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Locked: E3 Rumor- Hard Drive for Wii

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I pose a question to you:

Of the 8+ Million Wii owners, what percentage of Wii owners have filled up their internal flash memory?

My completely uneducated guess would be less than 5%.

Anybody here filled it up? (I've only heard of VG media sites complain about it)

This E3...no way...Wait till we get Wii Ware and Neo Geo stuff and then we'll get a...

Firmware update for SD cards!



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I am using 35gb on my PS3. I assure you. I can not do what I want on the Wii in terms of storage.


There would be no real reason to stuff it full of HD video given that it doesn't output HD now is there. Its also not trying to be your music player. The Wii is not trying to be a PS3. The photo channel is not there to be your photo repository. Its so you can conveniently toss the SD card from your camera in and show some pictures. Its not iPhoto. When you wrap your head around that fact, then you'll stop saying stuff that doesn't make sense. Nintendo is not trying to become your entertainment center or media server. At least not this generation.

The fact that it can't do what it doesn't need or want to do is hardly a handicap.

Now the downloadable games IS an issue for the Wii. But downloadables can be relatively easily resolved simply by allowing the system to run downloadables from SD cards. It can be solved better by allowing usb mass storage, but at this stage that's probably not required. Not that it can't happen next year. Hell they could even enable networking, on demand downloading, or even offer online storage space on nintendo servers.

And they wouldn't even need to offer a lot of space, since most of the content is theirs. (ie they don't need to stick a unique copy of F-Zero X in everyone's space.) A game like mario bros could downloaded on demand nearly instantly. And even a large N64 game could be delivered in a minute or so. The Wii could use local space as 'cache' for your hosted content. So if your playing the same games often they'll be instant. And you'd have to be cycling through a lot of big N64 games in rapid succession to really start causing the cache hit rate to be an issue. Especially as it would clearly favor holding onto larger downloads longer.

(Yes I concede the current download speeds of the Wii VC content are well below technical limitations, and so must either be artificial, or due to inadequate infrastructure at the backend (which wouldn't be surprising given the Wii's unexpected level of success. But I expect that if they wanted/needed to dramatically speed up content delivery from their online service that it would be entirely feasible.)

If a game is large enough that it can't really be reasonably put on VC then it will be released as a 'budget game' at 20 bucks, or it will be bundled into a collection and sold. Wii ware is for small games, that focus on 'innovative gameplay'.

This is a hard question, they might release a extra hard drive. Personally I would more like to see a dedicated VC channel and the possibility to play games from the SD card. Those cards is dropping in price quit fast and should possible be more cheap than a hard drive.

Of course I personally feels that it is not too unlikly with a HD, I mean are they using the USB ports for anything yet?



 

 

Buy it and pray to the gods of Sigs: Naznatips!

eatrice said:
I pose a question to you:

Of the 8+ Million Wii owners, what percentage of Wii owners have filled up their internal flash memory?

My completely uneducated guess would be less than 5%.

Anybody here filled it up? (I've only heard of VG media sites complain about it)

This E3...no way...Wait till we get Wii Ware and Neo Geo stuff and then we'll get a...

Firmware update for SD cards!

My wii has 1295 blocks free, which is 161.8 MB.  It's a little less than 40% full.  I have 8 VC titles and all the free channels downloaded, and saved games for Zelda, Elebits, etc.  Elebits actually consumes 109 blocks, which is retarded (Zelda consumes 1).

Vux, what you're talking about is actually already possible, it's just implemented on the 'user' side instead of the client/server side.  If you've paid for a VC game, and have since erased it to free up memory, you can redownload it again at no charge if you want to play it again.  So basically, the user decides which games to keep "cached."



robjoh said:
This is a hard question, they might release a extra hard drive. Personally I would more like to see a dedicated VC channel and the possibility to play games from the SD card. Those cards is dropping in price quit fast and should possible be more cheap than a hard drive.

Of course I personally feels that it is not too unlikly with a HD, I mean are they using the USB ports for anything yet?

yep thats what i been rooting for. A VC Channel. Or if they want to make it simpler for noobs. Have a Channel for each VC ie NES SNES N64 etc.... and under each one have that systems games. Also i been wanitng VC game play back of SD cards. Hard Drive playback be nice. but i'd settle for VC game play back of SD cards directly too.



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I like having all vc channels on my machine for three reasons. 1. Eventually (probably not for 6 years) Nintendo will pull the plug on VC games. As such, whatever you have downloaded will be what you have. No more downloads for new games or already bought games. 2. The VC is slow. It takes me something like two minutes to download something as trivial as Super Mario Bros. The big thing for the VC is it's fast, boot up my wii and click on the channel. No hooking up the NES, changing the cart etc. 3. I love the saved game states. I use one on pretty much evey game that I have. I would have to somehow back up these save states if I deleted the game to redownload later. Those in addition to the fact that new downloads are coming which will be allowed to be at least N64 size are coming. So you'll have enough space on your wii for up to 10 N64/original wiiware games. That's why more space is needed. Now why Nintendo is going to screw us and force us to buy a hard drive. 1. I think they are some how bitter that they released the wii at $250 since it is still sold out most places. They realize that they probably could have released it at $300 without materially affecting sales. Then they'd have $50 x 8.9 M = $ 445 M more dollars. 2. I think we see their bitterness in the releases of their recent games. No Nintendo Wii game has looked better than Gamecube quality. It's one thing to say that graphics don't matter, and then get the best out the hardware (which they did with the gamecube). It's another thing to say graphics don't matter and not try to have good graphics. Which is what they are doing. 3. I think you'd be hard pressed to say that most of Nintendo's releases should be $50, despite the fact that they are selling all of their games at $50. Excite Truck, a good game, but pitiful multiplayer. Should be less than $50 or have better multiplayer. Wario Ware, same game that they've released on the GBA and DS at a significantly lower price. Should be less than $50. Pokeman Revolution, never played it, but most say it's an extension of the DS game which is $15 cheaper. Big Brain Academy, another DS port with extended multiplayer. The DS game was $20. Mario Party 8, we'll skip past this bore fest which is the same game as the past iterations. But my point is that they haven't pushed the system or given it any real system sellers so far. Instead they are pushing crap on us, knowing we'll buy it because we are game starved and because they have a good track record. That is why they won't let us use our SD cards. I have two SD cards, a 1 gig and a 2 gig for my digital camera. Even the one gig (at twice the internal memory) would probably give me enough space to be happy for the rest of the Wii's life span. So if they make SD cards "playable" Nintendo receives $0 from me. So what they'll do is make a USB hardrive that you can only use the Nintendo brand. Then they'll charge you either $50 or $100, and give you something pitiful like 5 gigs of storage (since even the most hardcore downloaders would be hard pressed to use 5 gigs).



I'm not sure I agree with the OP on a single point.



cleveland124 said:
2. The VC is slow. It takes me something like two minutes to download something as trivial as Super Mario Bros. The big thing for the VC is it's fast, boot up my wii and click on the channel. No hooking up the NES, changing the cart etc. 3
Wow it takes you that long to download a NES game? It takes me a considerably shorter time... On a bad day it takes 1 min. Maybe you should look into changing the channel on your router. Just a suggestion ^^b

Nintendo is not forcing us to buy anything and if there was a HDD released it would be purely supplemental and external. Any complaints with the virtual console are trivial and childish, if you can't be bothered to wait two minutes on anything then its a miracle how you waited long enough in line to get a Wii in the first place. Any speculation that the Virtual Console won't be around in several years is just fool hearty as it is doing quite well.

A HDD would be an excellent addition and a convenience to be sure but I don't see this as Nintendo backtracking on anything or cheating the customer.



souixan said:
cleveland124 said:
2. The VC is slow. It takes me something like two minutes to download something as trivial as Super Mario Bros. The big thing for the VC is it's fast, boot up my wii and click on the channel. No hooking up the NES, changing the cart etc. 3
Wow it takes you that long to download a NES game? It takes me a considerably shorter time... On a bad day it takes 1 min. Maybe you should look into changing the channel on your router. Just a suggestion ^^b

30 seconds to connect to the internet (connect 24 my butt) 30 seconds to scroll and find the game I want. 1 minute to download