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Grand Theft Auto: Chinatown Wars info

Forums - Nintendo Discussion - Grand Theft Auto: Chinatown Wars info

>- Isometric camera angle


sounds like SIm all over again with mini games built in..


also... 'tasteful mini games'??? Who the hell plays GTAIV for tasteful stuff? Where's the hooker killing and cabbie beating?



Soriku (Feb 10/08): In 5 years the PS3/360 will be dead.

KH3 bet: "If KH3 comes to Wii exclusive, I will take a 1 month of sig/avatar by otheres open a thread apologize and praise you guys' brilliance." http://vgchartz.com/forum/thread.php?start=50&id=18379
Original cast: Badonkadonkhr, sc94597 allaboutthegames885, kingofwale, Soriku, ctk495, skeezer, RDBRaptor, Mirson,

Episode 1: OOPSY!
selnor
: Too Human I even expect 3-4 mill entire life and 500,000 first day. GoW2 ( expect 7 - 9 million entire life and over 2 mill first day), Fable 2 (expect 5-6 million entire life and 1.5 mill fist day) BK3 (expect 4 - 5 mill sales entire life and 1 mill first day).. Tales/IU/TLR should get to 2 or 3 million! post id: 868878
Episode 2:
Letsdance: FFXIII (PS3+360) first week in NA = 286K
According to pre-order rate in week 13 (post id: 2902544)
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this game will do good



wow so many haters/trolls, not surprised



Man, the trolls are in your thread, sc94597



idk...about this game. I mean graphic-wise. Will it be full 3D and take advantage of the DS who knows. I wonder how the targeting will be like. Or will it have a touch screen function like how "The Legend of Zelda: Phantom Hourglass" had.

Now that would be awesome. We will see, but right now the details are scarce but I'm looking forward to some actual gameplay videos. And this game will be on my radar to watch.



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=(

I want on PSP. Enjoy this one fellas.



Aj_habfan said:
=(

I want on PSP. Enjoy this one fellas.

Hasn't the PSP gotten enough GTA love? Or could it be... you're jealous of the 800,000 lines of hand-optimized code? 



I knew it was going to be an isometric game. I knew it I knew it.

Sounds good so far.



I'm a mod, come to me if there's mod'n to do. 

Chrizum is the best thing to happen to the internet, Period.

Serves me right for challenging his sales predictions!

Bet with dsisister44: Red Steel 2 will sell 1 million within it's first 365 days of sales.

sc94597 said:

 

- True GTA game - sandbox gameplay, open-world environment, gritty crime narrative.
- M-rating
- Isometric camera angle
- Cel-shaded polygons w/ black borders
- good touch-screen implementation - "tasteful" minigames, streamlining interface
- UI based on a PDA - hub for email, contacts, map, music player, GPS, stat-tracking
- stats uploaded to Rockstar Social Club website via Wi-Fi
- finger-sized icons
- missions designed for shorter periods of play, arcade quality
- aiming with control pad, auto targeting with R button
- subtle autosteer
- if you fail a mission, you can jump back to the action sequence
- chain gun, flamethrower
- good portion of Liberty City is modeled in the game (different routes than console games)
- no probems with load times, draw-in or frame rate
- lots of pedestrians, cars, etc on screen
- Wanted system - objective is to disable police cars any way possible
- real-time weather effects, 24-hour day/night cycle
- lots of radio stations to listen to (more instrumentals than vocals)
- 800,000 lines of hand-optimized source code (hey, the people like the info, right?)
- no details yet on multiplayer/Wi-Fi features

http://www.neogaf.com/forum/showthread.php?t=335666

So far this doesn't sound too good imo.Hopefully they add Touch Screen features correctly.

 

Thats why I dont think this will be as successfull on the DS as LCS was on the PSP ;)



sc94597 said:

- 800,000 lines of hand-optimized source code

 

Certainly, they didn't do it with their feet.