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Forums - Gaming Discussion - PS5 vs XSeX: Understanding the Gap

goopy20 said:
DonFerrari said:

Yep I understand it. But would be quite asinine to have the chip cost the same as Xbox to deliver 20% less don't you agree?

And my point was more on, since clockrate increase isn't something so simple to do (even when Xbox One was reacting to being weaker than PS4, which was after both had revealed their specs the increase was quite small and only on CPU and also Xbox had a much bigger box so the cooling was likely easier to tweak for the increase in CPU clock) the whole use of smartshift, two controlers for TDP and all else wasn't something reactionary to MS.

It was Sony thinking it was the best solution for them on the budget they had.

I agree. Form factor could also play a role, though. MS basically went with a mini pc design, which will be hard to fit in most people's tv setups and maybe Sony didn't want to take that route. But my guess is that the ps5 will be at least $100 cheaper

Nahhh I'm quite happy with the minitower design of Xbox, seem quite sleek and pretty for me. I guess with some creativity most people will be able to fit it in their room.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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I hope that both parties offerings is not hard to do for devs,
Standard solutions for multiplatform devs are very important, the best looking FIFA, the best looking CoD etc



 "I think people should define the word crap" - Kirby007

Join the Prediction League http://www.vgchartz.com/predictions

Instead of seeking to convince others, we can be open to changing our own minds, and seek out information that contradicts our own steadfast point of view. Maybe it’ll turn out that those who disagree with you actually have a solid grasp of the facts. There’s a slight possibility that, after all, you’re the one who’s wrong.

DonFerrari said:
AsGryffynn said:

My only issue is that they wanted to overclock "anything" and decided to go with friggin AMD. We all know AMD wasn't as friendly towards increasing clock speeds as Intel, to whom overclocking is kind of their thing. 

Problem with intel is that although their CPU is good their GPU is shitty, and the APU would be even worse.

And if "overclocking was intels thing" Intel wouldn't have disabled the ability on most of it's CPU's.



--::{PC Gaming Master Race}::--

Pemalite said:
DonFerrari said:

Problem with intel is that although their CPU is good their GPU is shitty, and the APU would be even worse.

And if "overclocking was intels thing" Intel wouldn't have disabled the ability on most of it's CPU's.

Thanks for complimenting.

We could as well say that if Sony or MS really wanted the best GPU they should go to NVidia, that would miss of course that it is more expensive and don`t have CPU for an APU (but sure could cook something with Intel and NVidia for the best performance and don`t care about cost).



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Not much of a difference between the two imo. The delta in overall performance would need to MUCH higher for us to notice a difference, and wehn factoring in better upscaling, and dynamic resolution switching in games, even less so.

Most of the multi platform games will use the lowest common denominator as base anyway so the difference will be minor.

On paper yes, XBX is stronger but it most likely won't matter as the both consoles will be in the same ballpark.



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So MS when with the pc route of just increasing perfomance, Sony added tools help game developent. So more resolution out of one and better worlds/details out of the other. Think Ill stick with sonys aproach.



It takes genuine talent to see greatness in yourself despite your absence of genuine talent.

I need to see the Games. Come on show us the games.



”Every great dream begins with a dreamer. Always remember, you have within you the strength, the patience, and the passion to reach for the stars to change the world.”

Harriet Tubman.

eva01beserk said:
So MS when with the pc route of just increasing perfomance, Sony added tools help game developent. So more resolution out of one and better worlds/details out of the other. Think Ill stick with sonys aproach.

yes dx12 ultimate has nothing in that regard totally

edit: shortsighted behaviour deserves sarcasm



 "I think people should define the word crap" - Kirby007

Join the Prediction League http://www.vgchartz.com/predictions

Instead of seeking to convince others, we can be open to changing our own minds, and seek out information that contradicts our own steadfast point of view. Maybe it’ll turn out that those who disagree with you actually have a solid grasp of the facts. There’s a slight possibility that, after all, you’re the one who’s wrong.

kirby007 said:
eva01beserk said:
So MS when with the pc route of just increasing perfomance, Sony added tools help game developent. So more resolution out of one and better worlds/details out of the other. Think Ill stick with sonys aproach.

yes dx12 ultimate has nothing in that regard totally

edit: shortsighted behaviour deserves sarcasm

Is DX12 hardware based? I dint know that.



It takes genuine talent to see greatness in yourself despite your absence of genuine talent.

drkohler said:
Pemalite said:

b) it's still stupidly fast however.
It still has hardware compression/decompression blocks to expedite memory transactions and free the CPU up.

b) "it's still stupidly fast however." What is stupidly faster? The ssd itself is half the speed of the PS4's. No decompressor can make that go away. So in the end, picking some data of whatever kind from the ssd is faster on the PS5, all the time. Or are you once again throwing the Teraflops of the cus around in an argument about the sdd technology inveolved?

Stupidly fast compared to even the fastest SSDs put into a PS4, PS4 Pro, Xbox One or Xbox One X.

For example the cheap stock HDD of the PS4 peaked at ~75 MB/s in sequential read... so that was the best case scenario:

https://techgage.com/article/sonys-playstation-4-pro-system-performance-hdd-vs-ssd-testing/

SSD loading times on the current gen consoles are usually 1.5x - 2.5x as fast as stock HDD loading times, so the best case scenario would be 110 MB/s - 190 MB/s. Due to several bottlenecks (CPU, SATA...) both the HDD and SSDs were a lot slower when put into the consoles instead of connecting them to a PC.

The best case scenario for the Xbox Series X drive is at least 10x of SSDs in current gen consoles.