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Locked: Dispelling the myth: Third-parties, big profits, and the Wii

Forums - Sales Discussion - Dispelling the myth: Third-parties, big profits, and the Wii

The Ghost of RubangB said:
Legend11 said:
FishyJoe said:

People laughed at me when I orginally posted this story, but Tantalus is the most successful and financially stable game developer in Australia.

http://www.smh.com.au/news/articles/local-hero/2008/05/20/1211182806932.html

And for the record, I'm not making any claims that all developers will be so successful. I'm just providing contrast to Majesco.

 

 Nice except the company hasn't even released a Wii title yet (which is what this thread is about...).

 

Hey if you can actually read, here's a list of 10 Wii games Majesco's made.

http://www.majescoentertainment.com/games/?filter=platform&id=1

 

Well you should try reading and you'd know that I was responding to his link about another company that hasn't released a Wii game yet...  As for the Majesco link it just goes to show that after releasing 10 Wii games they still haven't posted a profit yet.

 



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ZenfoldorVGI said bubbled:
Not to mention that the "article" reads like a 3 year old blogger wrote it, and all of the anti-Wii articles I've read lately come from gameindustry.biz, who aren't big Wii fans to begin with.

That is of course setting aside the even greater argument that this is basically a duplicate topic of the other one Legend made.

I'll go over his brief history:

Legend made quite a name for himself a few months ago when he began posting all the negative Wii news he could get his hands on. He started the whole "Don't post negative articles about Microsoft" complaint from one of the mods, because Wii fanboys were posting anti-360 news in direct retalliation. It ended in at least one ban and one warning for Legend.

However, over the last few months, Legend has barely posted at all.

We've seen as of late, a rather unfortunate return from everyones favorite stealth troll when he posted this topic:

http://www.vgchartz.com/forum/thread.php?id=29624

Name: Legend11

Technique: Legend trolls by creating topics using obviously unsourced and opinion oriented internet blogs as his catalyists to emphasize his point.

Calling Card: Legend starts all his trolling post by simply posting a link, the article in question, or a particularly rough excert from it, aimed at Nintendo hating. This protects him from moderation.

Other info: It's rare that Legend will actually stick around to back up his argument, however, he obviously feels as if he's hit upon something with this Boom Blox Wii cherrypick. He's often been owned in the past for playing Wii bingo, and has now promised us his own version of Wii bingo focusing on how in his mind, Wii fanboys spin poor 3rd party sales. Legend is also a huge 360 fan himself, but short of a fanboy, because he rarely talks about the 360, instead focusing his attention to the Wii, which is certainly the console he likes the least, and more than likely hates.

Determination: Anti-Wii topics by him should be met with epic fail cats, as they are obviously biased and cherrypicked. This determination should be re-evaluated when Legend makes several Pro-Wii topics or shows genuine interest in the Wii performance in NPD, Chart-track, VGChartz, MC, or Famitsu sales figures.

The Life and Times of Judge Roy Zen.

 



Legend11 said:
The Ghost of RubangB said:
Legend11 said:
FishyJoe said:

People laughed at me when I orginally posted this story, but Tantalus is the most successful and financially stable game developer in Australia.

http://www.smh.com.au/news/articles/local-hero/2008/05/20/1211182806932.html

And for the record, I'm not making any claims that all developers will be so successful. I'm just providing contrast to Majesco.

 

Nice except the company hasn't even released a Wii title yet (which is what this thread is about...).

 

Hey if you can actually read, here's a list of 10 Wii games Majesco's made.

http://www.majescoentertainment.com/games/?filter=platform&id=1

 

Well you should try reading and you'd know that I was responding to his link about another company that hasn't released a Wii game yet... As for the Majesco link it just goes to show that after releasing 10 Wii games they still haven't posted a profit yet.

 

Which had nothing to do with their Wii games.  Their losses were due to other reasons... and would of been larger without the Wii games... which is the point.

They got this way by releaseing HD games and a Lawsuit... while the Wii games are bailing them out.

 



Legend11 said:
ZenfoldorVGI said:
Legend11 said:
FishyJoe said:

People laughed at me when I orginally posted this story, but Tantalus is the most successful and financially stable game developer in Australia.

http://www.smh.com.au/news/articles/local-hero/2008/05/20/1211182806932.html

And for the record, I'm not making any claims that all developers will be so successful. I'm just providing contrast to Majesco.

 

Nice except the company hasn't even released a Wii title yet (which is what this thread is about...).

It's strange that with all the rebuttles presented to you in this topic, you cherrypicked the only one that you could reply with any kind of talking point. Care to comment on anything else, or you just gonna leave it at that?

What is there really to comment on?  A company making games like Psychonauts that starts making budgetware crap and is being held up as a success story by some people?  Had they instead had that one million seller on the 360 or PS3 they would be posting a profit right now (likely a very significant one).   They are far more careful on the projects they pick, who's to say that kind of thinking wouldn't have lead to the same success on those consoles?

 

So simply being "more careful" would eliminate the risk of producing a game that flopped and crushes the company, even though it almost happened with Psychonauts which would cost (at most) 1/4 the cost of a HD game?



This thread remind me of this :



 “In the entertainment business, there are only heaven and hell, and nothing in between and as soon as our customers bore of our products, we will crash.”  Hiroshi Yamauchi

TAG:  Like a Yamauchi pimp slap delivered by Il Maelstrom; serving it up with style.

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celine said:
Kurakasa said:
So some of you are basically saying that you should make crappy games for wii/ds since they bring easy money? :)

No, relying only on "retarded" games will damage the bottom line of that company in the long term.

But a title like "Coocking Mama" was a pure genius ( I mean lucky ) stroke because was the right product for the right audiende in the right time.

Also I want to note you that Majesco has 2 very interesting title for Wii :

Blast Work ( inspired by an indie game ) and Major MINOR'S MAJESTIC MARCH from critically acclaimed Nanonsha.

In the end the message is that VG Industry can't only rely on big budget project for 15-25 year old male.

 

 

I really doubt that good sales for crappy games will hurt any company. Those people who will buy "cooking mamas" and other crap-titles will be buying the same shit again and again.  Or were you talking about a small percentage of wii users who read gaming forums and so on? :P

Huh, blast works? Looks like crap, but then again: crap sells on wii/ds.

 

 

 



Legend11 said:
The Ghost of RubangB said:
Legend11 said:
FishyJoe said:

People laughed at me when I orginally posted this story, but Tantalus is the most successful and financially stable game developer in Australia.

http://www.smh.com.au/news/articles/local-hero/2008/05/20/1211182806932.html

And for the record, I'm not making any claims that all developers will be so successful. I'm just providing contrast to Majesco.

 

 Nice except the company hasn't even released a Wii title yet (which is what this thread is about...).

 

Hey if you can actually read, here's a list of 10 Wii games Majesco's made.

http://www.majescoentertainment.com/games/?filter=platform&id=1

 

Well you should try reading and you'd know that I was responding to his link about another company that hasn't released a Wii game yet...  As for the Majesco link it just goes to show that after releasing 10 Wii games they still haven't posted a profit yet.

 

 

It's called cutting losses.  In a couple months they'll pass Go and collect 200 dollars and call it maximizing profit.

But regarding Tantalus, OOPS, I didn't read it.  Now I did.  Kudos to yet another brave indie company making some bank and getting name recognition on Nintendo systems.  DS or Wii, whatever, same market-expanding philosophy that threatens trolls like you.



I take it back. Maybe Legend11 is stupid after all. Majesco published Psychonauts, Double Fine Productions was the developer. Psychonauts was one of the reasons they were in the red for so long. It is a good game, but it flopped hard. Using it as example show how much he understand about all the profits issue.



Satan said:

"You are for ever angry, all you care about is intelligence, but I repeat again that I would give away all this superstellar life, all the ranks and honours, simply to be transformed into the soul of a merchant's wife weighing eighteen stone and set candles at God's shrine."

Kasz216 said:
Legend11 said:
FishyJoe said:

People laughed at me when I orginally posted this story, but Tantalus is the most successful and financially stable game developer in Australia.

http://www.smh.com.au/news/articles/local-hero/2008/05/20/1211182806932.html

And for the record, I'm not making any claims that all developers will be so successful. I'm just providing contrast to Majesco.

 

Nice except the company hasn't even released a Wii title yet (which is what this thread is about...).

 

You do realize where you totally took an example that disproves your inital point right?

I was wondering why Legend hadn't been put out of his misery with (thinly disguised) stealth trolling. Now I know why - because it's hilarious. Nothing like self ownage from a frequent troll.



Tag - "No trolling on my watch!"

Kurakasa said:
celine said:
Kurakasa said:
So some of you are basically saying that you should make crappy games for wii/ds since they bring easy money? :)

No, relying only on "retarded" games will damage the bottom line of that company in the long term.

But a title like "Coocking Mama" was a pure genius ( I mean lucky ) stroke because was the right product for the right audiende in the right time.

Also I want to note you that Majesco has 2 very interesting title for Wii :

Blast Work ( inspired by an indie game ) and Major MINOR'S MAJESTIC MARCH from critically acclaimed Nanonsha.

In the end the message is that VG Industry can't only rely on big budget project for 15-25 year old male.

 

 

I really doubt that good sales for crappy games will hurt any company. Those people who will buy "cooking mamas" and other crap-titles will be buying the same shit again and again. Or were you talking about a small percentage of wii users who read gaming forums and so on? :P

Huh, blast works? Looks like crap, but then again: crap sells on wii/ds.

 

 

 


 Well, judging by what everyone's said about the game, that opinion's pretty much exclusive to you, so...



Could I trouble you for some maple syrup to go with the plate of roffles you just served up?

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