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PS4 Dreams Review Thread (91 Current Metacritic /93 Opencritic Average)

Forums - Sony Discussion - PS4 Dreams Review Thread (91 Current Metacritic /93 Opencritic Average)

sales2099 said:
DonFerrari said:

Accessibility I can agre, price is similar considering type of product, charm I would say Dreams have bucketloads over plain color boxes of Minecraft.

Is this a full $60 game? Because I could have Minecraft for less then $10 on my iPhone for example. 

I'll forgive you for not knowing what dreams is but it is incomparable to Minecraft on a phone or even PC unless you have the mpst skilled team modders at your every command. Perhaps not even that, perhaps you would have to helm Mojang and have complete creative control alongside complete control of finances. 



 

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Seems like this game strike gold on critical acclaim, another one under the belt for SEI.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Zombie9ers said:
Currently 92 Metacritic / 93 Opencritic

That's fantastic ! I will download it today.



”Every great dream begins with a dreamer. Always remember, you have within you the strength, the patience, and the passion to reach for the stars to change the world.”

Harriet Tubman.

John2290 said:
sales2099 said:

Is this a full $60 game? Because I could have Minecraft for less then $10 on my iPhone for example. 

I'll forgive you for not knowing what dreams is but it is incomparable to Minecraft on a phone or even PC unless you have the mpst skilled team modders at your every command. Perhaps not even that, perhaps you would have to helm Mojang and have complete creative control alongside complete control of finances. 

__________

I’m aware. It’s on a far more grand scale in terms of realism and possibilities. Dare I say, it’s only limitations are what you can dream

Ultimately it’s still the same genre. You build, you create, you share and you ultimately play within these creations. 



___________

Not sure if a high score will help this game much. I think the ones that are interested in it has already decided to get it.

If you love creating stuff, then this seems like the game of your Dreams though. Im just not sure it will be a big seller.



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KLXVER said:
Not sure if a high score will help this game much. I think the ones that are interested in it has already decided to get it.

If you love creating stuff, then this seems like the game of your Dreams though. Im just not sure it will be a big seller.

High score and marketing can do miracles, let's see if Sony decides to stop being stingy.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

DonFerrari said:
KLXVER said:
Not sure if a high score will help this game much. I think the ones that are interested in it has already decided to get it.

If you love creating stuff, then this seems like the game of your Dreams though. Im just not sure it will be a big seller.

High score and marketing can do miracles, let's see if Sony decides to stop being stingy.

I know, but this is a bit of a niche genre. Not sure if many console gamers love to make their own games. If it comes to the PC, then it might find a bigger audience.



KLXVER said:
DonFerrari said:

High score and marketing can do miracles, let's see if Sony decides to stop being stingy.

I know, but this is a bit of a niche genre. Not sure if many console gamers love to make their own games. If it comes to the PC, then it might find a bigger audience.

If LBP could sell 5M on the concept of make and share, Minecraft 180M, then Dreams can sell at least some decent quantity.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

DonFerrari said:
KLXVER said:

I know, but this is a bit of a niche genre. Not sure if many console gamers love to make their own games. If it comes to the PC, then it might find a bigger audience.

If LBP could sell 5M on the concept of make and share, Minecraft 180M, then Dreams can sell at least some decent quantity.

LBP had a SP campaign and the concept of maker games was relatively new. The question is how much did LBP3 sell?



sales2099 said:
John2290 said:

I'll forgive you for not knowing what dreams is but it is incomparable to Minecraft on a phone or even PC unless you have the mpst skilled team modders at your every command. Perhaps not even that, perhaps you would have to helm Mojang and have complete creative control alongside complete control of finances. 

__________

I’m aware. It’s on a far more grand scale in terms of realism and possibilities. Dare I say, it’s only limitations are what you can dream

Ultimately it’s still the same genre. You build, you create, you share and you ultimately play within these creations. 

If you know what dreams is then you have to be playing dumb, right? The simple difference is spherical but the difference overall is minecraft is a survival game where you place blocks that so happens to allow for some creation in the placement of those blocks and allows for some minor logic, which is massively limited, with some certain blocks. If you mod it, you have a slight amount, more control but the difference is not only the genre, dreams is a game creation tool wrapped in a social media platform and beginner guide to game cration with a side of music, sculpting and 3d art creation. I've mentioned what Mineraft is and it's not even in the same ballpark no matter how much you think the creations you make look real, they are all still blocks. It's playing with legos compared to heading the vonpany Lego and making the Toy. It's a set of pencils compared to an art studio. It's an pond compared the ocean. It's paint by numbers compared to painting from scratch and making the damn paint and canvas yourself.