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Forums - Gaming Discussion - Rock* Houser _F**k casual gaming.

It seems casual games are turning into the equivalent of pop music. Musicians who hate pop end up being labeled pop because their music is successful. So here it seems GTA will be labeled a casual game because it is successful just like Halo.



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Zucas said:
Since when is GTA IV groundbreaking haha.<snip>

Since every review site on this earth gave it a ten

OT:

Thank you Houser.  'F' Casual gaming



dabaus513 said:

"Yeah, fuck all this stuff about casual gaming. I think people still want games that are groundbreaking...We're hopefully going to prove that there's also a very big audience for people who want entertainment in another form, who think of games as being a narrative device that can challenge movies."

http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming

 

Sam houser is Rockstar VP and GTA IV co-writer


 Sam Houser is being an idiot, just like many other videogame writers who still try to make a cinematic story rather than a true interactive story. Houser is still hung up on an arcaic concept.

Planescape: Torment was the best Story ever concieved in a videogame, and it was mostly non-linear and a true masterpiece. No other videogame story has ever approached that level of quality, not even close.

Game writers should stop trying to achieve a linear cinematic experience. A true interactive story is the best.



We're now starting to see where developer's stand with the Wii and casual gaming. We've seen Brian Hastings, Mike Capps, Bioware guy, and now Dan Houser speak out. I know many people on this board really wanted the Wii to be like the PS2 and developers forget about the PS3 and 360, but that's not what's happening. In the West (not Japan), the market is expanding. As that happens, developers can expand into "casual" gaming, while also keeping "hardcore" games going.

The fact that there are two strong HD consoles is helping developers that do the multi-plat strategy. GTA4 is already showing the strongest sales of the entire series right out the door. Hardcore gaming is still alive and growing (in the West). Japan is bit of a different story.



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DMeisterJ said:
Zucas said:
Since when is GTA IV groundbreaking haha.

Since every review site on this earth gave it a ten

OT:

Thank you Houser. 'F' Casual gaming


You suck. That's as polite as i can put it.

It's just as bad as saying 'F' Hardcore gaming. 



 

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@Borkachev

You're mixing complexity with depth, or giving complexity too much weight in terms of depth.

Most of GTA's depth comes from its sandbox design, free roaming and the large playfield. Every GTA game is also quite accessible and simple - get a gun or a car and go on a rampage.

Pretty sure I addressed that. I said that hardcore games aren't necessarily deeper than casual games (although most are), they just get their depth from somewhere else -- their complexity.

And GTA is fairly accessible, which is part of the key to its success. But that's only half the formula to a casual game, and GTA has far too many game mechanics to be called casual.



GTA hardcore? hahahahahh, good one



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My favourite thing about casual gaming surge is the nerd rages it sends the hardcore crowd into.

It's like a child who can't cope with his parents paying attention to his infant sibling, so he acts out to try to become the center of attention again.

Don't worry sweetie, Mommy and Daddy still love you, too. 



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mike_intellivision said:
Here is the irony -- would GTA IV have ever seen the light of day (or as soon as it did) if Take 2 not made a bundle of bucks with Carnival Games?

Remember, Take 2's financials are not good -- just its properties.

Mike from Morgantown

Are you serious? I'm pretty sure a sequel to the 3 highest selling games of last generation was going to get sequels. Rockstar's financials are great. They can do whatever they want.