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I'd love a Master Of Orion type game that used the Homeworld engine for 3d-space battles. Sword of the Stars tried, but stunk rather badly IMHO.



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vanguardian1 said: I'd love a Master Of Orion type game that used the Homeworld engine for 3d-space battles. Sword of the Stars tried, but stunk rather badly IMHO.
I liked it. It was a Pax Imperia Clone. Tried X3? Speaking of that type of game... EDIT: omg... I feel some lame-duck talking about stuff like X3... >.> YAAAR!!! Oh BTW: if X came out on the Wii. I would stop complaining. (seriously) if X came out for the PS3. and I didnt have enough money to buy it. I would sell my Wii to buy that game... :) I love X. EDIT2: Oh, X is a true european game. it sells like... well... Poo... in america. ROFL. And Please dont download it or anything. X is from a small company. They give great updates. They just gave a NO-CD/DVD patch with tons of new content for free. I buy everything they release to support them.



PSN ID: Kwaad


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Pax Imperia always seemed a bit too complex for my taste, and what's X3?



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Well... It's a space simulator... to the extreme. You start out as a humble pilot. You have a old medium weight fighter/trade ship. (it sucks... hard.. It's slow, and has no guns, and goes BOOM easily) You can trade you way to power... seriously... Go to a power plant. Pick up energy cells, drop them off at say... a silicone mine... Pick up a load of silicone and take it to a crystal fab plant. Pick up some Crystals from teh fab plant, and go back to the Power plant. Rince and repeat. (I dont think the starting ship is big enough to hold silicone tho) But basically each space station needs certin items. The more it needs them... the more it pays. If it's 'product' isnt high in demand (aka they have alot of it) they sell it for less. If they dont have much... they sell it for more than it's worth. Or you can go find a pirate, and... persuade... him to eject from his ship, and... gain wealth that way. And once you have more than one ship... you can get buy Trade computers, that you can get ships to trade within a system... and once they get so advanced... within the galaxy... and even more adavanced... they use the Jump drive... And one you aquire even MORE wealth, you can BUILD your own space stations... and MAKE your own resources... and create a 'circle of wealth'. AKA: Powerplant, Silicone mine, Crystal Fab, Cahoona bakery, cattle ranch. You build all those stations, and link them together in a complex. You have infinite resouces... you just need to find someone willing to buy yours stuff... XD As you expand your wealth more, you can buy stations to build weapons... and With a new patch.. you can buy a station that builds ships. You can buy ships that are good for nothing more than scouting... to ships That can carry 100 Heavy Fighters. (and yes the AI is there. you select a 'wing' and say 'undock and KILL' you see a swarm of ships undock and attack) Now your talking... BILLIONS of ingame money... and let's just say... your first 10million will take you probibally over 48 hours ingame... ;) It takes around 50million to get that 'loop' And the ship that can carry 100 ships costs 100million. and each ship in it... costs about 4million. Also, you can make missles... missles are awosome... There is nothing like X. EDIT: http://www.egosoft.com/ EDIT2: http://www.steampowered.com/v/index.php?area=game&AppId=2810&cc=US EDIT3: And if you wanna be stupid... if you got more money than you know what to do with. Buy 100 of the carriers... and fill them up... declare war on all factions... and destroy the universe... buhahaha! (yes you can do it)



PSN ID: Kwaad


I fly this flag in victory!

Sounds good, I'll have to try it... demo is 900mb....ugh... *sends url to friend for download* A capped satellite modem just doesn't cut it for downloads of that size..... Edit : Watched some videos, looks like a good one, thanks for the info. :) http://www.gametrailers.com/gamepage.php?id=1775



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Civilization or Alpha Centauri, system seller for me



 

 

Buy it and pray to the gods of Sigs: Naznatips!

vanguardian1 said: Sounds good, I'll have to try it... demo is 900mb....ugh... *sends url to friend for download* A capped satellite modem just doesn't cut it for downloads of that size..... Edit : Watched some videos, looks like a good one, thanks for the info. :) http://www.gametrailers.com/gamepage.php?id=1775
Trailers dont do X justice. Nothing does it justice. I bought X2 when it came out expecting a medocre Space sim, biteing off WAAY more than it can chew... but would enjoy the 'concept'. Then the X2 expansion came out... and I was on that like a pothead to free pot. Then X3 was announced. and I preordered it from a european distributor. (why not buy the american one? The american one had a later release date, and was on like 5CDs instead of 1 DVD) I also saved 6 dollars. They listen to the community. Their THAT small. :) However their games are VERY slow. I havent beat X3 yet, because I had like 200 hours in it... I had a full factory loop, and I was starting to make missles... when my computer had a HDD crash and I lost the save. I've been pondering restarting and cheating like... 50 or 75million... so I could build a new station complex, and resume from there. The new station stuff/ship/content... makes me think Hmmm... Why not pick that up agian. :P



PSN ID: Kwaad


I fly this flag in victory!

Definitely a sandbox game with caveman theme. You could swing axe and club, throw spears, rocks etc., ride a horse, woolly rhino or even a cave lion, team up with other cavemen to kill a mammoth, make fire with the "indian style". There would be possibilities to tame animals (by adopting animal babies for example) for different purposes like horse for riding, wolfs for combat, or sheeps for food. There would be lots of different goals like coming the leader of the neanderthals and/or sapiens, kill sapiens, kill neanderthals, become a master of the beasts or a superb warrior, etc. The game could take place in Neander valley 30,000 years ago. I've also thought of sandbox game in a huge space station that goes havoc. There have been tests with creatures that break up free and become stronger day by day. You have to decide how you defeat them, in which order, alone or taking care of a group of soldiers etc. Lots of different tactics like limiting one creature to a small area by controlling air locks etc. The point is that no matter what creature you decide to take out the last, it will be the most difficult. You could also try to tame some of the beasts and use them in combats but there would be risks of course. The guns would be energy based, with microwaves (burns the skin), gammawaves (burns the intire body), laser (smoking holes), hydrogen based flamethorwer (the hydrogen is formed from water using energy), liquid nitrogen (freezes the foe) etc. Each foe has it's own unique weaknesses. I'd like to see also a manipulating game a bit similar to Geist, but with Mewtwo theme. Wii could really pull off Monkey Island or Broken Sword types of point'n'click games, but some of the more tactical ones are limited by not having high definition, since it's useful if you are able to view lots of information on the screen. Some already existing franchise that I wish will be made for Wii: -a proper Zorro game with whip and sword action, horse riding, shooting etc. (there's one coming, but I don't know about the quality) -Kill Bill -Castlevania -A proper 3D Mega Man -GTA -Okami -Kid Icarus -God of War



I really like that caveman theme. That team idea sounds awesome. Taking down a giant opponent, but instead of a robot it's an animal, and instead of guns you use spears. Something about that makes me smile.



diamuerto, ignore it, it's just your primal instincts trying to wake up after a few millennium of non-use. ;)



Nobody is crazy enough to accuse me of being sane.