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Forums - Gaming Discussion - A new genre of gaming?

Words Of Wisdom said:

Erotics.

It'd be nice to separate Adult games and Erotic games because they shouldn't be treated the same way.


I agree...and alot should be made...Wii is best for it WAGGLE!!!

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a shooter that takes forms of the eyes of a soldier wathing the main character (you) playing.



                                     

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http://youtube.com/watch?v=Rw8gE3lnpLQ



RCTjunkie said:
http://youtube.com/watch?v=Rw8gE3lnpLQ

Wow thats very wierd...It looks very boring...

 



creation genre, for games like LBP and Spore



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I'm not sure if it can be classified as a new genre, but I would like to see a scaled down sandbox game. For instance, you're in a small room. Everything that can POSSIBLY be done in that room in real life should be possible to do in the game.

Since the game becomes smaller in scale, more options become available, and greater detail can be worked out.

Imagine 1000 people working on such a game, and it having a 100 million dollar budget... Graphics could reach new hights, and there would not be a single detail left unchecked :D



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so it's not really a genre so to speak..

but combine voice recognition software to recognize what you say with AI technology like in those AIM computer buddies that write back to you based on what type.

i'm thinking like "Space Odyssey: the video game" - you talk to the computer and it talks back to help you accomplish whatever the goal of the game is. xD



Some of these won't be so popular, but, here goes:

1. Female-centric games. No, I don't mean Lara Croft. Think: Lifetime. Yeah, that won't be very popular here, but devs will have to start catering to this growing audience. After roping in the young girls with those Babyz games, they'll need to keep up with them as they age. Like Chick-Flicks, but not. Dame Games, maybe? Sort of like romance novels, but interactive. Third-Person Fried Green Tomatoes FTW!!

2. Exploration games. When they released GTA4, I thought "how cool would it be to have an actual NYC simulator?" This wouldn't be gameplay-minded, really, more like virtual tourism. NYC(and other cities around the world) could kick in for some of the development out of their tourism budgets. The goal is pure realism to give an idea of what going to the city(doesn't have to be a city, either) would be like. Maybe learn the streets for a planned trip. Get the layout of MOMA or any other site. Kind of like a trip planner, but more. DLC could include snippets of upcoming events. Bars, restaurants, museums, etc would pay to have their establishments in-game as advertising.

3. Total immersion. This one's a bit off, but the pieces are starting to come together(albiet, in a sort of primitive state right now.) As an example, I'll use existing technologies, combined. A more advanced WiiFit Balance Board for walking. Dual Wiimotes(would actually be gloves) for hand motions(gripping, swinging, etc). PSEye for head and body tracking(ducking, turning, etc.) Voice recognition. The first game would probably be an Oblivion-ish first-person-something. That's more hardware than game, though.

4. Holodeck. 'Nuff said.

This is hard. It's pretty much all been done. I guess, they should just refine what they have now until someone does come up with that next big thing.



ljgamer said:
creation genre, for games like LBP and Spore

 

Problem is while both of those games include some rather awesome player content creation tools, neither can be classified as a new genre.

LBP is a 2.5d platformer with a VERY fancy integrated level editor.

Spore is an action/rpg/rts/god game that just happens to have a collection of cool editors for everything from creatures to music included.



Ickalanda said:
WiiStation360 said:
RTS-FPS.

One player generating units, building bases, managing resources, and sending combat orders. The other players on the team can control any of the combat units on the field in 1st person view, from marine, to dropship or tank.

 

Thats been done before on the PC many times.

 

The Battlezone games were like that though not exactly as you described it but they were classified as RTS/FPS

 

Battlefield 2 has a commander who issues orders to squads and can watch from a sattelite overhead view of all his troops.

 

There was this one RTS/FPS a while ago that was almost exactly like as you said but I can't remember the name that was based in a modern warfare setting.

 

And I am sure there are others as well.

 

There was also a game in old times. I think in the demo (never got the full game) you were egypt. Basically you had to build a city raise a army etc, then command your units into battle. Then you could click a button and zoom into third person or first person view of cleopatra and control her slaughtering armys of enemys. (cant remember if it was fps or tps. But .. yea it probably doesen't matter too much)

 

Also. New genre.

 

Second Person Shooter. Basically you spend an awful amount of time creating a unique char, then you don't control him. You control someone else XD..... or you control him but your view is obscured and possibly from another dudes eyes. Would have awful camera control XD



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