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Forums - Gaming Discussion - Second MGS4 review in -score 92 "story too complex"

I just got my hand on a copy of the magazine and some of the internet translation has been fucked up.

I do speak German.

 They complained that the story was too bewildering but they never complained about too much shooting per se. What it says is that the Boss battles are not nearly as tactical as in past MGS games and rely too much on simple run and gun tactics and not enough immagination. The graphics also recieved some negative feedback.

 

 



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Words Of Wisdom said:

I would rather have an entertaining story than a complex one.

Too often people forget those are not necessarily the same things.


 

Id rather have a story that teaches rather than siply entertains. 



billy07 said:
Words Of Wisdom said:

I would rather have an entertaining story than a complex one.

Too often people forget those are not necessarily the same things.


 

Id rather have a story that teaches rather than siply entertains.


The two don't have to be mutually exclusive.

Unless you're a MGS fan, apparently. 




Or check out my new webcomic: http://selfcentent.com/

Shio

 

Had you quoted the entireity of the MGS2 conversation you would see how far longer and in depth it is to Deus Ex's one. DE simply touches upon the issues, MGS2 explores them in vast dialog. 



billy07 said:
Words Of Wisdom said:

I would rather have an entertaining story than a complex one.

Too often people forget those are not necessarily the same things.


 

Id rather have a story that teaches rather than siply entertains. 


And you think Metal Gear Solid teaches anything you shouldn't already know?

Read some literature and then go back to Metal Gear Solid and you'll see that it is about as deep as a teaspoon



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The greatest story of all the games I have witnessed is by far and easily Xenogears' story, and that story is also the most complex I know, but it's genius.. G-E-N-I-U-S



''Hadouken!''

Whatever, I've liked all of the stories so far. People said the same crap about MGS2. Good thing I'm not stupid.



BTW, when the article refers to MGS2 when saying MGS4 repeats the same mistakes they are talking about confusion, apparently the storyline is quite a bit more confusing than expected.



billy07 said:

Shio

 

Had you quoted the entireity of the MGS2 conversation you would see how far longer and in depth it is to Deus Ex's one. DE simply touches upon the issues, MGS2 explores them in vast dialog.


Which is the point of good storytelling. Telling a story involves viewer participation, subtlety, and the ability to allow people their own conclusions. Take Atlus Shrugged for example. You may not agree with Rand and even if you don't, the story is still entertaining and thought-provoking. It challenges most modern thought on politics, government, and individual choice.

Most importantly, it gives you these ideas in short bursts with plenty of time in between to sort out your own ideas on the subject. It never stops story advancement to soliloquize the entire philosophy over 100 pages. It encourages the reader to form their own opinions, which is always more enlightening than being spoon-fed a theory explained by someone else.

You seem to be under the idea that all philosophy needs to be long and drawn out with great exposition. That's not the case. A clever writer will work the same concepts into a plot through subtlety and overarcing ideas running in the background. Will stupid people miss the underlying concepts of the piece? Probably, but that's not the point and it doesn't mean the storytelling aspect of the piece needs to be thrown in the shitter in favor of preaching to a bunch of game nerds with convoluted, redundant, and contrived dialogue.




Or check out my new webcomic: http://selfcentent.com/

Ajax said:
The greatest story of all the games I have witnessed is by far and easily Xenogears' story, and that story is also the most complex I know, but it's genius.. G-E-N-I-U-S

I suggest you play Planescape: Torment, Deus Ex, Fallout 1&2 and Grim Fandango before you say anything like that.