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Forums - Gaming Discussion - Do gamers really want Cloud gaming?

Don't mind digital gaming, after all it is more convenient than popping in a disk. Though I do appreciate collecting physical media as well.

At the same time I have my reservations when it comes to Cloud based gaming. I want my games to be responsive and smooth as possible and I'm not sure we're there yet. 



 

"We hold these truths to be self-evident - all men and women created by the, go-you know.. you know the thing!" - Joe Biden

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During Google developers keynote that was streamed today, as a replacement of GDC, they stated the are prototyping demos in which all NPCs behaviors are dictated by Google's Deep Mind AI, it will result in much smarter NPCs that can act and interact with he player in much different ways than the traditional scripted AI we have today in games. It will be only possible to use such powerful AI if the game is in the cloud.



Stadia cast makes regularly interviews with Stadia insiders and developers. And according to a developer, Gen 2 Stadia hardware upgrade is already available to them as devkit, although they are not authorized to talk about specs, they are testing it and runs games on par with Series X in terms of performance (as a developer they have devkits for all next gen consoles as well, so they can compare them directly as they make ports).



People are playing Stadia games on Nintendo Switch, maybe would be a good idea to make a Stadia app officially on Switch?



LudicrousSpeed said:
Still waiting to see how the XSX is not a traditional console. Please explain, should be an entertaining read.

They're talking out of their ass. That's what certain individuals do best. Anyway, I think Lewis' comment sums this thread up the best. 



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No.



Retro Tech Select - My Youtube channel. Covers throwback consumer electronics with a focus on "vid'ya games."

Latest Video: Top 12: Best Games on the N64 - Special Features, Episode 7

I don't. I like my collection of cases also I fear a fracture like netflix generated with dozen of streaming services.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

I want it as an option, not the only method. The closest thing to this would be GeForce Now as far as I can tell.

See my biggest worry is what happens if the service dies. Lets say Valve says they are shutting down steam in a month. Well what I am going to do is buying a few hard drives and download all my games. Then through other means assuming Valve doesn't provide one, I will be able to play those games while having my progression be saved.

But lets say Google announces that they are shutting down Stadia in a month. What can I do? Nothing. My progression is fucked, I have no access to any of the files. My money is gone. Games as a service like Xcloud and PSNow helps the idea a bit since you are paying a subscription fee instead of actually buying the game so if they decide to cancel it, then it will hurt your wallet less but the loss of progression is still a problem. (Heck, since they allow downloads of games, I don't even think it is a problem)

That's why I like something like GeForce Now. You own the game on steam and GeForce now simply allows you to have the benefits of cloud. So if Nvidia shuts it down, you don't really lose anything other than an optional way to play the game.



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

This still a thing? Pretty much at this point Cloud gaming is a convenient option, not a replacement. And it’ll stay like that for some time.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

zero129 said:
sales2099 said:

I’ll say it again. He said streaming will never be as responsive as traditional gaming. He said 10 years +. I can’t stress enough he said + because nobody can predict an industry that far later. 10 years later he can easily say another 10 + years. Your whole argument is null and void because you not only took a quote out of context but you neglected another where he admitted it’s just a convenience.  

Of course Series X will be expensive, nobody is disagreeing with you. That’s the premium gamer console and Lockhart is the mass market console. Why won’t you acknowledge the existence of Lockhart?

It’s kinda hilarious you STILL don’t understand what GP is. It merely changes your buying habits from buying outright to a sub model. Like me dropping cable and get Netflix. Except here I can still buy games outright. That’s the point...it’s all options. Nothing is replacing anything. 

Stay on topic....it’s your thread. It’s about people wanting to use cloud gaming. This isn’t about Series X or Game Pass. 

Whats also funny is how this thread is about cloud gaming yet out of Sony and MS only Sony has a cloud gaming service fully released since Xcloud is still in beta but Goopy keeps going on about how bad it is for MS.

Similar things happened in the past. XBO was labeled "TV, TV, TV" when Sony actually had their own TV service (PlayStation Vue). Xbox 360 was called the "Shooter box" when Sony had more shooters.

If the next Xbox pushed VR or light bars on the controller or something, it would instantly become a negative.*

It's just how these things work.

*Fun fact: The XBO controller actually has a kind of light bar but you just can't see it. It uses infrared for Kinect.