SKMBlake said:
Vodacixi said:
Spyro and Crash straight out tell you what they are in the box art.
I think you don't quite understand what remaking and remastering actually mean. When you remaster something, you take the original work and use different technical techniques and changes to update said work for the modern standards. It's what they do with old movies when they bring them into BluRay. The work can be more or less prominent, but it is remastering nevertheless. You can just bump up the resolution to 1080/4K, or you can go full George Lucas and add and cut whathever you want.
Remaking something is, by definition, reworking from scratch a movie, a song, a videogame...
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Spyro and Crash are remakes, the marketing team wrote it for"remaster" for people (like, in this case, you) who can't tell the difference between a remake and a remaster and think "oh that's a remaster, then it must be the same game with new graphics" despite the fact that the games were made from the scratch and 0 code frome the original PS1 versions were used.
And the cinema is indeed a good example. To remaster a film to make a blu-ray version, you take the existant film and polish it with higher resolution, clean up tje brightness/contrast/colors and that's it. That's what a remaster is.
For a remake, you have to do it from scratch. New textures, new engine, new menus, new systems.
But yeah, kudos for you to try to reopen the case but it's still closed.
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You are still missing the point. Just doing something again exactly the same as before but better is not a remake by any definition for a media product. Square Enix did not have the original code from the original KH I when they decided to make the HD version, so they had to recreate it again with the help of sold copies. The end result is... Kingdom Hearts I. In HD. Is that a remake? They had to recreate the entire thing almost from scratch. By your (silly) definition in which anything made from scratch is a remake, KH HD 1.5 Remix should be a remake. Despite very clearly being a remaster. Again, a very expensive and hard to make remaster. The only difference between something like KH HD and Xenoblade Definitive Edition, is that the later has better graphics than the original work. But that game is still about improving the audiovisual quality and gameplay of the original work. In other words: a remaster.
As for movies, I already gave you the example of George Lucas with Star Wars. The remastered versions of A New Hope, Empire Strikes Back and Return of the Jedi all have changes and things made from scratch that weren't in the original, much like, let's say, Ocarina of Time 3D. A remaster is not just boosting the resolution of a videogame or clearing up the colors of a movie. It can be a lot bigger than that. But being bigger than that doesn't make it a remake.
A remake implies having a certain degree of difference from the original. And not just by how it look or how it sounds. I bring back games like Metroid Zero Mission or Final Fantasy VII Remake. Same core game as the original works, but at the same time a very different product. That's a remake.
And a reboot or a reimagining as you like to call it is, as I said, just going bananas and makeing something entirely different with an already established IP or game. It just keeps the name and some details. You said FF VII is a reimagining. That alone shows how little you understand about this topic. A reboot or a reimaging would be Tomb Raider (2013) or DmC.
Remaster, remake, reboot. You don't get (or don't care to get) any of the three. If you want to keep thinking wrong, I'm absolutely ok with it. But stop saying these things in public, because there are people that may think you are correct. And it would be better for everyone to call things by their names.