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Locked: Contra IV announced for DS

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REDWOOD CITY, Calif. – June 20, 2007 – Konami Digital Entertainment, Inc., today announced Contra 4 (working title) for the Nintendo DS™. Marking the 20th anniversary of the quintessential action franchise, the game pushes 2D side-scrolling action in an all-new direction with gunplay that spans two full screens, original gameplay mechanics that grant players deadlier abilities than ever before, and frantic multiplayer functionality.

Contra 4 takes place two years after the events of Contra III: The Alien Wars. After saving earth from invasion by Red Falcon, Bill Rizer and Lance Bean are confronted with a new extraterrestrial menace: the terrifying Black Viper. Joined by hard-boiled mercenaries Mad Dog and Scorpion, the warriors must once again wage war against an entire army of invaders.

 

Refining the 2D side-scrolling genre the series established 20 years ago, Contra 4 delivers pure action at a fever pitch as players jump, shoot, and dodge oncoming hazards. Utilizing a new dual screen presentation, the action spans both screens of the Nintendo DS, giving players the opportunity to battle across expansive environments in which death can come from any direction. The use of both screens for the game’s core action also allows for massive boss battles as players try to seek and destroy the weak points of sky-high enemies. A first for the series, Contra 4 introduces a grappling hook accessory that lets players grab onto elements of the environment directly above them. Whether using it to avoid oncoming dangers or attack from a strategic vantage point, the grappling hook allows for new combat situations and dramatic set pieces that underscore the game’s adrenaline-soaked pedigree.

Continuing the multiplayer tradition of previous games in the series, Contra 4 lets two players battle together against Black Viper’s army of vile alien forces and reclaim Earth for mankind.

Developed by WayForward Technologies, Contra 4 is planned for release on the Nintendo DS in 2007. For more information on the game and the Contra franchise, please visit: www.konami.com .

 

Now, who says Konami isn´t supporting DS?



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The best argument that Konami isn't supporting DS is look at what Wayforward Technologies has produced before.



See Ya George.

"He did not die - He passed Away"

At least following a comedians own jokes makes his death easier.

If it wasn't for the Castlevania producer insisting on producing the games on DS/GBA, I can only imagine the kind of crap support Konami would be giving the DS. Couldn't they hire Treasure so that Contra could be done right?



konami has 32 DS games counting this one made or in development.  I don't think we have a lack of DS support hehe.  AMore on topic though, I can't wait!  The last good Contra was Contra III (the 3D attempts were rubbish), So I'm really hoping this sticks to the series roots and is a great game!