By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - Nvidia's GeForce Now is losing all Activision Blizzard games, a bad sign for cloud gaming

Tagged games:

 

What do you think

Yes it's a bad sign 12 75.00%
 
No 4 25.00%
 
Total:16
Chazore said:
Kristof81 said:
The greed of those companies will pretty much destroy cloud gaming, or what it could've become. If that trend continues, exclusivity will become a norm and we'll be forced to pay well over $100 per month (and I'm being generous with this estimate) to enjoy AAA games, or any new games in that matter.
In fact, I wouldn't be surprised if, in the near future, games from those big publishers, would become stream platform exclusives. And THAT terrifies me as that'd mean end of consoles (and PC gaming), end of ownership, end of modding, end of cheap games, end of emulation and end of offline gaming.

I mean, we're already doing that with the media sector. It's likely to happen with the gaming sector, and we've also got it happening with the music sector as well. Pretty sure ebooks are following this trend slightly as well. Pretty much every facet of media is being split up and turned into sub fees. Sure it looks affordable to some, but really if you add all these subs, from every type of media, we're actually just paying more, and owning less of it.

Because companies want the option that give them more profits, only gullible people would think they offer subs to make you expend less.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Around the Network

Interesting is that this news is making people over the internet to think cloud game died. Maybe GFN will die if Nvidia don't come with legal terms with developers, but cloud gaming will move on.

It's our nature to have short memory and think a paradigm shift happens overnight, but the slow process of growth and improvements that makes a new paradigm to take over an old one is unnoticeable.

15-20 years from now when cloud gaming take over people will look at it and think it happened yesterday. They won't be able to see the slow process of growth and improvements it took over a decade or more.



Kristof81 said:
The greed of those companies will pretty much destroy cloud gaming, or what it could've become. If that trend continues, exclusivity will become a norm and we'll be forced to pay well over $100 per month (and I'm being generous with this estimate) to enjoy AAA games, or any new games in that matter.
In fact, I wouldn't be surprised if, in the near future, games from those big publishers, would become stream platform exclusives. And THAT terrifies me as that'd mean end of consoles (and PC gaming), end of ownership, end of modding, end of cheap games, end of emulation and end of offline gaming.

When publicly owned, a company is a slave to profit or the shareholders.  I think they are just watching to see which delivery models work and why before stepping in.  There will always be local gaming just like there will always be physical currency exchanged at stores.  It makes sense that companies have as many avenues as possible for consumers to get their product without sacrificing integrity.  

P.S. I loathe subscriptions



Feel free to check out my stream on twitch 

DonFerrari said:
sales2099 said:

I don’t see this as a problem for Xcloud....everyone in the market now stumbling around just to get in first while Xcloud being rolled out slowly in testing phases and doing quality control.

In the end none of these guys have what Xcloud has: the rich back catalog of Xbox games, Xbox’s 14 studios, and the ability to import your saves from Xbox to Xcloud.

It will never substitute for traditional gaming but I see it being a nice convenience like playing in other rooms in the house, or even being a entry point to Xbox for people that would never buy a console.  

Yes MS is know for its rich catalogue of 1st party games, totally independent of 3rd parties for their console and Xcloud =p

Oh you so funny :)

More like it will be when the service is ready in 3 years or so. And any 3rd party games are a nice bonus 



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

sales2099 said:
DonFerrari said:

Yes MS is know for its rich catalogue of 1st party games, totally independent of 3rd parties for their console and Xcloud =p

Oh you so funny :)

More like it will be when the service is ready in 3 years or so. And any 3rd party games are a nice bonus 

Let's pretend MS can make all their devs launch a game in the next 3 years. They will have 14 games, is that enough for Xcloud to function? Nope.

So don't pretend like Xbox have a rich catalog. Third parties are over 90% of that and if they don't allow their game won't be on the service, just as what is happening with NVIDIA.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Around the Network
DonFerrari said:
sales2099 said:

Oh you so funny :)

More like it will be when the service is ready in 3 years or so. And any 3rd party games are a nice bonus 

Let's pretend MS can make all their devs launch a game in the next 3 years. They will have 14 games, is that enough for Xcloud to function? Nope.

So don't pretend like Xbox have a rich catalog. Third parties are over 90% of that and if they don't allow their game won't be on the service, just as what is happening with NVIDIA.

I’d say it’s more then 1 game a piece. Ninja Theory making 3 games now. playground 2, Obsidian 2. What about all 1st party games (and published) ones from the 360 and Xbox One gens? Throw in a partnership with a major publisher like EA and you have something so long as the infrastructure is solid. I’m optimistic :)



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

sales2099 said:
DonFerrari said:

Let's pretend MS can make all their devs launch a game in the next 3 years. They will have 14 games, is that enough for Xcloud to function? Nope.

So don't pretend like Xbox have a rich catalog. Third parties are over 90% of that and if they don't allow their game won't be on the service, just as what is happening with NVIDIA.

I’d say it’s more then 1 game a piece. Ninja Theory making 3 games now. playground 2, Obsidian 2. What about all 1st party games (and published) ones from the 360 and Xbox One gens? Throw in a partnership with a major publisher like EA and you have something so long as the infrastructure is solid. I’m optimistic :)

Yes people will pay for the sub to play X360 games, and a few X1 gems... you can inflate your numbers as much as you want and even add EA. For Xcloud or any other service like that to really work they will need plenty of titles and variety and for that they are all tied to the same problem of these publishers playing ball. Meaning that in this sense Xbox (nor anyone) really have a leg over anyone else. Perhaps Nintendo could have their stream service with their exclusives and have a big success (if they had a good infrastructure for online and streaming, which we know they don't have).



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
sales2099 said:

I’d say it’s more then 1 game a piece. Ninja Theory making 3 games now. playground 2, Obsidian 2. What about all 1st party games (and published) ones from the 360 and Xbox One gens? Throw in a partnership with a major publisher like EA and you have something so long as the infrastructure is solid. I’m optimistic :)

Yes people will pay for the sub to play X360 games, and a few X1 gems... you can inflate your numbers as much as you want and even add EA. For Xcloud or any other service like that to really work they will need plenty of titles and variety and for that they are all tied to the same problem of these publishers playing ball. Meaning that in this sense Xbox (nor anyone) really have a leg over anyone else. Perhaps Nintendo could have their stream service with their exclusives and have a big success (if they had a good infrastructure for online and streaming, which we know they don't have).

Guess you can say I’m optimistic MS knows better how to strike a partnership. With them having more day to day experience and relations in the industry. Not to mention this is their one of few options to capitalize where Sony can’t follow. We’ll see 

Edit: Game Pass is pretty successful according to MS and it only has a couple hundred games. It launched with 100. You don’t need several hundred to make it big. The games just have to be good enough, service has to work, and have enough exclusives to set apart. Again in a few years the last point will be well in its way to be realized, and even more so going forward after that. 

Last edited by sales2099 - on 13 February 2020

Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

sales2099 said:
DonFerrari said:

Yes people will pay for the sub to play X360 games, and a few X1 gems... you can inflate your numbers as much as you want and even add EA. For Xcloud or any other service like that to really work they will need plenty of titles and variety and for that they are all tied to the same problem of these publishers playing ball. Meaning that in this sense Xbox (nor anyone) really have a leg over anyone else. Perhaps Nintendo could have their stream service with their exclusives and have a big success (if they had a good infrastructure for online and streaming, which we know they don't have).

Guess you can say I’m optimistic MS knows better how to strike a partnership. With them having more day to day experience and relations in the industry. Not to mention this is their one of few options to capitalize where Sony can’t follow. We’ll see 

Edit: Game Pass is pretty successful according to MS and it only has a couple hundred games. It launched with 100. You don’t need several hundred to make it big. The games just have to be good enough, service has to work, and have enough exclusives to set apart. Again in a few years the last point will be well in its way to be realized, and even more so going forward after that. 

Well yep I do think MS can put a good service on Xcloud and do good partnerships (although NVIDIA I would also expect to have good relationships with most publishers, but guess both sides couldn't agree on a fair profit share). And sure you can be optimistic.

To start the service sure 100 is plenty but that needs either growth or cycling, you wouldn't keep a high and growing number of subs if you had the same 100 games for 5 years, just as consoles don't keep selling if there aren't new games coming.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
sales2099 said:

Guess you can say I’m optimistic MS knows better how to strike a partnership. With them having more day to day experience and relations in the industry. Not to mention this is their one of few options to capitalize where Sony can’t follow. We’ll see 

Edit: Game Pass is pretty successful according to MS and it only has a couple hundred games. It launched with 100. You don’t need several hundred to make it big. The games just have to be good enough, service has to work, and have enough exclusives to set apart. Again in a few years the last point will be well in its way to be realized, and even more so going forward after that. 

Well yep I do think MS can put a good service on Xcloud and do good partnerships (although NVIDIA I would also expect to have good relationships with most publishers, but guess both sides couldn't agree on a fair profit share). And sure you can be optimistic.

To start the service sure 100 is plenty but that needs either growth or cycling, you wouldn't keep a high and growing number of subs if you had the same 100 games for 5 years, just as consoles don't keep selling if there aren't new games coming.

Well a quick search showed Stadia having about 40 games out now while Xcloud, still in preview mode for 10-20k globally, has about 50. So far so good. They seem to know how to cycle games like they do in Game Pass while all new 1st party games are new and permanent additions.

With the indie games being pumped out besides the big guns it looks like Xcloud/Game Pass/consoles will get a steady stream. I mean 2020 is a great example of A-AA padding out the year until Forza 8/Halo Infinite. So I say let these other players flounder and pave the way for Xcloud when the tech and market is ready for it. 



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles.