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First week sales:

360: 382,716

PS3: 297,195

User base at this time is:

360: 20.16M

PS3: 14.16M

 

Which gives, first week: 2% PS3 owners bought the game and 1.9% 360 owners bought the game. Pretty much the same in the end.

I thought the PS3 version would sell more due to the controller and Vador character, but it seems not.

I hope the game will have legs, but I bet the balance between the two versions will remain the same, 360 selling more units due to its bigger install base.

What do you think? Will it change or remain the same?



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360 doesn't come with Vader as a character?!?!?



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XBox One: BF4, CoD:Ghosts, Dead Rising 3, Forza 5

 

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360 has yoda.

PS3 has Darth.

But there will be DLC at some point to bring both characters to both consoles for a price *rumored 400 MSP or about 5 bucks*



Ice2Dragon said:
360 has yoda.

PS3 has Darth.

But there will be DLC at some point to bring both characters to both consoles for a price *rumored 400 MSP or about 5 bucks*

 

there's one more character slot in the game which nobody unlocked, most probably it's for Yoda/Darth Vader as it's between the two Star Wars characters, Yoda/Darth Vader and "The Apprentice"....



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The game is considered by most fans of the series to be the weakest instalment to date and reviews have been fairly mixed. Despite heavy advertising for the game and a shipment order of 2m units, the game has performed modestly and if its legs don't hold up it could easily be just another casualty of the HD movement.

In the end the biggest selling point of this game everyone agrees is the Star Wars tie in, outside of that it would have been lucky to see the sales of Virtua Fighter 5.

Maybe Bandai Namco should consider making a Soul Callibur FPS if they want to compete realistically on the HD consoles.



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Onimusha12 said:

The game is considered by most fans of the series to be the weakest instalment to date and reviews have been fairly mixed. Despite heavy advertising for the game and a shipment order of 2m units, the game has performed modestly and if its legs don't hold up it could easily be just another casualty of the HD movement.

In the end the biggest selling point of this game everyone agrees is the Star Wars tie in, outside of that it would have been lucky to see the sales of Virtua Fighter 5.

Maybe Bandai Namco should consider making a Soul Callibur FPS if they want to compete realistically on the HD consoles.

Because all FPS games sell like Halo 3 and COD4 right? Ever heard of other games like Quake Wars and Soldier of Fortune?

OT, fighting games have been on the decline this generation. They used to be the epitome of multiplayer enjoyment back in the day. As for SC4, I think it's more gimped than the previous iteration. You can't even get hits in after giving someone a GI! That said, I still love the game especially the customizations of the special vs mode!

 



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Pristine20 said:
Onimusha12 said:

The game is considered by most fans of the series to be the weakest instalment to date and reviews have been fairly mixed. Despite heavy advertising for the game and a shipment order of 2m units, the game has performed modestly and if its legs don't hold up it could easily be just another casualty of the HD movement.

In the end the biggest selling point of this game everyone agrees is the Star Wars tie in, outside of that it would have been lucky to see the sales of Virtua Fighter 5.

Maybe Bandai Namco should consider making a Soul Callibur FPS if they want to compete realistically on the HD consoles.

Because all FPS games sell like Halo 3 and COD4 right? Ever heard of other games like Quake Wars and Soldier of Fortune?

OT, fighting games have been on the decline this generation. They used to be the epitome of multiplayer enjoyment back in the day. As for SC4, I think it's more gimped than the previous iteration. You can't even get hits in after giving someone a GI! That said, I still love the game especially the customizations of the special vs mode!

 

While there is certainly no shortage of FPSs that have failed, I see no end of them in the near future. Eitherway if you want a game that has any chance of selling decently on the HD consoles, you need a weapon with reloadable amunition in the game.

 



it could easily be just another casualty of the HD movement.


LOL a game sold 700k first week and is a casualty of the HD movement. Funny. The post would be more intelligent if fighting games were much more successful on the only SD console of this generation.

What is even more ironic is that Capcom released an Action Adventure offshoot for the Wii. Which bombed. So apparently transforming a franchise to a more "modern" game type is not exactly limited to HD consoles.



Kyros said:

it could easily be just another casualty of the HD movement.


LOL a game sold 700k first week and is a casualty of the HD movement. Funny. The post would be more intelligent if fighting games were much more successful on the only SD console of this generation.

What is even more ironic is that Capcom released an Action Adventure offshoot for the Wii. Which bombed. So apparently transforming a franchise to a more "modern" game type is not exactly limited to HD consoles.

 

1. The Wii actually has much more succeful fighting games, Super Smash Bros. Brawl anyone?

2. Soul Callibur is made by Bandai Namco, not Capcom.

3. Soul Callibur spin off for the Wii was developer by the lowest tier developer Bandai Namco had and even they admitted it was a terrible game.

4. Soul Callibur for the Wii was made a different genre because it was easier to develop, not because that genre was the popular mainstay of the console. Context before Content Kyros, Context before Content.

Get your facts strait before you troll Kyros, you're just making yourself look bad.