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Will Switch get third party support post PS5?

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Will Switch get AAA support after 9-th gen consoles launch

Yes, as good or better 25 34.25%
 
Yes, but less games 18 24.66%
 
Yes, Switch will get exclusives 11 15.07%
 
No, just spinoff games 9 12.33%
 
No, Switch will get dropped 10 13.70%
 
Total:73

I think 3rd party support will drop.
Almost you might see spin off titles, in the same series, made for the Switch.



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It'll get the same third-party support it's getting now. Very little. Ports of PS5/XSX games to Switch will be practically non-existent, but then again PS4/XBO ports to Switch are few and far between already.

Western developers for the most part are ignoring the Switch. Switch gets indies, old ports and Japanese developed titles, with the odd western title like Doom. So PS5/XSX releasing is going to do very little.



LTD: PS4 - 125m, Switch - 110m, XBO - 51m

2020: PS4 - 9m, Switch - 22.5m, XBO - 2.5m, PS5 - 4.5m, XBX - 2.8m

It will for as long as PS4/XB1 gets the same support. Switch will be at the end of its life cycle, when that support dries out, so I don't see that being a problem.



Kristof81 said:
It will for as long as PS4/XB1 gets the same support. Switch will be at the end of its life cycle, when that support dries out, so I don't see that being a problem.

I think thats unlikely.
Switch is alot less powerfull than either XB1 or PS4.

Scaleing back from XB2 / PS5, and porting games to run on XB1/PS4, will be hard enough.
3rd party support, will end with next gen launches.

However that doesnt mean switch will stop getting games from 3rd party.
The Switch is popular enough, that its still worth makeing games for it..... it just wont get the same games that the PS5 / XB2 do.



MajorMalfunction said:

With PS5 and Xbox Series X coming out at the end of the year, do you think Switch will get ports in 2020 and beyond? I don't think so. Here's why: With the launch of new consoles, developers will be porting games in a short time frame. This means less engineering bandwidth available for Switch.

Second, with next gen consoles having 30x the GPU capability (Switch handheld - handheld is the limiting factor), less focus will be given to scaling down, and more focus given to scaling up. Some games like Cyberpunk 2077 have reportedly had issues with the base Xbox One. This rules out a Switch port IMO. Unless it's farmed out to a porting house, and the game's content and engine allow it, it's probably not going to happen.

Third is new engines. Related to point 2, but worth expanding on, developers will be working with new engines because of the console launches. Probably not until 2021 or 2022, but it's going to happen. Better lighting and shading techniques comes from the research community. As an example, deferred shading was first written about in 1988. There's a surplus of good research that's already been done, but not implementable efficiently, mostly because hardware hasn't quite caught up yet. My prediction is that developers will try to reduce bake times and improve quality by using techniques the Switch can't handle at target frame-rate. My prediction is that Switch gets left behind. I'd like to be wrong, but it's the conclusion I've come to by looking at the data available.

This whole thread depends on the premise that Switch currently gets big publisher AAA support. But it just doesn't. Currently Switch gets the following support from 3rd-parties:

  • Indies
  • remakes and remasters of old classics (like Final Fantasy VII or Resident Evil)
  • ports from WiiU/X360/PS3-era
  • lower tier japanese games (Dragon Quest Builders)
  • a few technically interesting ports of older current gen titles (Doom, Witcher)

But the main games from current gen are already all missing on Switch: Jedi Fallen Order, Anthem, Fallout 76, Monster Hunter World, Resident Evil Remake, Final Fantasy XV. So basically nothing would change with the introduction of new consoles. Indies and remasters of old games work as well as before and the big AAA-titles didn't came over anyways. Maybe we would see less of stuff like Doom and Witcher, but that was anyways about once a year a title or so. So doesn't move the needle (although cool).



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019

Predictions: Switch / Switch vs. XB1 in the US / Three Houses first quarter

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Chicho said:

Remember the DS got even a GTA game. The more the switch sells the more 3rd party games it will get. 

3DS has got up to 75mil but I don't see studios like Rockstar thinking there was potential for their games on that platform.

The_Liquid_Laser said:
Switch currently has an install base of 50m and it is still growing. It will be somewhere around 70m+ by the end of the year. Meanwhile PS5 and Series X have an install base of 0 currently. Since most third party companies like making money, then they are going to make games for a system that has a large and active install base. I'm not talking about some $100m budget game either. Most games have a much smaller budget and these games actually would sell better on the Switch. Bloodstained, for example, sold better on the Switch even though it was an inferior version and the PS4 had a higher install base. These smaller third party games will definitely sell better on Switch vs the two new consoles because they currently have no install base and need years to build it up still.

So Switch will continue to get the games it has already been getting? 

PS5 and Series X starting from 0 install base doesn't mean a negative for studios backing it. these consoles will sell well out of the gate and Will provide the user base required for the games studios are making.



Most multiplatform games releasing in 2020, 2021 and even 2022 will have started development before there were even ps5/xsx devkits and therefore will target ps4 as the base hardware. So it won't be until late 2022 that the switch will be unable to run multiplatforms properly. That's also when the switch 2 is coming, so it won't matter. After that it will keep receiving small-mid new games/ports/remakes/remasters from nintendo and japanese devs for a few years, just like the 3ds.



twintail said:
Chicho said:

Remember the DS got even a GTA game. The more the switch sells the more 3rd party games it will get. 

3DS has got up to 75mil but I don't see studios like Rockstar thinking there was potential for their games on that platform.

The_Liquid_Laser said:
Switch currently has an install base of 50m and it is still growing. It will be somewhere around 70m+ by the end of the year. Meanwhile PS5 and Series X have an install base of 0 currently. Since most third party companies like making money, then they are going to make games for a system that has a large and active install base. I'm not talking about some $100m budget game either. Most games have a much smaller budget and these games actually would sell better on the Switch. Bloodstained, for example, sold better on the Switch even though it was an inferior version and the PS4 had a higher install base. These smaller third party games will definitely sell better on Switch vs the two new consoles because they currently have no install base and need years to build it up still.

So Switch will continue to get the games it has already been getting? 

PS5 and Series X starting from 0 install base doesn't mean a negative for studios backing it. these consoles will sell well out of the gate and Will provide the user base required for the games studios are making.

Switch will get the types of games it is already getting and more of them.  It will not get GTA6.



Those cartoony games like Overwatch, Rocket League and Fortnite will still come to Switch.



Pocky Lover Boy! 

Well considering the switch gets about 2% support form games we can consider new and not old ports or indy. It really won't make a difference lol