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Forums - Sales Discussion - PS3 had a slight increase in Japan? XBOX 360 had a drop as TOV dropped

@Shadowblind Could you provide Examples of these things they do with the superior hardware?



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Looks at box art "Only on Xbox 360"



Former something....

I really hope they port it to the PS3.



sc94597 said:
@Shadowblind Could you provide Examples of these things they do with the superior hardware?

http://blogs.ign.com/NB_TalesOfVesperia/2008/07/21/96913/


They've also talked about how the processing makes for much shorter load times, and that the graphical capabilities let it render better effects and models and blahblahblah. I can't seem to find any more of the articles, so I can believe it if you don't believe me on this.

Check it: http://www.gametrailers.com/player/35901.html?type=

Still, I honestly have no idea how you can possibly believe the Wii can handle this. Have you seen the effects and the way the characters clothes ripple? And also the shear size of the lands and maps, and the amazing graphical effects?

 

 

 

 

 

 

 



GOTY Contestants this year: Dead Space 2, Dark Souls, Tales of Graces f. Everything else can suck it.

Blacksaber said:
Looks at box art "Only on Xbox 360"

 

That really doesn't mean anything. Look at this box art:

The game still came to PS3







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again the wii CAN'T handle that.
simply can't.
if not tos2 would look exactly like that.



hmmm no tales of vesperia on ps3. but final fantasy on xbox. i smell some moneyhatting.



 

 

 

 

^they are different companies but same idea, put it on the other console and you make more money. when ff13 went multiplat thats the explanation i always got as for why it happened. so why not ToV on ps3?



 

 

 

 

At least according Kotaku, almost all XBox 360 are sold out everywhere in Japan and there will not be new shipment until September. If that is true, then Xbox 360 and ToV numbers should drop to zero in next week and that would also explain why ToV did drop so dramatically.

http://kotaku.com/5039194/japan-is-totally-sold-out-of-xbox-360s-new-shippment-next-month



@Shadowblind they are comparing that to last generation, and the Wii already has shown that it is could out perform the PS2 Gc, and Xbox by a considerable amount. So there is no reason to think that this won't be capable on the Wii. as for ripples and such we see that in many wii games, Fatal Frame IV is an example look at the way here dress moves. The lands and maps don't seem like a problem in a Cel Shaded game. Just look at windwaker which had massive areas. Though if it is a problem just make the view distance smaller, I'm sure it wouldn't effect the game too much, but the likeliness of it being a problem is low. And finally the load times don't seem to be a problem in many wii games, some even being more technically impressive than Tales of Vesperia. The effects you talk about all could be done on the Wii with one form or another, while some may be downgraded its quite possible. Also the game would be running in 480p, meaning it would use a significant amount of Ram, and Cpu cycles, which these could be used to pull off the environments and effects you talk about, and might even allow for better load times.