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Forums - Sony Discussion - Kojima misquoted when referring to ps3's power.

http://kotaku.com/5008653/americans-brag-ps3-no-letdown-kotaku-is-wrong

 

 

On the internet, there's stuff saying "Hideo Kojima" isn't satisfied with the PS3. I'd like to talk about that today. I just got back from Paris and did 15 interviews and everyone asked me about it, did I say that. The meaning of what I said has totally been changed, made totally different. Today, I'd like to talk about that. Why did it turn into that? When I'm doing an interview, I answer in Japanese, and I can't control how the writer will interpret that into English... What I say is then translated in English, and the writer then changes that into their own words and writes that. So, right there, the meaning of what I say changes a lot.

Hit the jump for more.

I am Japanese, so I try to be modest. I'm especially modest person. I dont wish to brag about it to say "I am the amazing Metal Gear guy" or to say "This is the best one", just like how Americans brag stuff like this... That's why i interview in Japanese, and Mr. Sai (translator) translates my side of the inteviews very well in English. Westerners do not have a tradition of modesty. And so, the statements are translated correctly, but the original meaning is totally different. And those statements are on a totally different website and the meaning totally changes. Regarding my recent comment about my disappointment with MGS4, the comments derived from the article "MGS4, Inside The Biggest PS3 Game" to the post "Hideo Disappointed with MGS4." It's become totally different. This was in English, and here's where it gets strange. Japanese readers then translated that in Japanese and put it on their websites, writing things like "Oh, the PS3 is dead." Then that spread through the internet and now people are writing things like "Hideo Kojima Is Making MGS4 on the PS3." This is no good... It's funny how others think "Did Hideo really say that?" then ask me, and my answer is obviously "No" but then... I guess I am responsible for all of the articles...

Now I'm going to say what I really wanted to say, and this is what I told those 15 reporters:

Let's say this developer is making hardware, in this case a game, and that hardware is at the level of a car. And when looking at the specs, the developer claims the car is able to fly. Now there is no stopping when you say, "This is a car that can fly." When you claim that it can fly, the speculation grows from "oh so it can FLY?!!!" And the developer would set his goals higher. The specualtion is that if the car flies, then it should reach a MACH speed...but it doesnt stop there...it'd go beyond the specualtion of then "it should go into space!" with all the excitement around, and the developer would go deeply into making the car going into space... however, he'll come up to the public and say the car reaches the MACH speed, but it fails to go into the space. But he shouldn't give up, because for a car to even reach a mach speed and go into air is revolutionary. I wished to convey my thoughts like that, but I guess it didn't work very well.

Recently I've been thinking about not giving interviews. That's not my job. My job is making games... The next time I interview in America, I will just say "MGS4 is the best, the end." It's not cool for a Japanese to speak so blatantly, and I don't want to say that. But if I don't, things like this [above] can happen... If you look at MGS4, I think you'll understand... MGS4 isn't exactly my property, so I don't have a total control over it and sometimes I get confused with it. Some may be disappointed the way I say things, but I do release the game with confidence. In fact that what I have been doing, not just this PS3 game, but my previous PS2 titles. I always reached for the higher goal and I try to go for it... Things like this often happen with Japanese newspapers. Where they take only the choice quotes. They don't change what you say, but the meaning's different, and the meaning changes. I'm always careful while giving interviews. Even in my company, im learning a lot about media training, but I wanted to do more than just that and here i am with the interview, but if things like above keep happening, I won't do anymore interviews. I don't get paid for these interviews at all. [jokingly] I won't do them anymore! I've decided! I'll stop doing my podcast! Like that.

It's not like we were looking at some shit Babelfish translation of a Famitsu interview. It was from EDGE magazine, and you can read the original quotes and see the original magazine page here. Also, keep in mind, EDGE's comment that Kojima was "being modest" OR Fahey's original comments:

Personally I think the man is being a bit hard on himself, but that's what great minds do.

So there was certainly progress made, but not enough progress...or more specifically, not enough power for progress. Apparently the team overestimated what the PlayStation 3 was capable of.

Now Kojima is a well-known perfectionist, but it is a bit disturbing to see him voice his dissatisfaction with what is supposed to be the masterpiece of the franchise.

 

 

 

 

Can I just say I hate kotaku and how blatantly pro 360 they are? They post a picture of him standing behind a microsft both as to make it seem as though that no matter what kojima does, he condradicts himself. (In this case praises ps3 but is shown to supposedly support MS.) Then the headline make kojima seem like the fool when their the one who with glee posted the original article. Thanks kotaku for making a legend look like a fool and unwilling to give out interviews. (I realize kotaku wasnt the only website to report the original story but they tend to be the most biased, well besides game trailers of course.)



 

 

 

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"So there was certainly progress made, but not enough progress...or more specifically, not enough power for progress. Apparently the team overestimated what the PlayStation 3 was capable of."

I remember that quote, and it seemed reasonable to me, in the sense that being unfamiliar with architecture can easily lead to both overestimation and underestimation.

Don't know how that turned into a fuss, save for typical fanboyism from all sides.



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starcraft - Playing Games = FUN, Talking about Games = SERIOUS

"MGS4 is the best, the end." Greatest game of all time confirmed.



starcraft said:
DAMAGE CONTROL!!!!! MAN THE FIRE-EXTINGUISHERS!!!!

 The man was misquoted, not going back on something he said.



 

 

 

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bobobologna said:
"MGS4 is the best, the end." Greatest game of all time confirmed.

 gaming as a whole is now cancelled.



dabaus513 said:

 

 

Can I just say I hate kotaku and how blatantly pro 360 they are? They post a picture of him standing behind a microsft both as to make it seem as though that no matter what kojima does, he condradicts himself. (In this case praises ps3 but is shown to supposedly support MS.) Then the headline make kojima seem like the fool when their the one who with glee posted the original article. Thanks kotaku for making a legend look like a fool and unwilling to give out interviews. (I realize kotaku wasnt the only website to report the original story but they tend to be the most biased, well besides game trailers of course.)


 Come one man...irony is the best type of humour. I believe that is what Kotaku was going for there...



No great developer will ever be able to do everything they want in a game. Even if he thought the PS3 would be more powerful, it's still the most powerful system right now so that's what he has to work with. Kojima is always disappointed because there's always more he could do. Fortunately, every singe Metal Gear game is great (at least the ones he worked on).



For all we know Kojima thought the PS3 would be on the level of the worlds number 1 super computer, but fell short by and ended up being only the 10th most powerful, and although seen as a disappointment, it doesn't detract from that fact that it's damn powerful but he developed for something even more powerful.

Now what I take from this is....MGS5, if he couldn't reach his vision with MGS4, then perhaps he can reach it with MGS5. LOLz



It sounds similar to what happened with Goichi Suda. He said something in an interview to the extent that he was surprised that No More Heroes was one of the first notable 'core' games to hit the Wii and that he had expected many other developers to beat him to the punch by then. This somehow got translated into Suda thinkign the Wii is too casual and that he thinks No More Heroes would flop, or some fanboy jargon like that. This was before the game launched outside of Japan.

Basically expect spin on these type of translated interviews.



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