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Forums - Nintendo Discussion - Retro Studios hires New Super Lucky’s Tale and Crysis 3 devs

The Texas studio’s latest hire is New Super Lucky’s Tale designer Mark Capers from nearby Playful.

Capers has previously acted as a designer for Epic Mickey and its sequel, so he will be familiar to a number of fellow Junction Point veterans already present in Retro’s design team.

Retro’s second new design hire is James Beech, a designer who has worked on several titles including Crysis 3, DC Universe Online and Eternal Darkness 2, the canned sequel to Silicon Knights’ GameCube exclusive.

Both Capers and Beech will be environment designers in their new roles at Retro.

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Now if only they'd actually, you know, fucking produce something.

6 years now with zero to show for themselves. A competently run studio could've put out two games in that time.



CaptainExplosion said:
curl-6 said:

Now if only they'd actually, you know, fucking produce something.

6 years now with zero to show for themselves. A competently run studio could've put out two games in that time.

I try to take whatever positives I can out of this. I'd like to see what kind of environments they can make at Retro. :)

Yeah, tbh that's probably the healthier approach. I'm endlessly frustrated with Retro's ridiculous now six year drought, but I'll only make myself feel worse by ruminating on it. 

At the very least they've certainly amassed some significant veteran talent over the past year. 



Just make a game....we aren’t immortal



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

CaptainExplosion said:
curl-6 said:

Yeah, tbh that's probably the healthier approach. I'm endlessly frustrated with Retro's ridiculous now six year drought, but I'll only make myself feel worse by ruminating on it. 

At the very least they've certainly amassed some significant veteran talent over the past year. 

Some times we just have to wait and see.

Believe me, I'm trying to be patient, not just with Retro but with Nintendo's current lack of upcoming releases in general, but given my current predicament it's not easy.



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I lost patience with Retro in the Wii U era thinking they were making another game alongside DKC : TF. I bet they canceled like 3 projects lmao.



curl-6 said:

Now if only they'd actually, you know, fucking produce something.

6 years now with zero to show for themselves. A competently run studio could've put out two games in that time.

*laughs in Team Ico*



Bite my shiny metal cockpit!

Are we certain at this point that Retro isn't a studio that Nintendo uses for money laundering? xp Six years without anything already.



My bet with The_Liquid_Laser: I think the Switch won't surpass the PS2 as the best selling system of all time. If it does, I'll play a game of a list that The_Liquid_Laser will provide, I will have to play it for 50 hours or complete it, whatever comes first. 

curl-6 said:

Now if only they'd actually, you know, fucking produce something.

6 years now with zero to show for themselves. A competently run studio could've put out two games in that time.

We don't know what happened with Retro Studios those years. I refuse to believe that they just couldn't build up a game. At worst, they would have made another DKC... and they are more than capable of doing that.

I just have the feeling that they were working on something, was almost finished, but Nintendo shut it down (most likely Star Fox Grand Prix. And after that, the morale just... dropped.



Vodacixi said:
curl-6 said:

Now if only they'd actually, you know, fucking produce something.

6 years now with zero to show for themselves. A competently run studio could've put out two games in that time.

We don't know what happened with Retro Studios those years. I refuse to believe that they just couldn't build up a game. At worst, they would have made another DKC... and they are more than capable of doing that.

I just have the feeling that they were working on something, was almost finished, but Nintendo shut it down (most likely Star Fox Grand Prix. And after that, the morale just... dropped.

It's true we don't know exactly what happened, but the end result is the same; the last time they released a new game was 6 years ago. I find it hard to imagine Nintendo canning an almost finished game for no good reason. Something at Retro clearly went horribly wrong and we just don't know if the Retro of today and recent years is even capable of what they once were.