikely. You will be happier, and we will be happier.

"Everyone is entitled to his own opinion, but not his own facts." - Sen. Pat Moynihan
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I have the most epic death scene ever in VGChartz Mafia.  Thanks WordsofWisdom! 

@Final-Fan

Do you mean the one it quoted earlier ?

I'll quote it again, different way this time.

"I agree with DKII that playing 30 missions with one race is, all else being equal, less worthwhile than 10 missions with each of three races, but it's hardly the end of the world."

...

Also, you really reach in places. Are you seriously concerned that Terran players will be at a significant advantage because they've played through a campaign while Zerg players haven't? I can't be alone in thinking that the campaigns in typical RTSs (and Blizzard's games are no exception) are relatively poor preparation for multiplayer battles. Skirmishes against the computer aren't even great practice, but they're much, much better than playing the story mode (and they'll be available from the get-go)."

As i stated i'm not that interested in Mp/Bnet playing.

"On the first page, you denounce them for saying that each expansion will make changes to the multiplayer. But isn't that what expansions are for?
Beyond the Dark Portal, Brood War, and The Frozen Throne all added new units and abilities to each race. You seem to be attacking the very idea of expansion packs here."

This isn't same kind of "expansion pack" we are talking here. In every one of those real expansion packs we did get to play with every race. (Or almost)

"It occurs to me that the rage from various people could just be the weird hatred of 'incompleteness' that you see in the gaming world. Is that what's going on here? Expansion packs are only okay as long as the developer pretends like it's not planning them until after the main game releases? People are way too inclined to think of games as art and game makers as artists, and to feel betrayed when the developer has an idea for making a game better"

That depends from point of view.

Those who want MP/Bnet-playing would still get it, even if there were 10 campaign missions for every race, opposed to poor choice to release Terran in 2009, Zerg (maybe) in 2010 and Protoss (maybe) in 2011.

"Gamers need to realize that, given a game and its eventual expansion, it's often impossible to determine which of the expansion's modifications were conceived before the release of the main game - the actual content that you're getting is identical."

That would work for the multiplayer only.

As stated earlier, they would those balancing patches either way so, it shouldn't concern them that much.

But us minority (i take we are minority), who like to play this game for it's story, opposed to mp/Bnet playing, would like to play all races equally and see how story develops, in the same time in every race.



Nothing's cheaper than something free.

F1 vs FOTA, when too much power is in couple peoples hands.

---------------------------------------------------------------

Punisher said:
@Final-Fan

Do you mean the one it quoted earlier ?

I'll quote it again, different way this time.

"I agree with DKII that playing 30 missions with one race is, all else being equal, less worthwhile than 10 missions with each of three races, but it's hardly the end of the world."

...

"Also, you really reach in places. Are you seriously concerned that Terran players will be at a significant advantage because they've played through a campaign while Zerg players haven't? I can't be alone in thinking that the campaigns in typical RTSs (and Blizzard's games are no exception) are relatively poor preparation for multiplayer battles. Skirmishes against the computer aren't even great practice, but they're much, much better than playing the story mode (and they'll be available from the get-go)."

As i stated i'm not that interested in Mp/Bnet playing.

"On the first page, you denounce them for saying that each expansion will make changes to the multiplayer. But isn't that what expansions are for?  Beyond the Dark Portal, Brood War, and The Frozen Throne all added new units and abilities to each race. You seem to be attacking the very idea of expansion packs here."

This isn't same kind of "expansion pack" we are talking here. In every one of those real expansion packs we did get to play with every race. (Or almost)

Final-Fan:  Non sequitur.  Neither he nor twesterm (whom he is responding to) were talking about the issue of only the Terrans being in the first SKU in this part. 

"It occurs to me that the rage from various people could just be the weird hatred of 'incompleteness' that you see in the gaming world. Is that what's going on here? Expansion packs are only okay as long as the developer pretends like it's not planning them until after the main game releases? People are way too inclined to think of games as art and game makers as artists, and to feel betrayed when the developer has an idea for making a game better"

That depends from point of view.

Those who want MP/Bnet-playing would still get it, even if there were 10 campaign missions for every race, opposed to poor choice to release Terran in 2009, Zerg (maybe) in 2010 and Protoss (maybe) in 2011.

"Gamers need to realize that, given a game and its eventual expansion, it's often impossible to determine which of the expansion's modifications were conceived before the release of the main game - the actual content that you're getting is identical."

That would work for the multiplayer only.

As stated earlier, they would those balancing patches either way so, it shouldn't concern them that much.

But us minority (i take we are minority), who like to play this game for it's story, opposed to mp/Bnet playing, would like to play all races equally and see how story develops, in the same time in every race.

If your main concern is the single-player campaign, then why does your response COMPLETELY IGNORE the part of the post devoted to that topic? 

"I agree with DKII that playing 30 missions with one race is, all else being equal, less worthwhile than 10 missions with each of three races, but it's hardly the end of the world. With what we know now, it's very possible that, when all is said and done, we'll have a main game and two expansion packs' worth of single- and multiplayer content for the price of one main game and two expansion packs. It's entirely possible that what we're getting is the same amount of value that we always get from Blizzard RTSs, just distributed differently across SKUs. While I prefer WC3 the way it is, if the original game had included all of the Human and Undead single player content found in both releases while the expansion pack included all of the Orc and Night Elf single player content found in both releases, it wouldn't be the end of the world.

"While this is a curious and, on face, suboptimal design decision, there are a few possible reasons for them to do this. The most obvious is that they've learned a lesson from Warcraft 3 and The Frozen Throne. If you'll recall, the Orc Frozen Throne 'campaign' was largely tacked on. The Orcs couldn't easily be incorporated into the larger story and so they got a glorified custom map. Perhaps, in working out the plot of SC2, Blizzard encountered a similar problem - perhaps the Terrans are bit players in the arc planned for the second or third expansion. What if the Orc campaign in WC3 had been twice as long at the expense of another race's campaign (which then had a double-length campaign in Frozen Throne)? That presents problems with the WC3 story as it was presented, but, if that had been the design goal from the beginning, perhaps the Orc Frozen Throne dilemma could have been avoided."

Perhaps you have real disagreements with what this person said about SC2's single-player, but don't pretend he ignored the issue.  In fact, YOU ignored HIM. 

P.S.  I am VERY interested in the campaign mode.  Y'know, just in case you were lumping me into that alleged group of people who only care about the Battle.net side, too. 



Tag (courtesy of fkusumot): "Please feel free -- nay, I encourage you -- to offer rebuttal."
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My advice to fanboys: Brag about stuff that's true, not about stuff that's false. Predict stuff that's likely, not stuff that's unlikely. You will be happier, and we will be happier.

"Everyone is entitled to his own opinion, but not his own facts." - Sen. Pat Moynihan
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The old smileys: ; - ) : - ) : - ( : - P : - D : - # ( c ) ( k ) ( y ) If anyone knows the shortcut for , let me know!
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I have the most epic death scene ever in VGChartz Mafia.  Thanks WordsofWisdom! 

Final-Fan said:
vlad321 said:
Final-Fan said:
vlad321 said:
Yes, that's what happened with WC3, but for that very same reason it appears like they just made WC3 and then waited to see how it does then made an expansion pack. Because of this they weren't able to fit the Orcs in properly. If you can remember the "human" capaign wasn't human at all either, it was elves + naga + draenei. Only the Undead and Night Elf capmaigns were actually dealing with their races. If they weren't planning on an expansion pack while developing the earlier game it would explain why this happened. What's going on here with SC2 is the exact opposite, they've already announced the game and 2 expansions and they have plenty of time to plan out the entire story, work hasn't even started on the Zerg and Protoss, and from the most recent news the Terran campaign is only about 1/3rd done (this was before the trillogy so it could mean just 3 missions or 10). If they've planned out 2 more expansions they can easily manage to get all the races involved in all the releases.

Edit: WHOOO finally retagged this.

Again, are you sure this applies to the plot?  The reason the orc and human stuff in WC3 was lacking was due to story considerations, right? 

They have not talked about the plot of SC2 at all beyond the very basics of what has happened to jim raynor, zeratul, and the zerg since brood wars. I'm also assuming that if they aren't even done with the Terran campaign or started doing the Zerg/Protoss campaign that the plot is still very much able to change. Also, considering they waited until Blizzcon to announce the trilogy I think it would be safe to assume that the decision was made no more than 2 to 4 months before the convention, otherwise they probably would have told us earlier.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

Meh. I'll buy them all day one.