Quantcast
Grand Theft Auto: Chinatown Wars info

Forums - Nintendo Discussion - Grand Theft Auto: Chinatown Wars info

 

- True GTA game - sandbox gameplay, open-world environment, gritty crime narrative.
- M-rating
- Isometric camera angle
- Cel-shaded polygons w/ black borders
- good touch-screen implementation - "tasteful" minigames, streamlining interface
- UI based on a PDA - hub for email, contacts, map, music player, GPS, stat-tracking
- stats uploaded to Rockstar Social Club website via Wi-Fi
- finger-sized icons
- missions designed for shorter periods of play, arcade quality
- aiming with control pad, auto targeting with R button
- subtle autosteer
- if you fail a mission, you can jump back to the action sequence
- chain gun, flamethrower
- good portion of Liberty City is modeled in the game (different routes than console games)
- no probems with load times, draw-in or frame rate
- lots of pedestrians, cars, etc on screen
- Wanted system - objective is to disable police cars any way possible
- real-time weather effects, 24-hour day/night cycle
- lots of radio stations to listen to (more instrumentals than vocals)
- 800,000 lines of hand-optimized source code (hey, the people like the info, right?)
- no details yet on multiplayer/Wi-Fi features

http://www.neogaf.com/forum/showthread.php?t=335666

So far this doesn't sound too good imo.Hopefully they add Touch Screen features correctly.



Around the Network

Eh? That sounds pretty good imo. Then again im not a huge GTA fan so doesnt really bother.



"flamethrower"


Beats GTA IV.



________________________________________________________________

to good to be true for a GTA game i dont believe it
no frame rate problem ? yup.. i thought the game also runs on 1080P and can destroy real worlds and enter the demon dimension...



It looks very good so far... for GTA fans that own a DS. I own a DS but I'm not a fan!



How many cups of darkness have I drank over the years? Even I don't know...

 

Around the Network

sounds great, but i'm wondering about the camera angle?



Squilliam: On Vgcharts its a commonly accepted practice to twist the bounds of plausibility in order to support your argument or agenda so I think its pretty cool that this gives me the precedent to say whatever I damn well please.

Does anyone have scans of the game.



hmm...it sounds okay..but how the hell do you aim with the damn D-pad ....how do you move around then?!



deathcape said:
hmm...it sounds okay..but how the hell do you aim with the damn D-pad ....how do you move around then?!

Maybe, just maybe, they have implemented an auto target function via the R button.

What I find weird is that the feature list says isometric camera angle and then goes on to mention that there are no problems with draw-in. Isn't this logical with this kind of camera angle?



Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

A Biased Review Reloaded / Open Your Eyes / Switch Gamers Club

something tells me this game is going to bomb, just a hunch