Who knew a game like Brain Training would sell over 10 million copies, I thought it would be niche as hell.
See I wouldn't have said that was a niche title because it's something people of all ages can play and the controls are easily accessible, not unlike Boom Blox.
Haze was a game that was delayed time and time again, and then universally panned by the critics. Had it received universal praise and failed, then yeah, I would also have asked why. I must admit I'd never heard of Folklore until now, but I'm not a PS3 owner. How many units did it move? You've also got to take into account install bases, because Boom Blox had far more potential to sell than a PS3 game released in Autumn 2007 (according to Wikipedia). There is also the fact that "Wii owners don't want graphics. They want innovation and fun!" to take into account. Boom Blox is both of those things IMO.
@horriblebastard: Answer my questions and stop trolling.
I've given up trying to discuss anything with you. You're the guy that posted in the MS forum saying they would be better off with friend codes instead of gamertags aren't you? LOL. An obvious fanboy with very little grasp on reality.