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Nintendo makes $1 billion profit for Q1 08

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Pristine20 said:
HappySqurriel said:
Pristine20 said:
NJ5 said:

@Pristine20:

You're afraid for the industry, as opposed to the current status quo of HD console development, in which most third parties can't make a profit, let alone a healthy profit?

Don't worry, as soon as more third parties start taking the Wii seriously, the industry will look much healthier.

 

I guess I should have said I'm afraid for myself? Because If thats where the industry is headed, I guess I'll have to find a different hobby as sooon as gaming becomes about wii fit, wii sports, mario party, we ski, etc as these are the kinds of titles that generate the most profit.

 

The type of big-budget games that the "Snobcore" gamer tends to exclusively play have not been the most profitable in the industry for a very long time, and they have not made up the majority of the revenue produced in the industry either. With this in mind, lots of companies have continued to develop these games because there is a large enough market to create these games and turn a (very) healthy profit.

On top of that, these executives from large publishers that seem to be praised anytime they say something that matches what fanboys want to hear (and get bashed everythime they say something that fanboys don't want to hear) are actually pretty intelligent and understand how a market actually works. Just because Namco knows that they can get the best return on investment from producing DDR games does not mean that they will stop production of all other games to make more DDR games; they realize that there is only so much of a particular style of game that the market can really support, and therefore you need to produce a variety of games.

Hell, if expanding the market to include "Casual" gamers was going to kill off the "Core" market, wouldn't the core market have died off with the success of the Playstation or PS2?

 

"snobcore" : you know, I was stalking this thread waiting for someone to describe me with that word. Seems like a significant part of nintendo fanboy lingo these days.

To answer your point, I never said that casual games shouldn't be made but when you look at financials like EA's and their CEO's most recent rant, you know its wii-blown full steam and don't expect games like Battlefield to be coming to wii from them, its only going to be casual panddering all the way. Like you explained, these generate a healthy profit, hence, thats the quickest way to please investors because EA has nothing else to fall back on unlike Sony and M$.

Why would the core market have died off with the ps or ps2? Sure, there were casual titles, but there were also so many titles that I don't remember anytime in the reign of the ps/ps2 that core gamers were eagerly waiting to hear the announcement of another core title like what the wii is having right now? You see the difference. I for one am a HUGE JRPG fan and back then, I couldn't even keep up with the sheer amount of them that were released in that period. To this day, I'm still catching up!

I'm sorry but saying that ps/ps2 = wii is EPIC FAILURE. They just aren't the same. I don't remember anyone even been worried about casual games during that period because they just weren't as significant as they are now. The fact that all gamers talk about now on sites like this is the influx of casualware shows that there's trouble looming. Nintendo's E3 was enough to show what the heavyweights are all about now.

 

Unfortunately, your memory is quite flawed if you don't remember gamers waiting for games on the Playstation and PS2 ...

Even with the much lower development costs and shorter development cycles, it wasn't until about 2 years after the Playstation released that it really started to see a ton of support from third party publishers; and it wasn't until (about) its third or fourth year before its support was that crushing over what was available on other platforms.

Even though the PS2 was expected to be the dominant platform, it wasn't until its 15th month on the Japaneese market (9th or 10th month on the North American/European markets) where it really started seeing the steady flow of games that it became known for; Dreamcast fans used to use similar arguments to what HD fans use today to mock the PS2 for having a tiny and weak library.

The "Casual" argument wasn't used against the PS2 because the people who are currently using that argument favoured bashing similar games as "Kiddy-crap" ... Same immature frat-boys, different argument.

 



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Wow at Nintendo. I would like to make 1 billion dollars in 3 months too.

Also, it seems then that WiiFit is waay overtracked and Mariokart Wii is also a bit overtracked no?



Pristine20 said:

"snobcore" : you know, I was stalking this thread waiting for someone to describe me with that word. Seems like a significant part of nintendo fanboy lingo these days.

To answer your point, I never said that casual games shouldn't be made but when you look at financials like EA's and their CEO's most recent rant, you know its wii-blown full steam and don't expect games like Battlefield to be coming to wii from them, its only going to be casual pandering all the way. Like you explained, these generate a healthy profit, hence, thats the quickest way to please investors because EA has nothing else to fall back on unlike Sony and M$.

Why would the core market have died off with the ps or ps2? Sure, there were casual titles, but there were also so many titles that I don't remember anytime in the reign of the ps/ps2 that core gamers were eagerly waiting to hear the announcement of another core title like what the wii is having right now? You see the difference. I for one am a HUGE JRPG fan and back then, I couldn't even keep up with the sheer amount of them that were released in that period. To this day, I'm still catching up!

I'm sorry but saying that ps/ps2 = wii is EPIC FAILURE. They just aren't the same. I don't remember anyone even been worried about casual games during that period because they just weren't as significant as they are now. The fact that all gamers talk about now on sites like this is the influx of casualware shows that there's trouble looming. Nintendo's E3 was enough to show what the heavyweights are all about now.

 


You pull an EA/Battlefield, I'll pull an Activision/COD5. That kind of cherry-picking won't get us anywhere.

Even EA is making decent games for the Wii, and judging from their recent declarations they'll invest more on the Wii from now on. If they're stupid enough to think they can make casual games and nothing else, more power to them. The concept of market saturation will bite them in the ass sooner or later, the same way it would have bitten big developers if they did the same during PS/PS2.

With Wii's market expansion, more studios will be created to account for the expansion in the market.

Even if selling chocolates is more profitable than selling rice, I can still find rice everytime I go to the supermarket. Selling rice is still profitable, the same way it was before chocolate was discovered. The supermarket has enough shelves to carry both chocolates and rice.

 



My Mario Kart Wii friend code: 2707-1866-0957

gorgepir said:
Wow at Nintendo. I would like to make 1 billion dollars in 3 months too.

Also, it seems then that WiiFit is waay overtracked and Mariokart Wii is also a bit overtracked no?

 

No, Nintendo released numbers for Wii Fit and MK are for April-June sales only. 

Wii Fit launched in Japan December 2007 and MK launched March 2008.



FishyJoe said:
gorgepir said:
Wow at Nintendo. I would like to make 1 billion dollars in 3 months too.

Also, it seems then that WiiFit is waay overtracked and Mariokart Wii is also a bit overtracked no?

 

No, Nintendo released numbers for Wii Fit and MK are for April-June sales only. 

Wii Fit launched in Japan December 2007 and MK launched March 2008.

 

Good, I don't know why I thought that those numbers were lifetime sales. Thanks for the explanation.



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FishyJoe said:
gorgepir said:
Wow at Nintendo. I would like to make 1 billion dollars in 3 months too.

Also, it seems then that WiiFit is waay overtracked and Mariokart Wii is also a bit overtracked no?

No, Nintendo released numbers for Wii Fit and MK are for April-June sales only. 

Wii Fit launched in Japan December 2007 and MK launched March 2008.

Mario Kart was released in April, so the shipment figures for fiscal Q1 are also the LTD numbers for the game. But anyway, VGC has MK at ~6m through the end of June, about 0.5m less than Nintendo's shipments.



Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

A Biased Review Reloaded / Open Your Eyes / Switch Gamers Club

You're right about MK launching in April, don't know what I was thinking there.



woah,that is insane



tag:"reviews only matter for the real hardcore gamer"

HappySqurriel said:
Pristine20 said:
HappySqurriel said:
Pristine20 said:
NJ5 said:

@Pristine20:

You're afraid for the industry, as opposed to the current status quo of HD console development, in which most third parties can't make a profit, let alone a healthy profit?

Don't worry, as soon as more third parties start taking the Wii seriously, the industry will look much healthier.

 

I guess I should have said I'm afraid for myself? Because If thats where the industry is headed, I guess I'll have to find a different hobby as sooon as gaming becomes about wii fit, wii sports, mario party, we ski, etc as these are the kinds of titles that generate the most profit.

 

The type of big-budget games that the "Snobcore" gamer tends to exclusively play have not been the most profitable in the industry for a very long time, and they have not made up the majority of the revenue produced in the industry either. With this in mind, lots of companies have continued to develop these games because there is a large enough market to create these games and turn a (very) healthy profit.

On top of that, these executives from large publishers that seem to be praised anytime they say something that matches what fanboys want to hear (and get bashed everythime they say something that fanboys don't want to hear) are actually pretty intelligent and understand how a market actually works. Just because Namco knows that they can get the best return on investment from producing DDR games does not mean that they will stop production of all other games to make more DDR games; they realize that there is only so much of a particular style of game that the market can really support, and therefore you need to produce a variety of games.

Hell, if expanding the market to include "Casual" gamers was going to kill off the "Core" market, wouldn't the core market have died off with the success of the Playstation or PS2?

 

"snobcore" : you know, I was stalking this thread waiting for someone to describe me with that word. Seems like a significant part of nintendo fanboy lingo these days.

To answer your point, I never said that casual games shouldn't be made but when you look at financials like EA's and their CEO's most recent rant, you know its wii-blown full steam and don't expect games like Battlefield to be coming to wii from them, its only going to be casual panddering all the way. Like you explained, these generate a healthy profit, hence, thats the quickest way to please investors because EA has nothing else to fall back on unlike Sony and M$.

Why would the core market have died off with the ps or ps2? Sure, there were casual titles, but there were also so many titles that I don't remember anytime in the reign of the ps/ps2 that core gamers were eagerly waiting to hear the announcement of another core title like what the wii is having right now? You see the difference. I for one am a HUGE JRPG fan and back then, I couldn't even keep up with the sheer amount of them that were released in that period. To this day, I'm still catching up!

I'm sorry but saying that ps/ps2 = wii is EPIC FAILURE. They just aren't the same. I don't remember anyone even been worried about casual games during that period because they just weren't as significant as they are now. The fact that all gamers talk about now on sites like this is the influx of casualware shows that there's trouble looming. Nintendo's E3 was enough to show what the heavyweights are all about now.

 

Unfortunately, your memory is quite flawed if you don't remember gamers waiting for games on the Playstation and PS2 ...

Even with the much lower development costs and shorter development cycles, it wasn't until about 2 years after the Playstation released that it really started to see a ton of support from third party publishers; and it wasn't until (about) its third or fourth year before its support was that crushing over what was available on other platforms.

Even though the PS2 was expected to be the dominant platform, it wasn't until its 15th month on the Japaneese market (9th or 10th month on the North American/European markets) where it really started seeing the steady flow of games that it became known for; Dreamcast fans used to use similar arguments to what HD fans use today to mock the PS2 for having a tiny and weak library.

The "Casual" argument wasn't used against the PS2 because the people who are currently using that argument favoured bashing similar games as "Kiddy-crap" ... Same immature frat-boys, different argument.

 

I wasn't an early adopter of the ps or ps2 so I might have missed the happenings at the beginning of their lifecycle.

Still, my point that the ps/ps2>wii with respect to  the casual:hardcore support hasn't been debunked. Maybe in the future? But like I said before, after nintendo's E3 and EA's current financial mess, everyone's following the money train aka casualware.

 



"Dr. Tenma, according to you, lives are equal. That's why I live today. But you must have realised it by now...the only thing people are equal in is death"---Johann Liebert (MONSTER)

"WAR is a racket. It always has been.

It is possibly the oldest, easily the most profitable, surely the most vicious. It is the only one international in scope. It is the only one in which the profits are reckoned in dollars and the losses in lives"---Maj. Gen. Smedley Butler

NJ5 said:
Pristine20 said:

"snobcore" : you know, I was stalking this thread waiting for someone to describe me with that word. Seems like a significant part of nintendo fanboy lingo these days.

To answer your point, I never said that casual games shouldn't be made but when you look at financials like EA's and their CEO's most recent rant, you know its wii-blown full steam and don't expect games like Battlefield to be coming to wii from them, its only going to be casual pandering all the way. Like you explained, these generate a healthy profit, hence, thats the quickest way to please investors because EA has nothing else to fall back on unlike Sony and M$.

Why would the core market have died off with the ps or ps2? Sure, there were casual titles, but there were also so many titles that I don't remember anytime in the reign of the ps/ps2 that core gamers were eagerly waiting to hear the announcement of another core title like what the wii is having right now? You see the difference. I for one am a HUGE JRPG fan and back then, I couldn't even keep up with the sheer amount of them that were released in that period. To this day, I'm still catching up!

I'm sorry but saying that ps/ps2 = wii is EPIC FAILURE. They just aren't the same. I don't remember anyone even been worried about casual games during that period because they just weren't as significant as they are now. The fact that all gamers talk about now on sites like this is the influx of casualware shows that there's trouble looming. Nintendo's E3 was enough to show what the heavyweights are all about now.

 


You pull an EA/Battlefield, I'll pull an Activision/COD5. That kind of cherry-picking won't get us anywhere.

Even EA is making decent games for the Wii, and judging from their recent declarations they'll invest more on the Wii from now on. If they're stupid enough to think they can make casual games and nothing else, more power to them. The concept of market saturation will bite them in the ass sooner or later, the same way it would have bitten big developers if they did the same during PS/PS2.

With Wii's market expansion, more studios will be created to account for the expansion in the market.

Even if selling chocolates is more profitable than selling rice, I can still find rice everytime I go to the supermarket. Selling rice is still profitable, the same way it was before chocolate was discovered. The supermarket has enough shelves to carry both chocolates and rice.

 

the ps/ps2 gens proved that point but many wii fans keep blaming HD consoles for 3rd party woes. I keep seeing posts stating "if only they focused more on the market leader..." or  "the big-budged obsesses "snobcore"..."but the thing is, if the wii is going to get support, its most likely casual ware. Why? This is the way nintendo advertises the console. Their adverts show the whole family playing wii sports never their 13 year old son playing Zelda.

Also, # of PS360  hardcore players >>>>>> # of wii hardcore players. Add to that the fact that a majority of the wii's hardcore really only wan't sequels to nintendo 's top franchises then you have a mess as a third party dev. I think its pretty clear why 3rd party devs would choose to pander to the casuals when pushing wii titles so those hardcore titles you think are coming would be very few and far between.

 TOS2 wii proves my point in Japan. Despite being a JRPG thats more popular than SRPGs, its numbers aren't even much better than disgaea 3 on ps3 despite the HUGE difference in install base. This proves the point that the hardcore wii fans mostly just want nintendo sequels.



"Dr. Tenma, according to you, lives are equal. That's why I live today. But you must have realised it by now...the only thing people are equal in is death"---Johann Liebert (MONSTER)

"WAR is a racket. It always has been.

It is possibly the oldest, easily the most profitable, surely the most vicious. It is the only one international in scope. It is the only one in which the profits are reckoned in dollars and the losses in lives"---Maj. Gen. Smedley Butler