Quantcast
Will Switch get third party support post PS5?

Forums - Nintendo Discussion - Will Switch get third party support post PS5?

Will Switch get AAA support after 9-th gen consoles launch

Yes, as good or better 25 34.25%
 
Yes, but less games 18 24.66%
 
Yes, Switch will get exclusives 11 15.07%
 
No, just spinoff games 9 12.33%
 
No, Switch will get dropped 10 13.70%
 
Total:73

Why not? It's not like 3rd party support for the Switch from big publishers has been stellar anyways, they'll always have some small projects to port. Besides, by the time the PS5 releases the Switch will have 50-60 million users already, that's nothing to scoff at.



You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.

Around the Network
DonFerrari said:
NightlyPoe said:

I'm afraid you completely missed my point.  Whether the Switch is currently selling more than the PS4 is neither here nor there.  I was speaking to the future and PS5's lifecycle.  The PS5 will not spring into being with the PS4's 100 million install base.  It's going to take years for the PS5 to be able to gain enough customers to match the Switch unless their customers are buying games at like several times the rate of the average Switch owner.

It's not a console war thing.  It's just an acknowledgement of the difference in software sales potential between a mature console in the prime of its earning power and a new console on the scene.  PS5 will get there, it's just gonna take awhile.  And by the time that happens, we'll be talking about the Switch 2 or whatever.

If we look at software shipment during the start of new gen the valleys haven't been that deep because the 3rd parties will mostly be doing crossgen.

When you say "it's competitors" that isn't PS5, either you are talking only about direct competitors in which case it would have none or you talk about all.

Is there a reason why you're trying to twist my words instead of addressing the point?



NightlyPoe said:
DonFerrari said:

If we look at software shipment during the start of new gen the valleys haven't been that deep because the 3rd parties will mostly be doing crossgen.

When you say "it's competitors" that isn't PS5, either you are talking only about direct competitors in which case it would have none or you talk about all.

Is there a reason why you're trying to twist my words instead of addressing the point?

Am I the one twisting your words or where you that twisted it from the start?

"continue to outsell its competitors" when it isn't currently and when you wanted to say while it outsells the SW of PS5/XSX are two different things.

And addressed your correction. We already had several transitions from gen to gen and the drop on SW sales haven't been that harsh, so even though on the first couple months PS5+XSX will be below 10M the publishers will still launch their flagship on PS4/X1 and will have the crossgen version on PS5/XSX as have been the case before, within like 2 calendar years or effectively on 3rd holiday those will be solely on PS5/XSX.

The games on Switch will still be the same type currently, indies and low spec 3rd party with the unusual odd port of some AAA current gen game.

We have no indication that with Switch at let's say 70M versus PS5/XSX at 0M GTAVI would launch on Switch instead or even together with PS5/XSX.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

I'm guessing the Switch will gradually start to have the same problem that the Wii had later in its lifecycle - despite the install base it was so underpowered compared to the 360 and PS3 that it didn't have the capability to run ports of games from the HD twins. It did get a few but they dried up after roughly 2008.
If Nintendo can get more exclusives like Marvel Ultimate Alliance 3 it might make up for it but I hate to see the Switch library descend into the state that the latter-day Wii one ended up being.



SecondWar said:
I'm guessing the Switch will gradually start to have the same problem that the Wii had later in its lifecycle - despite the install base it was so underpowered compared to the 360 and PS3 that it didn't have the capability to run ports of games from the HD twins. It did get a few but they dried up after roughly 2008.
If Nintendo can get more exclusives like Marvel Ultimate Alliance 3 it might make up for it but I hate to see the Switch library descend into the state that the latter-day Wii one ended up being.

Again though, Switch is already getting hardly any AAA Xbone/PS4 ports, most of its third party catalog is indies, legacy ports, a few exclusives, etc. If the 1 or 2 "impossible" ports it gets per year stopped, would it really make such a difference? I doubt many people bought a Switch to play Wolfenstein II or Witcher 3. Of all the thousands of third party games on Switch, you can count the modern AAA ones on your fingers.

There's no reason it'll stop getting games like Octopath Traveler, Yooka Laylee & The Impossible Lair, Deus ex Machina, Astral Chain, Untitled Goose Game, Hollow Knight, Stardew Valley, Celeste, etc.

Last edited by curl-6 - 4 days ago

Around the Network
DonFerrari said:
NightlyPoe said:

Is there a reason why you're trying to twist my words instead of addressing the point?

Am I the one twisting your words or where you that twisted it from the start?

"continue to outsell its competitors" when it isn't currently and when you wanted to say while it outsells the SW of PS5/XSX are two different things.

Wow. Ok, I see we've graduated from twisting words to straight-up misquotes.

If you care to look back at my original post, the "continue" was in regards to having 3rd party support, not software sales. And even if you want to complain about ambiguity from that specific sentence (even though your interpretation doesn't make sense given the topic) the whole rest of the paragraph and post is about Microsoft and Sony starting at zero for the next generation and how it will take time to build an audience.

So please, stop trying to twist a single sentence around. You will not be able to convince me that I said something I did not or believed something that I do not believe.

The games on Switch will still be the same type currently, indies and low spec 3rd party with the unusual odd port of some AAA current gen game.The games on Switch will still be the same type currently, indies and low spec 3rd party with the unusual odd port of some AAA current gen game.

In other words, the status quo will be maintained.  That's exactly what I said in my first post.

So why are you arguing with me?

We have no indication that with Switch at let's say 70M versus PS5/XSX at 0M GTAVI would launch on Switch instead or even together with PS5/XSX.We have no indication that with Switch at let's say 70M versus PS5/XSX at 0M GTAVI would launch on Switch instead or even together with PS5/XSX.


I specifically started that post off conceding that no one denies that super-budget games will rarely come to Switch outside of a few miracle ports.

So again, why are you arguing with me?



curl-6 said:
SecondWar said:
I'm guessing the Switch will gradually start to have the same problem that the Wii had later in its lifecycle - despite the install base it was so underpowered compared to the 360 and PS3 that it didn't have the capability to run ports of games from the HD twins. It did get a few but they dried up after roughly 2008.
If Nintendo can get more exclusives like Marvel Ultimate Alliance 3 it might make up for it but I hate to see the Switch library descend into the state that the latter-day Wii one ended up being.

Again though, Switch is already getting hardly any AAA Xbone/PS4 ports, most of its third party catalog is indies, legacy ports, a few exclusives, etc. If the 1 or 2 "impossible" ports it gets per year stopped, would it really make such a difference? I doubt many people bought a Switch to play Wolfenstein II or Witcher 3. Of all the thousands of third party games on Switch, you can count the modern AAA ones on your fingers.

There's no reason it'll stop getting games like Octopath Traveler, Yooka Laylee & The Impossible Lair, Deus ex Machina, Astral Chain, Untitled Goose Game, Hollow Knight, Stardew Valley, Celeste, etc.

Octopath Traveller and Astral Chain were the sort of (console) exclusives I was referring to. They are the sort of games I'm hoping to see more of on the Switch as I'm getting tired of all of remasters, repackages and 7th Gen ports.



SecondWar said:
curl-6 said:

Again though, Switch is already getting hardly any AAA Xbone/PS4 ports, most of its third party catalog is indies, legacy ports, a few exclusives, etc. If the 1 or 2 "impossible" ports it gets per year stopped, would it really make such a difference? I doubt many people bought a Switch to play Wolfenstein II or Witcher 3. Of all the thousands of third party games on Switch, you can count the modern AAA ones on your fingers.

There's no reason it'll stop getting games like Octopath Traveler, Yooka Laylee & The Impossible Lair, Deus ex Machina, Astral Chain, Untitled Goose Game, Hollow Knight, Stardew Valley, Celeste, etc.

Octopath Traveller and Astral Chain were the sort of (console) exclusives I was referring to. They are the sort of games I'm hoping to see more of on the Switch as I'm getting tired of all of remasters, repackages and 7th Gen ports.

Yeah trust me I'm right with you there as far as being sick and tired of all the repackaged last gen ports. Still, I think there's room for a middle ground between indie and AAA outside of exclusives and I think it would make sense for games in that middle ground to continue to often include Switch going forwards in games like Yooka Laylee & The Impossible Lair.

Last edited by curl-6 - 4 days ago

Initially maybe, since a lot of third party titles will still be on PS4, but I feel like most third party support will fall off, as it doesn’t seem third party ports have been all that successful on it outside of Japanese titles and a few indies. Once developers Start developing exclusively for next gen systems, the only feasible option will be streaming to the system, like RE7 and ACO, since I doubt most of them will be willing to basically develop 2 versions of the same game.



0331 Happiness is a belt-fed weapon

padib said:
The better question is "Will PS5/XBX get 3rd party support after Switch?"

The better question is "Will Xbox One S get 3rd party support after Switch/PS5/Xbox Series?"



My Total Sales prediction for PS4 by the end of 2021: 110m+

When PS4 will hit 100m consoles sold: Before Christmas 2019

There were three ravens sat on a tree / They were as blacke as they might be / The one of them said to his mate, Where shall we our breakfast take?