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Forums - Sony Discussion - IGN Reviews PS3 upscaling games


In summary, there is very little difference in most games. The IGN guys said they prefer 480p for most of their games as it retains detail - something that is lost with smoothing/scaling.


Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?

ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all. 

"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away" 

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Hey atleast it works on 1080p. Im not sure what that type of TV is but im sure it will make people happy. Anyways can someone explain to me what 1080 or 480 means?



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1080 = 1080 verticle lines of resolution
720, 480 = the same thing

p = Progressive Scan
i = Interlaced

Progressive Scan redraws all lines of resolution at once. Interlaced alternates between odd and even lines.

So for example if the image was refreshed once per second, then each second you would get all 1080 lines in 1080p, but only half in 1080i. The speed is much faster of course, but basically you get double the image for Progressive Scan as opposed to Interlaced (at the same resolution).





Here is a question for you all...

Is the Interlaced/Progressive something handled by the video card when generating the output, or something internal in the machine?

i.e. if a game is running at 480i, is the internal frame buffer 240 pixels high? Or 480 pixels high? (and its the video card that samples every second line, and builds the appropriate analog signal going out to the display device?).

Might also be interesting to discuss NTSC vrs PAL. I actually run my Wii on non-progressive PAL mode (576i), as I think it looks a lot better (in some apps) than 480p does. Sort of less detail, but a higher resolution. 576p would be the best though :)

(definitely use component cables though, the difference in image colours/quality/stability is nothing short of amazing).



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First they complain PS2 games look worse on PS3, now they complain that the games look to smooth..

It must be hard to work for Sony the customers/players are never happy.






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IGN and other professional reviewers probably have high-tech TV's. I wonder if their TV's just have built-in scalers that perform slightly better than what the PS3 is using, so the image looks better when the TV does it then if they let the PS3 do it. Upscaling is definitely a TV-by-TV improvement.



Looking at the few pics in which you can even tell (Rayman, Monster Rancher mostly) I have to say they're full of ****. The upscaled versions actually do look better. Most of the other ones, it's too hard to tell (though a lot of them look pretty bad either way...). Really, I'm wondering how much MS paid them to run this article.

Though, you know what they say: "You can't spell ignorant without IGN."



You do not have the right to never be offended.

DKII said:
IGN and other professional reviewers probably have high-tech TV's. I wonder if their TV's just have built-in scalers that perform slightly better than what the PS3 is using, so the image looks better when the TV does it then if they let the PS3 do it. Upscaling is definitely a TV-by-TV improvement.

 All HD tvs have to scale video that isnt at their native resolution, just some do it better than others.

However, all these screenshots are straight captures so the quality of the TV upscaling is irrelevant.



Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?

ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all. 

"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away" 

ChichiriMuyo said:
The upscaled versions actually do look better.

So? You're one of the folks that "will like the cinematic look of games when upscaled and smoothed", or did you miss that part? Others may "prefer 480p when available or perhaps even upscaled but not smoothed" (as it seems they at IGN do), or do you find that so hard to believe? And I'm guessing you also missed that they never said no upscaling was better, and that they just don't like the smoothing filter on some/most games (and always prefer 480p).

Well, I know I for one like the 480p shots better, specially if the HDTV upscales them nicely. There's just no sense in losing detail before upscaling - we don't half a photo's height before upscaling it in photoshop, now do we?

This is still great for people with HDTVs with crappy scalers, as the PS3 does seem to do an above average work at scaling. But really, really, really good would be re-rendering with upscaled textures.



Reality has a Nintendo bias.

I seen comparison shots and I can see the difference massively in some games, some others I can't. It does make a difference.

Look at God of War II upscaled, it's a lot better.



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