greenmedic88 said:
I'm inclined to agree.
From this point on, consoles will end up seeing a diminishing point of returns as technology continues to improve.
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I'll definitely agree with this, too - at least on the audiovisual front.
From the start, consoles were trying to catch up to the standards of their time. From the first consoles in the 1970s, televisions always displayed in 480i, and speakers had been outputting stereo sound for a while, but the display resolutions and sound chips of early consoles were abysmal in comparison. (The Atari 2600, for example, output in 192x160 and only supported two channels of mono sound.) Gradually, consoles began to catch up; the Nintendo 64 was the first console to support games running in true 480i, and the Dreamcast and PS2 featured full 480i support. Around that time, televisions began to include the emerging Progressive Scan (480p) and 16x9 widescreen formats, and consoles followed suit; some games on the DC and PS2 supported the standard, and most games on the GameCube and Xbox supported at least one of those.
Then, finally, we have this generation, where HDTVs were just beginning to emerge as the new standard. The Xbox 360 and PS3 immediately took advantage of that standard, and both are capable of displaying in true 1080p on many games.
On the audio front, by the SNES generation, every console included stereo sound, and the Xbox and PS2 were the first to include digital audio (though only the first of those is capable of true Dolby Digital sound). Again, the 360 and PS3 are capable of true Dolby Digital 5.1 surround sound on all games.
So, where do we go from here, then? We've basically maxed out everything that HDTVs are capable of, and few people have more than a 5.1 surround sound system for increasing raw sound output capability to matter. PC games like Crysis show us that there is still a little more "oomph" that consoles can push on the graphical front, but with people already complaining that this generation isn't enough of a graphical leap over the old one, a little is far, far from enough.
That means that the only front left, until the television or audio industry foists a new standard on us, is new methods of interaction. That's why many people consider the Wii the only "true" next-gen system.