thekitchensink said: It sounds good in theory, but as a game developer, and more importantly as a company, it is good business sense to release all versions of the product at the same time. If, say, they released Star Wars: The Force Unleashed earlier on Wii than other systems, more people would buy that version, and there would be fewer sales of the others. This hurts both your bottom line and your relationship with the manufacturers of said other systems. |
I can understand the idea of wanting to do all of the marketing at the same time. However, SW:TFU is a good example of why they might want to release it at a different time. First of all, tho a SW game, isn't it supposed to be somewhat different than the HD versions? Also, I would agrue that the Wii version is going to be more casual, (ie not as difficult) and thus going towards a different crowd than the more hardcore gamers who would pick up the HD version. Sales could be lost if the HD marketing drowns out the Wii version's marketing.
And what about the ultimate gaming company dilemma? If say the Wii version of a game could be finished in November in time for the holiday sales, but the HD versions could not and would have to wait until say March. To make the 'best' business decision, should the company go for the holiday sales, or wait until March to release the game all at one time?