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Forums - Sony Discussion - PS5 GDC Reveal and PS5 specs/performance Digital Foundry Video analysis : 3.5 Ghz 8 core Zen 2 CPU along with 10.3 TF RDNA 2 RT capable and 16GB GDDR6 RAM and also super crazy fast 5.5 GB/Second S

 

How do you feel

My brain become bigger su... 21 30.00%
 
I am wet 6 8.57%
 
What did he talked about??? 5 7.14%
 
I want some more info 9 12.86%
 
Total:41

Well, here we are. 6 years after my prediction. I was going for 12-14 teraflops of the old architecture. Well, It´s 10, but performance wise, a 8 TF 5700 is faster than a near 13 Teraflops VEGA 64. In that sense, even though the Xbox is faster, the PS5 achieved a little more than what I thought with a 10 TF RDNA2 GPU
kind of sad that we have only 16 GB of RAM, but understanding memory as a hole, That 16 GB can be filled much much faster than before with that amazing I/O subsistem. So those 16 will behave like we have more RAM.
3D sound is a nice upgrade too.
And jumping from a jaguar core to a Zen 2 3.5 Ghz core, well, it´s almost the same as the xbox CPU.
So Sony established a base from which it can grow.
They have the CPU, The sound, and the I/O for the future. Replacing only the GPU side, with a wider one, they can make a PS5 pro easily. And they can sell the PS5 now for less than the xbox if they want to.
So despite the xbox is 15-20% faster gpu wise, I think the ps5 is good enough to compete being the games what´s more important. Microsoft is still showing minecraft and they always have the same halo, gears, forza thing. They need to get more creative. The senua game looks awesome but the gameplay of the 1st is not that great despite great art and design. They designed a better machine than I thought they would in 2014.
I recognize that I would have prefered a faster GPU than what Microsoft has, but it´s not bad at all for 4k console gaming.

Edit: Oh I forgot. what I don´t like is an SSD with only 825 GB of storage. I mean, how many 150 GB games can we put there? 5 and the machine is full. Hate that.  



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CrazyGPU said:

Well, here we are. 6 years after my prediction. I was going for 12-14 teraflops of the old architecture. Well, It´s 10, but performance wise, a 8 TF 5700 is faster than a near 13 Teraflops VEGA 64. In that sense, even though the Xbox is faster, the PS5 achieved a little more than what I thought with a 10 TF RDNA2 GPU
kind of sad that we have only 16 GB of RAM, but understanding memory as a hole, That 16 GB can be filled much much faster than before with that amazing I/O subsistem. So those 16 will behave like we have more RAM.
3D sound is a nice upgrade too.
And jumping from a jaguar core to a Zen 2 3.5 Ghz core, well, it´s almost the same as the xbox CPU.
So Sony established a base from which it can grow.
They have the CPU, The sound, and the I/O for the future. Replacing only the GPU side, with a wider one, they can make a PS5 pro easily. And they can sell the PS5 now for less than the xbox if they want to.
So despite the xbox is 15-20% faster gpu wise, I think the ps5 is good enough to compete being the games what´s more important. Microsoft is still showing minecraft and they always have the same halo, gears, forza thing. They need to get more creative. The senua game looks awesome but the gameplay of the 1st is not that great despite great art and design. They designed a better machine than I thought they would in 2014.
I recognize that I would have prefered a faster GPU than what Microsoft has, but it´s not bad at all for 4k console gaming.

Edit: Oh I forgot. what I don´t like is an SSD with only 825 GB of storage. I mean, how many 150 GB games can we put there? 5 and the machine is full. Hate that.  

Thanks to the instant seek time of these SSDs, games will not be that big. Do you see those 150GB type games? most of those adjust assets duplicated on the HDD to allow quicker access and ultimately faster reads.

Furthermore, these next-gen consoles are using pretty impressive compression tech, so the actual game sizes can be smaller.

But uh, sub 1TB SSD sucks though. Its even suckier is that unless sony actually releases some branded SSDs, we won't be able to buy compatible SSDs for it till sometime next year because what's on the market now isn't as fast. Samsung would probably have a 7GB/s SSD though, but that would probably cost as much as the PS5.



So with all those information, what kind of price range are we looking into now?



Hiku said:

I'm not sure if a suitable equivalent exists on the market as of now. Cerny said that "At the time of my Wired interview, the ones on PC had 3.5 GB/s". And that the ones they're testing these days "come in at 4 or 5 GB/s".
The one you linked seems to be "4950MB/s read, 4250MB/s"?

PC has had faster SSD's before Cerny made that "dodgy" claim.
PC can RAID. Nor did Cerny mention form factor or pricing or so forth.

The one I linked to... Actually does 5.22GB/s. Are we really splitting hairs over 0.28GB/s?


Besides, my point of contention isn't with Cerny... It's with the Poster making a blind general statement that PC SSD's cannot match the Playstation 5's when the PC does in-fact have SSD's that wipe the floor with what the Playstation 5 has.

Hiku said:


Not only that but he said that a commercial M2 drive would require "a little more speed to make up for the issues that arise from the different approach". 
Referring to how the commercial drive would only have 2 true priority levels, while the one in PS5 will have 6.
It would also need to physically fit in the PS5, since there's no standard for the height of the drive.

So it sounds like we'll need to wait and see which drive they say will work properly.

Well. "He" needs to backup that assertion with evidence.

Because a real-world benchmark with real-world performance numbers is real-world speed and thus already accounts for "issues" due to the different approach.

And no... It doesn't need to fit into the PS5, we are talking SSD speed comparisons here, not fitting a PC drive into a PS5.

Besides... You also have drives like the Kioxia SSD's which can do 6.9GB/s...
https://www.anandtech.com/show/15537/kioxia-releases-first-pcie-40-ssds-cm6-cd6

You can double that to 13.8GB/s easily enough via RAID.

And if you don't like that brand... The Samsung PM1725a will deliver over 6GB/s of sequential reads.
https://www.anandtech.com/show/15491/enterprise-nvme-hynix-samsung-dapustor-dera/6

I can keep going... But I think I have made my point. :P

DonFerrari said:

From what he said a PCI4.0 7Gb/s would be needed to match because of the controllers and priority layers.

Good news. That's possible on PC.

DonFerrari said:
Hiku said:

I don't know if you're referring to something I didn't read. But I only read that Pemalite said that CuCabeludo was incorrect about it not existing on the market yet.
That's not the same as saying Sony are lying, because CuCabeludo could have misinterpreted something.

During the last 6 months or so he was adamant that the SDD in PS5 wouldn't be something faster than on PC (at the time). But that isn't really much important.

RAID is possible even in notebooks. So... You are clasping at straws there.

Intrinsic said:

Thanks to the instant seek time of these SSDs, games will not be that big. Do you see those 150GB type games? most of those adjust assets duplicated on the HDD to allow quicker access and ultimately faster reads.

Would they though? I know it happened on optical disks, but pretty sure it didn't happen on the mechanical ones.

Intrinsic said:

But uh, sub 1TB SSD sucks though. Its even suckier is that unless sony actually releases some branded SSDs, we won't be able to buy compatible SSDs for it till sometime next year because what's on the market now isn't as fast. Samsung would probably have a 7GB/s SSD though, but that would probably cost as much as the PS5.

Sony's original claim was for 5.5GB/s of real-world throughput.
7GB/s would need to be verified by actual real-world benchmarks... Or Sony is leveraging compression to achieve such a throughput, which the PC can technically do as well.

Or they are just bullshitting to big-note themselves, not the first time console manufacturers have done that. - How did those extra ACE units go? Or the Cell? Or the Playstation Optical Laser? Can go on...



--::{PC Gaming Master Race}::--

mjk45 said:
Vodacixi said:

Well, since I was already there to watch the presentation, I decided to give it a look. I had nothing better to do to be honest...

GDC as you very wisely said before is for developers, is not an event I'm really into

I thought of it and as I said many times: you can talk about what a console specs can do without spending 1 hour with a Power Point about 3D Sound and SSDs. That's not "deep dive into PS5s architecture and how it will shape the future of games". That's overkill. But, since it was supposed to be a GDC talk, it's ok I guess. Althought I think even the people who were there might got bored xD

I don't really like were the Playstation brand is going since the PS3. Most of the exclusive IPs I liked have either become multiplatform... or have been completely lost in time. And most new 3rd party franchises are multiplatform as well. On top of that, Sony's current first party titles are mostly western, story-driven games with a mid to full mature tone that, for the most part... is not what I'm looking for. Sure, they throw a Gravity Rush, Astro Bot or Ratchet and Clank here and there... but those are a minority. Microsoft is similiar, so given that their next console specs are not too different... the element that really makes the difference for me is backwards compatibility. PS5 has it with PS4. Series X has it with One, 360 and OG Xbox. So... I get Series X. You may be wondering: "Why not a PC". And, while I have no reason to give you more explanations, here it is: I don't feel comfortable playing on a PC. So... what's that you don't understand?

Why should I search for any more information? Sony says: "Tomorrow we are gonna take a look at PS5 specs and what can be achieved with them". That's what most news websites said. The GDC thing is something you have to look for. But I don't know why I would look for something I don't even know is there. Sony made an announcement. I got ready to be there at the right time. Also for your information, the fact that I posted at a certain hour doesn't mean I read the article at the same time. Sometimes I read a topic and I don't comment. Then I go back and I do. But I don't necesarily read the entire OP again. The same goes for reading ALL of the comments in the thread. I may start reading at X page, not necesarily at page 1. And not necesarily EVERY comment. I may be interested in just a conversation.

Dude, you got nothing on me. You tried. Again. And you failed. Again. If this is all you have to say, I'm leaving now. I pity you though. Have a nice day.

After reading all this carry on across different threads all I have to say is just do it no more maybe's, get your ass over to xbox and to all those who somehow seem aggrieved by his stance my advice is you have made your point and unless your masochistic and gain pleasure from banging your head against his wall get over it.

They seem to love my wall though... :p



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Pemalite said:

Sony's original claim was for 5.5GB/s of real-world throughput.
7GB/s would need to be verified by actual real-world benchmarks... Or Sony is leveraging compression to achieve such a throughput, which the PC can technically do as well.

Or they are just bullshitting to big-note themselves, not the first time console manufacturers have done that. - How did those extra ACE units go? Or the Cell? Or the Playstation Optical Laser? Can go on...

Let's summarise what M. Cerny revealed, and you won't like it:

There is NOTHING in the PC-world right now that can do what the PS5 does. Absolutely NOTHING. NIENTE. NADA.

Let me explain what you don't seem to grasp: The PS5 can load data at roughly 8-9GBytes/s (theoretical peak over 20GBytes/s) into GPU MEMORY SPACE with GPU CACHE COHERENCY. Just listen again how the "Kraken-Chip" works and what incredible compute power that requires, and you'll hopefully see what you missed the first time.

Again: There is absolutely NOTHING in the PC-world that currently does what the PS5 does. (I wonder how MS solved that problem on the XSX).



Pemalite said:
Hiku said:

I'm not sure if a suitable equivalent exists on the market as of now. Cerny said that "At the time of my Wired interview, the ones on PC had 3.5 GB/s". And that the ones they're testing these days "come in at 4 or 5 GB/s".
The one you linked seems to be "4950MB/s read, 4250MB/s"?

PC has had faster SSD's before Cerny made that "dodgy" claim.
PC can RAID. Nor did Cerny mention form factor or pricing or so forth.

The one I linked to... Actually does 5.22GB/s. Are we really splitting hairs over 0.28GB/s?


Besides, my point of contention isn't with Cerny... It's with the Poster making a blind general statement that PC SSD's cannot match the Playstation 5's when the PC does in-fact have SSD's that wipe the floor with what the Playstation 5 has.

Hiku said:


Not only that but he said that a commercial M2 drive would require "a little more speed to make up for the issues that arise from the different approach". 
Referring to how the commercial drive would only have 2 true priority levels, while the one in PS5 will have 6.
It would also need to physically fit in the PS5, since there's no standard for the height of the drive.

So it sounds like we'll need to wait and see which drive they say will work properly.

Well. "He" needs to backup that assertion with evidence.

Because a real-world benchmark with real-world performance numbers is real-world speed and thus already accounts for "issues" due to the different approach.

And no... It doesn't need to fit into the PS5, we are talking SSD speed comparisons here, not fitting a PC drive into a PS5.

Besides... You also have drives like the Kioxia SSD's which can do 6.9GB/s...
https://www.anandtech.com/show/15537/kioxia-releases-first-pcie-40-ssds-cm6-cd6

You can double that to 13.8GB/s easily enough via RAID.

And if you don't like that brand... The Samsung PM1725a will deliver over 6GB/s of sequential reads.
https://www.anandtech.com/show/15491/enterprise-nvme-hynix-samsung-dapustor-dera/6

I can keep going... But I think I have made my point. :P

DonFerrari said:

From what he said a PCI4.0 7Gb/s would be needed to match because of the controllers and priority layers.

Good news. That's possible on PC.

DonFerrari said:

During the last 6 months or so he was adamant that the SDD in PS5 wouldn't be something faster than on PC (at the time). But that isn't really much important.

RAID is possible even in notebooks. So... You are clasping at straws there.

Intrinsic said:

Thanks to the instant seek time of these SSDs, games will not be that big. Do you see those 150GB type games? most of those adjust assets duplicated on the HDD to allow quicker access and ultimately faster reads.

Would they though? I know it happened on optical disks, but pretty sure it didn't happen on the mechanical ones.

Intrinsic said:

But uh, sub 1TB SSD sucks though. Its even suckier is that unless sony actually releases some branded SSDs, we won't be able to buy compatible SSDs for it till sometime next year because what's on the market now isn't as fast. Samsung would probably have a 7GB/s SSD though, but that would probably cost as much as the PS5.

Sony's original claim was for 5.5GB/s of real-world throughput.
7GB/s would need to be verified by actual real-world benchmarks... Or Sony is leveraging compression to achieve such a throughput, which the PC can technically do as well.

Or they are just bullshitting to big-note themselves, not the first time console manufacturers have done that. - How did those extra ACE units go? Or the Cell? Or the Playstation Optical Laser? Can go on...

Just watch Digital Foundry Video , they indeed explained Sony are customize their SSD to be faster then the current market, but they said it will be available for PC market for another one or two years. I bet Sony transfer their tech to Sky Hynix so it will probably available next year. 



Well it was so boring, i fell asleep into a coma and just woke up



 

 

LOL, do y'all really really really care about the technicality of that statement?

All that matters is that PS5 SSD speeds will be bleeding edge for a modern consumer device. Great for everyone.

Also its super nice that the Xbox and PS5 are slightly more distinct pieces of equipment, it'll make for interesting comparisons both in terms of cost and real world application.



By the way, I think the digital foundry analysis should be its own thread.