Username2324 said: Ok I managed to read about half of it.
The whole "Reviewers don't understand the casual audience" is complete BS. They are reviewing the game, they are giving their thoughts on how the game is, if it is fun, if it was developed well, if the story line is good. Whether you're a hardcore gamer or a casual, IT DOESNT MATTER, you're both buying the same game. Usually in reviews they write things like "it's a fun game but not one you'd play over and over again" or "this game is great for everyone" stuff along those lines. *1
I mean really, you're coming off as a Wii fanboy, "since Wii this" "because of Wii that" "Wii" "Wii" "Wii" "non-HD".... *2
It's quite ridiculous that you think a Wii game deserves it's own set of review guidelines. GTA4 is a great game, while it is not perfect, compared to what we expect from GTA games it is fantastic, it has a great story, and extremely fun gameplay. And to top it off, CASUAL GAMERS CAN PLAY IT TOO! It's not a hardcore only game, you don't have to do the missions, you can simply pop it in and kill some people, have fun with it! *3
Again, all games are games, they are all reviewed the same way, content, quality, and the fun factor. I completely agree that SSBB does not deserve a 10, it's the exact same style as Melee, there's a bit of new stuff, but it's not extradinary, GTA4 however has taken all that is GTA and made it 10 times better, it has a great story line (Something SSBB has pretty much nothing of) and it has tons of new stuff that wasnt in any other GTA game. Plus its fun! You can cruise for hours, there is plenty of stuff to do. *3
Just quit crying about GTA4, you're a fanboy, admit it, accept it. And let others enjoy their game. *4
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*1 - It's great that they talk about things in their reviews, but reviews are not the same as review scores. Have you ever made a weighted criteria table? You list out the most important things that you are looking for, and areas that score higher in high weighted areas are going to more greatly influence the end score than those that have high scores in low weighted criteria. The casual crowd that Wii has attracted to gaming has an entirely different weighting system for what features that are looking for or expect from a game. While the review itself might be able to talk to both casual and hardcore gamers, a REVIEW SCORE is NOT able to adequately address both gaming groups.
*2 - Not sure what the heck you're talking about here. Wii is fundamentally different than the 360 and the PS3. Since my evaluation applies to both the 360 and the PS3, I group them together so I don't have to say "PS3 and 360" everytime I'm referencing them. On the flip side, when I'm making a contrast with the Wii, it's a lot easier to say "wii" than "non-hd"
*3 - Everything you said positive about GTA IV just as easily works if you were to say it about Brawl as well. Brawl has a great storyline (adequate for gaming in general, but for a fighter game, its downright superb) You also state Brawl being teh exact same style as melee as if it's a problem. People liked Melee, why would they change that?
*4 - My discussion is not about the game, it is about the reactions I have seen to it.
Deviation59 said: You said that reviewers are praising GTA IV to bring attention back to the HD consoles because they don't know how to review for the Wii and because the Wii's casual audience will make them irrelevant. At the same time, you spew hyperbole about the amazing control experience for the Wii and how people can't fall back on button mashing... except it's all the same on the Wii, just waggling the same way over and over again instead of hitting the same button over and over again. *5
The sums up the entire first half of your post and the fact that ckmlb got smacked down by a mod for calling you out on it (in much simpler terms) is just fucking pathetic.
Your whole post essentially boils down to "The Wii is great, it's won the consumer battle and the hardcore gamers and reviewers are latching onto GTA IV so they don't feel left out while the PS3 and 360 battle it out for last place and irrelevance." *6
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*5 - Wha? Oh, wait, I think I see where your confusion is. As near as I can tell, you're skimming, and only saw the words "button mashing" and didn't see the rest of that sentence... or paragraph... or the entire rest of the post? I pointed out that game reviewers have already learned how to deal with buttons, as well as the issues of how those buttons work, what they're likely to do when held or tapped. However a motion is much more complex to learn to perform properly, as it is not just a simple as "button is down/button is up" which can be easily verified for accuracy. Instead they are dealing with a motion which may be difficult to perform properly, however determining the source of the problem, the game's motion detection vs their own coordination and awareness of their actions, can become problematic to accurately assess.
*6 - *reads back over OP* Did you accidentlly post in the wrong thread?