By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Microsoft Discussion - XBOX SERIES X OFFICIAL SPEC - Indeed it's 12 Teraflop of Navi 2 with Hardware Accelerated Ray Tracing and VRS , how much will it cost ? EDIT : Add Digital Foundry analysis

Tagged games:

 

How much do you think it will cost in USD

more then 600 USD 7 11.29%
 
600 USD 16 25.81%
 
550 USD 8 12.90%
 
500 USD 31 50.00%
 
450 USD 0 0%
 
400 USD 0 0%
 
Total:62
CGI-Quality said:
HollyGamer said:

You might want to read this 

What about it? That comparison is faulty and proves nothing 😛

Is not about tech comparison but how much progress we have in technology. We already have supercomputer that is affordable in game console. Even back then 10 teraflop in 2005 was a dream for game developer.    



Around the Network
Keiji said:
JRPGfan said:
599$ price point incomeing.

Yes and I hope PS5 won't have 12Tf, I don't want to see it at 599€...

I'm still impressed by PS4 exclusives on PS4 Pro despite having a great PC so I'm not hungry for full power.

I think if PS will only have one main SKU, that the flops won't be any lower than 10.1TF. Even 9.9TF sounds WAY more inferior compared to 12TF. Keeping PS5 double digit will make is sound much closer than 9 would, even though the difference between them would be negligible, along with the gap to XBSX, which wouldn't be something to worry about at that point.

Assuming everything else was close, other than maybe the SSD being faster perhaps, I'd imagine $100 cheaper price point for PS5 in this case. The specs would be close enough that people would rather save the $100 and use that for more games.

If Lockhart doesn't come to market though, I could see MS pushing hard to match XBSX to PS5's price point, or keep it very close. This would make things just about as interesting as if Lockhart did exist, undercutting PS5 by $100.



HollyGamer said:
CGI-Quality said:

Oh, brotha, you know I know this! I once used the BiTs example and actually had someone who has no clue how hardware works try to tell me what I didn't know. A definite chuckle!

To this day, those consumers of the 80s/90s still can't explain BiTs. Teraflops will go down in history with an even broader sense of 'purpose' while having no Joe Average able to explain them. :P

That said, even with us Enthusiast-grade PC builders, that Xbox Series X is a console monster!

You might want to read this 

And? That's generally normal progression.
However that Supercomputer failed to achieve 12.3 Teraflops in Linpack, remember "Teraflops" is a theoretical denominator, not a real world one.

The CPU cores in that Super Computer were also designed and released by IBM in 1998.

We need to keep in mind at the different tasks that GPU and CPU cores tend to be optimized for though, very branch-heavy code tends to shine on a CPU for example... Whilst GPU cores are relatively "simple and dumb" by comparison.

Lafiel said:

I respect Zhuge, but that supercomputer was build from general purpose CPU-type chips, while in the Series X it certainly refers to alu operations .. that's not a good comparison

It was built using 8,192 Power 3-II cores @375Mhz. - So it is certainly not comparable like you said.
Plus it also has 6 Terabytes of Ram and 160 Terabytes of storage, so the Xbox Series X is a VERY long way from that in absolute terms.

HollyGamer said:
Pemalite said:

I know you knew, more or less elaborated for everyone elses sake. Haha :P

It most certainly is a speccy machine, it will be interesting to see how new GPU's this year compare, AMD's 7nm GPU's at the moment come short of nVidia's 12nm... And nVidia is moving to 7nm this year, so should be interesting.

Also you might want to check this out. If Xbox Series X using RDNA 2 for the GPU it might even better then RX 5700  https://www.notebookcheck.net/AMD-RDNA-2-New-rumors-allege-50-better-performance-than-RDNA-1-with-no-added-power-consumption.450435.0.html

We already knew last year that the Xbox Series X was going to be better than the RX 5700.

The question was... By how much and in what scenarios and how it will compare against GPU's launching this year, like the new Geforce 3080.



--::{PC Gaming Master Race}::--

EricHiggin said:
Keiji said:

Yes and I hope PS5 won't have 12Tf, I don't want to see it at 599€...

I'm still impressed by PS4 exclusives on PS4 Pro despite having a great PC so I'm not hungry for full power.

I think if PS will only have one main SKU, that the flops won't be any lower than 10.1TF. Even 9.9TF sounds WAY more inferior compared to 12TF. Keeping PS5 double digit will make is sound much closer than 9 would, even though the difference between them would be negligible, along with the gap to XBSX, which wouldn't be something to worry about at that point.

Assuming everything else was close, other than maybe the SSD being faster perhaps, I'd imagine $100 cheaper price point for PS5 in this case. The specs would be close enough that people would rather save the $100 and use that for more games.

If Lockhart doesn't come to market though, I could see MS pushing hard to match XBSX to PS5's price point, or keep it very close. This would make things just about as interesting as if Lockhart did exist, undercutting PS5 by $100.

Okay so I don't care if it's 9tf or 10,1tf as long as the PS5 is at 399€.



Pemalite said:
HollyGamer said:

You might want to read this 

And? That's generally normal progression.
However that Supercomputer failed to achieve 12.3 Teraflops in Linpack, remember "Teraflops" is a theoretical denominator, not a real world one.

The CPU cores in that Super Computer were also designed and released by IBM in 1998.

We need to keep in mind at the different tasks that GPU and CPU cores tend to be optimized for though, very branch-heavy code tends to shine on a CPU for example... Whilst GPU cores are relatively "simple and dumb" by comparison.

Lafiel said:

I respect Zhuge, but that supercomputer was build from general purpose CPU-type chips, while in the Series X it certainly refers to alu operations .. that's not a good comparison

It was built using 8,192 Power 3-II cores @375Mhz. - So it is certainly not comparable like you said.
Plus it also has 6 Terabytes of Ram and 160 Terabytes of storage, so the Xbox Series X is a VERY long way from that in absolute terms.

HollyGamer said:

Also you might want to check this out. If Xbox Series X using RDNA 2 for the GPU it might even better then RX 5700  https://www.notebookcheck.net/AMD-RDNA-2-New-rumors-allege-50-better-performance-than-RDNA-1-with-no-added-power-consumption.450435.0.html

We already knew last year that the Xbox Series X was going to be better than the RX 5700.

The question was... By how much and in what scenarios and how it will compare against GPU's launching this year, like the new Geforce 3080.

I don't think it's comparable to top of GPU line on Nvidia, i think Xbox series X will be comparable to their mainstream GPU like their 3060 or 3070 series. I can see AMD will also release their big Navi GPU this year 



Around the Network
Keiji said:
EricHiggin said:

I think if PS will only have one main SKU, that the flops won't be any lower than 10.1TF. Even 9.9TF sounds WAY more inferior compared to 12TF. Keeping PS5 double digit will make is sound much closer than 9 would, even though the difference between them would be negligible, along with the gap to XBSX, which wouldn't be something to worry about at that point.

Assuming everything else was close, other than maybe the SSD being faster perhaps, I'd imagine $100 cheaper price point for PS5 in this case. The specs would be close enough that people would rather save the $100 and use that for more games.

If Lockhart doesn't come to market though, I could see MS pushing hard to match XBSX to PS5's price point, or keep it very close. This would make things just about as interesting as if Lockhart did exist, undercutting PS5 by $100.

Okay so I don't care if it's 9tf or 10,1tf as long as the PS5 is at 399€.

Well the specs will determine the price for the most part. What exactly the price will end up is hard to say. Whether it's at cost, a small loss, or heavily subsidized due to online subs or competition. I don't think SNY would dare go above $499 USD with a single main SKU though. So it's fairly safe to assume that's the max, and it could only be cheaper from there. Depending on the conversion rate at that time of course.



EricHiggin said:
Keiji said:

Okay so I don't care if it's 9tf or 10,1tf as long as the PS5 is at 399€.

Well the specs will determine the price for the most part. What exactly the price will end up is hard to say. Whether it's at cost, a small loss, or heavily subsidized due to online subs or competition. I don't think SNY would dare go above $499 USD with a single main SKU though. So it's fairly safe to assume that's the max, and it could only be cheaper from there. Depending on the conversion rate at that time of course.

I hope so.



HollyGamer said:

I don't think it's comparable to top of GPU line on Nvidia, i think Xbox series X will be comparable to their mainstream GPU like their 3060 or 3070 series. I can see AMD will also release their big Navi GPU this year 

I mean, chances are that is probably the case, nVidia tends to be a generation or two ahead of AMD in the performance/efficiency stakes.
I just want to know how they compare, that's all.

So a mid-range/upper-mid range GPU like the 3060 or 3070 would probably be a logical guess, especially as that tends to be the targeted performance segment of consoles anyway.

The real unknown is how extensive those Ray Tracing cores are, they might be better than the 2~ year old nVidia RTX GPU's... Or they could be worst. We just don't know yet.



--::{PC Gaming Master Race}::--

Pemalite said:
HollyGamer said:

I don't think it's comparable to top of GPU line on Nvidia, i think Xbox series X will be comparable to their mainstream GPU like their 3060 or 3070 series. I can see AMD will also release their big Navi GPU this year 

I mean, chances are that is probably the case, nVidia tends to be a generation or two ahead of AMD in the performance/efficiency stakes.
I just want to know how they compare, that's all.

So a mid-range/upper-mid range GPU like the 3060 or 3070 would probably be a logical guess, especially as that tends to be the targeted performance segment of consoles anyway.

The real unknown is how extensive those Ray Tracing cores are, they might be better than the 2~ year old nVidia RTX GPU's... Or they could be worst. We just don't know yet.

We still don't know the detail on AMD tech for ray tracing . But i bet game developer already get the trick to optimize RT on next gen . The problem with RT sirca 2018 is developer has not grasp fully well and their games are not build around ray tracing . Metro Exodus Dev said their next games on next gen hardware (PC/Console) will fully RT and their ditch their old engine and code and build new foundation with RT. This indicate that RT will be easy achievable when it made from ground up regarding how powerful the hardware is. 



CGI-Quality said:
HollyGamer said:

Is not about tech comparison but how much progress we have in technology. We already have supercomputer that is affordable in game console. Even back then 10 teraflop in 2005 was a dream for game developer.    

I don’t know where I argued that we haven’t made technological progress. On top of that, we’ve had supercomputers for years. A console in 2020 that can do something amazing is not alien, but a natural progression. 

Well you don't need to argue if you don't want to, i just want to share some excitement. Well you know it's very rare to see some excitement posting and comment in VGchartz once in while.