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Forums - Gaming Discussion - Jason Schreier: Sony's Horizon coming to PC later this year

jason1637 said:
Cerebralbore101 said:

XB1 fell from 80 million units sold lifetime to 50 million units sold lifetime. You can't blame all of that on MS's other current gen mistakes. A large part of it was a lack of quality exclusives, and quickly porting the few good exclusives they had to PC. MS could be at 60 million XB1's sold by now if they kept their exclusives as exclusive. The problem is that 60 million XB1's sold probably isn't enough units sold to make enough money selling those games as just XB1 titles. So they were more or less forced to wave the white flag and basically go 3rd party. (Either that or have another gen where they flat out lost money.) 

Sony on the other hand still makes good exclusives and has a lot of them to boot. PS4 will end at 110+ million units sold, so they can easily make enough money selling their 1st party content only on their console. They make more money that way in the long run since the more Playstations they sell, the more money they get from 3rd party console publishing fees. They can keep their games as exclusive content, losing out on PC and Xbox sales, but making the money back in console publishing fees. In the 7-10 year long term this is the smarter move. 

But whoever runs Sony now, is like most modern CEOs and after as much profit as quickly as they can possibly make it, long term side effects be damned. If they run their own business into the ground by causing far less PS5's to be sold it doesn't matter to them, because they would rather sell their car today for quick cash, than worry about how they'll get to work tomorrow. 

I realize that consoles as a whole have their days numbered. Streaming will eventually take over. I'd just like to see Sony put out one last solid PS5 gen rather than waving the white flag, and then floundering on making PSNow their future. Because IMO that is what they are going to do. 

You can blame it on MS early gen mishaps and them waiting late in the gen to begin building up their 1st party. At the end of 2017 the XBOX has sold over two and a half million less than the 360 and later in the generation the 360 had the Kinect to help boost it sales.

If MS had kept their exclusives only on Xbox it's still unlikely that they would have sold 60m because they would need to have sold over 25m in the last 2 years and the XBO has never sold that well.

The future will be streaming. Once internet speeds becomes stable and consistent consoles will sell less and Sony has been laying the groundwork for this with PS NOW and now bringing games to other platforms. It's better they build on it now or they will get left behind.

Kinect helped boost 360 sales? 

Kinect did absolutely nothing for 360 sales. Not sure what makes you think it did, but thanks for the chuckle. :D

So XB1 only did two and a half million less than 360 year for year in 2017? So at that point aligned sales were neck and neck for the two systems' lifetime sales right? 



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Cerebralbore101 said:
jason1637 said:

You can blame it on MS early gen mishaps and them waiting late in the gen to begin building up their 1st party. At the end of 2017 the XBOX has sold over two and a half million less than the 360 and later in the generation the 360 had the Kinect to help boost it sales.

If MS had kept their exclusives only on Xbox it's still unlikely that they would have sold 60m because they would need to have sold over 25m in the last 2 years and the XBO has never sold that well.

The future will be streaming. Once internet speeds becomes stable and consistent consoles will sell less and Sony has been laying the groundwork for this with PS NOW and now bringing games to other platforms. It's better they build on it now or they will get left behind.

Kinect helped boost 360 sales? 

Kinect did absolutely nothing for 360 sales. Not sure what makes you think it did, but thanks for the chuckle. :D

So XB1 only did two and a half million less than 360 year for year in 2017? So at that point aligned sales were neck and neck for the two systems' lifetime sales right? 

Sorry, i wasnt following too much your conversation but i just read you said "Kinect did absolutely nothing for 360 sales" and i had the actual reaction of that gif. Kinect did in fact helped a lot 360 sales, specially in USA, are you sure about what you were saying???.



Cerebralbore101 said:
jason1637 said:

You can blame it on MS early gen mishaps and them waiting late in the gen to begin building up their 1st party. At the end of 2017 the XBOX has sold over two and a half million less than the 360 and later in the generation the 360 had the Kinect to help boost it sales.

If MS had kept their exclusives only on Xbox it's still unlikely that they would have sold 60m because they would need to have sold over 25m in the last 2 years and the XBO has never sold that well.

The future will be streaming. Once internet speeds becomes stable and consistent consoles will sell less and Sony has been laying the groundwork for this with PS NOW and now bringing games to other platforms. It's better they build on it now or they will get left behind.

Kinect helped boost 360 sales? 


Kinect did absolutely nothing for 360 sales. Not sure what makes you think it did, but thanks for the chuckle. :D

So XB1 only did two and a half million less than 360 year for year in 2017? So at that point aligned sales were neck and neck for the two systems' lifetime sales right? 

Are you joking? Kinect had an obvious and direct effect on 360 sales.


Sony supporting their service is a good thing and releasing Horizon on PC to give players a chance who otherwise would have missed out is awesome and quite consumer friendly.



Cerebralbore101 said:
jason1637 said:

You can blame it on MS early gen mishaps and them waiting late in the gen to begin building up their 1st party. At the end of 2017 the XBOX has sold over two and a half million less than the 360 and later in the generation the 360 had the Kinect to help boost it sales.

If MS had kept their exclusives only on Xbox it's still unlikely that they would have sold 60m because they would need to have sold over 25m in the last 2 years and the XBO has never sold that well.

The future will be streaming. Once internet speeds becomes stable and consistent consoles will sell less and Sony has been laying the groundwork for this with PS NOW and now bringing games to other platforms. It's better they build on it now or they will get left behind.

Kinect helped boost 360 sales? 


Kinect did absolutely nothing for 360 sales. Not sure what makes you think it did, but thanks for the chuckle. :D

So XB1 only did two and a half million less than 360 year for year in 2017? So at that point aligned sales were neck and neck for the two systems' lifetime sales right? 

It's pretty well known that Kinect helped the 360 later in its life. The 360 was losing steam in 2009 compared to its previous year and when the Kinect launched in 2010 it gave new life the console alongside third party games like Black Ops.
By the end of 2017 aligned sales by 4 years (2009 v 2017) the 360 was up over the XBO by over 2.5m. The XBO sales were already down for 2 years and has never reached 10m while the 360 had been able to sell over 10m for two consecutive years and the Kinect years followed. It would have been hard for MS to keep up with the 360 or come close to 60m with Xbox only exclusives.



colafitte said:

I think what Sony is trying to do with PS NOW is the right solution, it just only needs to get better. PS1, PS2, PS3, PS4 and PS5 library of games able to play locally in the console or PC is more than enough. I don't think cloud gaming is ready yet. I already played PS4 games via remote play trough Wi-fi with PS NOW on PC. It just need to work better, with more games from more legacy consoles and I will be happy.

I don't really see how playing locally on a PS console, but streaming to a PC is what could be considered "perfect", especially for someone like me who prefers to also play games locally and not via an always online net connection.

I'd rather it not get "better", in that I'm still kept with streaming, while you get to play locally, that's like a half arsed meeting point, while Gamepass panders to both crowds in an almost equal balance, hell, MS is asking PC folk what they'd like to see what sort of games to include in PC gamepass, and to me that's perfect, because it means both sides get a tailored experience, rather than one eating at the buffet and the other getting given delayed scraps of what the other person ate. 



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twintail said:

I mean, maybe? I love PS games but there are a bunch I have yet to play, like Bloodborne and TLG. 

And what about ppl who love PS games and are late adopters?

Azzanation said:

As iv been stating many times. Sometimes companies have to take a hit with console hardware to gain a bigger audience and profits. Brands wont do this if that wasnt the case. MS saw the light many years ago.

Yes from an audience perspective it does make sense. Difference is that MS needs the market more than Sony do. 

Either way, I want to see how the decision plays out and how it affects their hardware business, if at all. 

Both Xbox and Sony need it all the same, next gen everything gets reset to 0 and they both aim for the same audience and both want to surpass beyond the console market. Its the only way to grow. 

COKTOE said:

There is literally no "hit" to Sony in this scenario. It's the very epitome of a safe play.

Wont affect this gen as this gen is almost finished, however decisions like this will affect long term if the strategy continues. Its definitely not a bad thing because the console market is only a small fish in the pond when it comes to the entire industry. PC, Mobile, Portable and many more services continue to grow in the market and more competition can reduce sales naturally. Sony know just as much as anyone that there is bigger profits to be made outside the console market.



Sony to give away their guns when they require them the most? This level of incompetence i expect from Microsoft.



Hunting Season is done...

Terrible move imo. if PS exclusives start hitting PC then I'd just beef up my pc rig and skip PS5 



...not much time to post anymore, used to be awesome on here really good fond memories from VGchartz...

PSN: Skeeuk - XBL: SkeeUK - PC: Skeeuk

really miss the VGCHARTZ of 2008 - 2013...

jason1637 said:
Cerebralbore101 said:

Kinect helped boost 360 sales? 


Kinect did absolutely nothing for 360 sales. Not sure what makes you think it did, but thanks for the chuckle. :D

So XB1 only did two and a half million less than 360 year for year in 2017? So at that point aligned sales were neck and neck for the two systems' lifetime sales right? 

It's pretty well known that Kinect helped the 360 later in its life. The 360 was losing steam in 2009 compared to its previous year and when the Kinect launched in 2010 it gave new life the console alongside third party games like Black Ops.
By the end of 2017 aligned sales by 4 years (2009 v 2017) the 360 was up over the XBO by over 2.5m. The XBO sales were already down for 2 years and has never reached 10m while the 360 had been able to sell over 10m for two consecutive years and the Kinect years followed. It would have been hard for MS to keep up with the 360 or come close to 60m with Xbox only exclusives.

Are there actual numbers to back this up, or is this just one of those generally assumed (but incorrect) things like phones killing handhelds? You'd have to show that the Kinect model of the 360 sold more, than the standard model, despite having the same HDD and being at a higher price point to convince me. Otherwise you're just arguing by way of whatever fills the "best explanation" for 360 sales jump in 2010.

Also, the whole idea that Kinect somehow boosted 360 sales from 2010-2013, and then helped to tank XB1 sales is counter-intuitive. Finally, Wii sales drop off shows that the motion control craze was over by 2010 or 2011.



Say whaaaaaaaaaaaaaaat... I don't like this new.
If Sony start putting most of their exclusives on PC even with 1 year time difference I'll probably just stop buying their HW and just pirate their SW. A lot of savings would be made.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."