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Forums - Nintendo Discussion - Grand Theft Auto: Chinatown Wars info

wow so many haters/trolls, not surprised



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Man, the trolls are in your thread, sc94597



idk...about this game. I mean graphic-wise. Will it be full 3D and take advantage of the DS who knows. I wonder how the targeting will be like. Or will it have a touch screen function like how "The Legend of Zelda: Phantom Hourglass" had.

Now that would be awesome. We will see, but right now the details are scarce but I'm looking forward to some actual gameplay videos. And this game will be on my radar to watch.



=(

I want on PSP. Enjoy this one fellas.



Aj_habfan said:
=(

I want on PSP. Enjoy this one fellas.

Hasn't the PSP gotten enough GTA love? Or could it be... you're jealous of the 800,000 lines of hand-optimized code? 



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I knew it was going to be an isometric game. I knew it I knew it.

Sounds good so far.



I'm a mod, come to me if there's mod'n to do. 

Chrizum is the best thing to happen to the internet, Period.

Serves me right for challenging his sales predictions!

Bet with dsisister44: Red Steel 2 will sell 1 million within it's first 365 days of sales.

sc94597 said:

 

- True GTA game - sandbox gameplay, open-world environment, gritty crime narrative.
- M-rating
- Isometric camera angle
- Cel-shaded polygons w/ black borders
- good touch-screen implementation - "tasteful" minigames, streamlining interface
- UI based on a PDA - hub for email, contacts, map, music player, GPS, stat-tracking
- stats uploaded to Rockstar Social Club website via Wi-Fi
- finger-sized icons
- missions designed for shorter periods of play, arcade quality
- aiming with control pad, auto targeting with R button
- subtle autosteer
- if you fail a mission, you can jump back to the action sequence
- chain gun, flamethrower
- good portion of Liberty City is modeled in the game (different routes than console games)
- no probems with load times, draw-in or frame rate
- lots of pedestrians, cars, etc on screen
- Wanted system - objective is to disable police cars any way possible
- real-time weather effects, 24-hour day/night cycle
- lots of radio stations to listen to (more instrumentals than vocals)
- 800,000 lines of hand-optimized source code (hey, the people like the info, right?)
- no details yet on multiplayer/Wi-Fi features

http://www.neogaf.com/forum/showthread.php?t=335666

So far this doesn't sound too good imo.Hopefully they add Touch Screen features correctly.

 

Thats why I dont think this will be as successfull on the DS as LCS was on the PSP ;)



Vote the Mayor for Mayor!

sc94597 said:

- 800,000 lines of hand-optimized source code

 

Certainly, they didn't do it with their feet.



What I'd like is a port of GTA and GTAII to the DS, can you imagine controlling your guy top down with the touch screen? Running over groups of joggers would be more fun than ever.



RolStoppable said:
deathcape said:
hmm...it sounds okay..but how the hell do you aim with the damn D-pad ....how do you move around then?!

Maybe, just maybe, they have implemented an auto target function via the R button.

What I find weird is that the feature list says isometric camera angle and then goes on to mention that there are no problems with draw-in. Isn't this logical with this kind of camera angle?

 

You gotta be obvious. Why else do you think people kept falling for your sarcasm no matter how often you do it?