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Forums - Nintendo Discussion - Are you pro or anti Windwaker?

Don't care either way just give me another great zelda game(just don't make the game ANYTHING like Zelda PH...game sucked so bad on DS)

Just make a great Wii Zeda with a much more polished refined controls of TP.



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Anti.

Don't get me wrong it was still fun, and a good game, but it was my least favorite of all. There were some neat inovations with environments and stuff. I rather liked the Cel-shaded approach but unlike a lot of fans it really didn't "blow me away". I feel Jet Set Radio Future was much better in that dept.

I guess the sailing and mini-games left me most sour. I can't tell you how many times I fell asleep while playing this game.
Also the limitations of the map of the locations (mostly due to being Islands) gave it something of a claustraphobic feel.

Personally I feel that Zelda has lost its way since becoming a 3D platform. I think this started with Ocarina. I knoe a lot of people might blow snow at this but hear me out. Legend of Zelda was the first game I ever owned (Christmas of '87) I beat it by the time I was 5. The reason why I can still go back to it and enjoy it was due to the fact exploration was free-form. I am frustrated by modern franchise releases (particularly Nintendo's) because with the vast and enormous worlds they can deliver all these damn games limit your ability to move around the map without going through some argeous process are scripted story line. I liked the original Zelda and Metroid because like 80% of the map was available at the begining, you could skip areas and comeback later or just collect a few key items and go right to the boss (provided you were skilled enough).

Not to bag on Wind Waker per se', but It just seemed to me to be the apex of this newer script story/contained playstyle (with the exception of sailing all over the sea to no progressive end) and mostly the use of findable items (grapling hook/boomerang) serving the primary person of puzzle solving rather than action/tactical. I liked the old games where you could figure out multiple uses for bombs and things and "unintentional" uses to beat minibosses quicker or random easter eggs.

Also I felt there were camera issues with both this title and the two N64 zeldas, which in my opinion should have kept them from recieving 10s for reviews. I felt I had to struggle with the camera more than the bosses.

Ocarina was too heavy handed with the Harvest Moon type stuff, interesting but I didnt like.

I feel so far like Twilight Princess is an improvement over the other 3D Zeldas, camera much better, so are controls. But its a little heavier on the can't go exploring crap and so far it's pissing me off. Also some of the tasks feel rather (we needed to test this wii compatable software)ish and feel abit contribed to me (like having to fish, or herd goats, or some of the horseback stuff, need but kinda wth to me).

I would vote for a new Zelda bieng more in the direction of Fable rather than Wind Waker. More action and more pure exploration and taking various quests rather than go here, do that, come back, talk to the owl, talk to the bird, go here, unlock that, go back, let's see if we can make you backtrack more than Resident Evil, it will just take you longer!), ok rant off!



"Let justice be done though the heavens fall." - Jim Garrison

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Pro, Wind Waker is still a stunning achievement of a game. Sword fighting was excellent and added a new dimension to the combat system. Did I mention the graphics? No, because i cbf writing anymore.



To me this is the most charming game ever made (and I have played MANY titles).
The think is that people for some reason (maybe it's a matter of masculinity or some grown-up point of view) are a bit so-so about the ''cartoony'' feel.
As a Zelda fanatic I love every game in the series and my favorite one (gameplay-wise) is Ocarina of Times, but due to the era it was made the graphics were a bit crude and rough.
The Wind Waker arrived like a fresh wind (pun intended) in the series. The characters and settings were so tight and unique in style! Link -at his best in my opinion- had suddently a real mind and emotions. His expressions are priceless. Artistically I think the Zelda series went sky-rocket with Wind Waker.
It was very sad that many people felt awkward and strange about the looks of the game.

Twighlight Princess, a true epic indeed, with the realistic graphics smelled too much ''Lord of the Rings'' to me. Actually, if you pause the game and see a random landscape you wouldn't be able to tell for sure it's a Zelda title (unless you have played the game). It looks more 'general', beautiful but general. It was the gameplay that made the game so interesting (which is the most important after all, don't want to be misunderstood). But looking at the TP Link in the promotional images, it doesn't 'speak' to me. I only see an illustration, not a kid with feelings and a willingness to go as fas as it gets to complete his mission. That is the biggest reason why still the Wind Waker is my most beloved Zelda game.

I don't believe after so many complains, that Nintendo will ever revisit the Wind Waker style, but trully I feel very lucky to have experience this title in the first place. THANK YOU Mr. Shigeru, I hope there's always a fairy in your bottle!



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Although I've played and beat the game, I'm still anti-Wind Waker because I think the art style is inappropriate for a Zelda game. (It suits Animal Crossing style games better)



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I'm sitting on the fence with WW. i mean i liked to plot and the art direction. but all that sailing around did my head in, i got sooo fustrated with it, it felt like a huge waste of time.

but aside from that it was still a great zelda game, altough not my favourite



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Neither. i have never heard of the game before. Was it on the N64 or Game Cube? Never mind.



I am Pro-Windwaker cause it is a great Zelda game, with great dungeons and great fun, if you did not play this game because you were turned off by the way the game looked, then im sorry but you missed out on something magical and fun.



WindWaker is amazing. For me it's still the best looking game ever and the humour and characters are the best of any Zelda game.
But gameplay wise it's a bit boring, with fewer dungeons, the annoying triforce quest and lots and losts of mindless sailing.

The first dungeon is absolutely awesome though!



Rock_on_2008 said:
Neither. i have never heard of the game before. Was it on the N64 or Game Cube? Never mind.

I have a hard time believing most of your posts, but this is one of the hardest (along with completing SMG 1st time in 2 days)