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Forums - Gaming Discussion - Gran Turismo 5 V.S. Forza 3

starcraft said:
There is no contest.

GT5 will have better sales and a slight graphical advantage.

Forza 3 will easily be the better simulator.

 

 hahahahahahahahahahaha

Im sorry but that post was so WRONG that I had to laugh at it, and Im not like my old self either lol

In any case if we were to compare forza 2 with the prolauge it wouldnt be fair, but GT5 is going to look alot better than GT5 prolauge.



 

mM
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ceaser92 said:

what do you think will be better and sell more both are exclusives for their systems

 

 haha no question about it - Gran Turismo owns Forza!!

 

Gran Turismo will get a higher rating - I'll guess GT5 gets a 95, and Forza 3 will get an 88

Gran Turimso will sell more - I'll guess GT5 sells 7.5-8 million, Forza 3 will 3 million if its bundled, 2 million if it isn't

Gran Turismo will cause PS3 hardware sales to go up more than Forza 3 helps 360 hardware sales.



rocketpig said:
Ugh, you people just don't get it. I'm not calling anyone stupid for liking GT better, I'm calling people stupid for discounting Forza when the majority of people in this thread probably haven't even played it.

Like I said earlier, both games have their strengths and weaknesses.

 

 I own Forza 2 (came w/system) and I've rented and played GT5: Prologue,

And even without Prologue being the entire game, i enjoyed it more than Forza 2.

 

 

If this is any sign of things to come for Forza 3 vs. GT5 than GT5 will own it again.



TheRealMafoo said:
selnor said:
GT5 will outsell Forza3.

I expect Turn10 will make Forza 3 look as good or slightly better than GT5. But having played both GT5:P and Forza 2, without a doubt Forza 3 will be a better simulation. Forza 2 is better than GT5P at simulation racing. GT5 will be more arcadey(based on GT5P.)

 

Umm, wow... I have heard some biased crap, but this takes the cake (in the last few days anyway).

GT5 will just be an arcade game? LMAO.

 

Funny how fanboys only read and twist what they want to read.I said more arcadey(as in comparison to Forza). Both strive for siultion hence both captions for the games. I never said that GT5 will be an arcade game. Very poor attempt TheRealMafoo.

 

 



|_emmiwinks said:
selnor said:
GT5 will outsell Forza3.

I expect Turn10 will make Forza 3 look as good or slightly better than GT5. But having played both GT5:P and Forza 2, without a doubt Forza 3 will be a better simulation. Forza 2 is better than GT5P at simulation racing. GT5 will be more arcadey(based on GT5P.)

 

Whhhaaaa??

 

Ive also played both, and found Forza to be amazingly arcadey while GT5 P to feel exactly how it feels to drive a car like that (which I have done) Even to the point of slamming on the breaks in the car causes it to loose tracting and shimmy and jump as the tires make contact and break traction and make contact again. Even more so, damage models will be put into GT5 P and come with GT5 so even that is there too.

Way to be a tool.

 

Anyways, OT: GT5 is going to have as many tracks and look as good if not better then Forza and it will literally blow Forzas car selection out of the water, oh and its all going ot be on one disc.

And just to say, every game takes its tracks and counts the front and back as individual tracks. If Forza says it has 100 tracks then it only has around 50, and is counting eacn forward and backwards rotation as its own track, all the racing games do this.

Funny your post. You assume I point to the way the cars handle. LOL. I think the handling on both are very close and arent much different. But where they differ is in the RACING part of simulation. The AI in Forza 2 is quite alot better. For instance playing GT5:P single player instantly lets you know the AI needs changing. If for any reason you are slower than the AI car behind instead of go off the racing line he will stay on it and ram you. This happens very frequently to be a minor flaw. And yes if the damge is added to ONLINE that will help GT5 but as it stands the online in GT%P is leagues behind Forza. It's banger racing online at its best.

 

 



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Goddbless said:

The thing is most people in this thread don't seem to understand what racing sim means. Imagine a flight sim where you can't crash your plane on a landing. That doesn't really simulate the real thing then does it? Now we have a racing sim where you can crash into other cars on every turn and not see any real effects from it. People don't race like that in real life but it is simulated that way in GT. So far Forza has been the better sim out of the 2. You can't argue that at all because it's not opinion, it's fact. It was like Madden against 2K football. People claimed Madden was more realistic when you could slap a guy in the thigh and high would flip forwards for 5 more yards. You couldn't break tackles or even get tackled by more than one person. Yet it happens in real life and you could do it all in the 2K games.

 

I think it just means that people in this thread have different definitions of racing sim.  For some people, having damage is very important to avoid the bumper-cars style of play.  For others, and I'll include myself here, what's important is that the driving mechanics are as realistic as possible, and GT does this better than any other game I've played, especially with the DFP wheel.  While it's true that you can shove other cars off the road, ride the guardrails, slam into walls at top speed and drive away just fine, etc., I'll let you in on a little secret... you don't have to play that way if you don't want to.  And the fact is, crashing usually puts you way behind even without damage, so it's something you generally avoid.  I consider things like riding the rails or jumping over chicanes cheats.  So if a game has the best driving mechanics around and also includes cheats, does that make it too arcadey and not enough of a sim?  Not IMO, because you don't have to USE the cheats.  Honestly, if crashing all over the place and riding the rails is what's fun for you, I wouldn't suggest Forza or GT.  Play a real arcade racer instead.

The only place where the "cheats" really matter is in multiplayer.  You can't prevent random anonymous internet players from shoving you off the track to win.  Of course, GT4 only offered split-screen and LAN gaming anyway, and when you race face-to-face with your friends, you can all agree on whether bumping and shortcutting and what not are allowed, so this is no big deal.  We have yet to see what the multiplayer will be like in GT5, so everything is pure speculation on that front.



starcraft said:
There is no contest.

GT5 will have better sales and a slight graphical advantage.

Forza 3 will easily be the better simulator.

well 1stly its not correct to say there is no contest, because forza has its own fans and its own style of play which some like better than gt series.

gt5 will have much higher sales, i predict 10 million ltd, much improved graphics even over prologue, and better simulation that forza.

but like i said forza still has a loyal following because its a good game in its own right.

 



...not much time to post anymore, used to be awesome on here really good fond memories from VGchartz...

PSN: Skeeuk - XBL: SkeeUK - PC: Skeeuk

really miss the VGCHARTZ of 2008 - 2013...

You guys act as if you can bump into walls and smash other cars and not get punished for it in GT5p. There are time penalties for this kind of action, and you won't be winning any of the races if you go around and do this. The only way the car won't spin out is if you have the stability, traction and standard physics on. But you can't drive with those on and win races.



rocketpig said:

I've read this line several times in various media and I'd like to know what manufacturers they are talking about. Forza has some high end manufacturers that GT never landed and they all allow damage. The one rule seems to be "no flipping".

 

 

The damage you see in Forza is not realistic at all, sure it's something and it's better than GT non damage, but it's far from ideal for a racing sim IMO.

 

starcraft said:
FilaBrasileiro said:
starcraft said:
There is no contest.

GT5 will have better sales and a slight graphical advantage.

Forza 3 will easily be the better simulator.

Opininon != fact

Your absolutely right. I shouldn't have said GT5 will have a graphical edge. Thats clearly just my opinion.

 

 

You tried to be funny, but honestly you weren't.

 

rocketpig said:

See, I love cars. I also love video games. The first simulator I ever played was GT. It was great. As was GT2.

GT3 started to get a little old... Then I played Forza. Wow, look at all the changes and options! It was a miracle!

Then Forza 2 released... If you're a true car fan, you don't align yourself with one stupid videogame and stick by it no matter what. There are other options.

I just try to play the games that deliver the best experience to me, that's all. As it stands right now, GT5 has a lot to live up to compared to Forza 2. The online alone is a huge hurdle for Sony to get over.

If they do it, great. But even the most casual car fan has realized that GT was passed and left in the dust quite some time ago. They have a lot ground to gain and it looks like they're on the right path but until I actually play the game, I'll keep enjoying the time I had with Forza 2.

 

 

If that was the case then GT5P wouldn't have sold 2.2+ million.

 



Goddbless said:

The thing is most people in this thread don't seem to understand what racing sim means. Imagine a flight sim where you can't crash your plane on a landing. That doesn't really simulate the real thing then does it? Now we have a racing sim where you can crash into other cars on every turn and not see any real effects from it. People don't race like that in real life but it is simulated that way in GT. So far Forza has been the better sim out of the 2. You can't argue that at all because it's not opinion, it's fact. It was like Madden against 2K football. People claimed Madden was more realistic when you could slap a guy in the thigh and high would flip forwards for 5 more yards. You couldn't break tackles or even get tackled by more than one person. Yet it happens in real life and you could do it all in the 2K games.

What we are seeing now is what I like to call the Madden effect. GT is the more popular game known the world over. There are racing enthusiasts that only know Gran Tourismo. Most of them won't give anything new a chance and declare GT king. I was was one of those people for a while until my 3rd PS2 died and I just gamed more on my Xbox & Gamecube. I was going to buy another PS2 just for GT4 but then I tried out Forza and when I saw how far behind GT was compared to it I couldn't go backwards. It didn't have my Escudo that you could hug the wall with and win every race. Instead you had to really learn to tune your car and race properly the whole way through. There was no one super cheesy car that you could use to dominate every race once unlocked. It also had little extra features that just made you wonder why no one thought of it sooner.

Forza was a great racing sim, especially for a first try at the genre. Forza 2 may not have had the huge graphical leap over it's predecessor but it added a shitload of features that haven't even been thought of by Polyphony yet. The sad thing is most of you don't know this and really don't care because you probably don't have a 360. It's ok though because it's your loss!

I can't speak for everybody else, but if the crashes are not realistic then they don't hold as much weigh as people try to make them out to be. If I can crash in a wall or another car at 35+ MPH (let alone 70+MPH) and still keep driving, that's a problem. If the cars never flip over when I crash at 100+MPH, the crash is not realistic. Sure it might be better than no damage, but since the damage being offered is not realistic all that we can compare is car physics and how they compare to their real life counterparts.

 

Your Madden analogy is incorrect because you're saying that Forza is better based on unrealistic damage models and crashes, not based on car and tire physics. 2k was a better offereing than Madden and GT is a better offering than Forza IMO.