Conina said:
goopy20 said:
We simply don't know if the launch titles will be any good.
That's right. We simply don't know because we haven't seen any glimpse of them.
However, what we do know for certainty is that even the ps5 exclusive launch titles will be a generational leap over what we're seeing today.
That's wrong. We simply don't know because we haven't seen any glimpse of them. We can assume that they look a lot better than current gen games (especially compared to the base consoles), but we don't know for certainty that the PS5 exclusive launch titles will be a generational leap compared to the best PS4 Pro and Xbox One X games.
The only reason I'm ranting like this for 2 weeks now is because I'm struggling to understand the logic behind MS's vision.
Developing good games "close to the metal" of next gen hardware takes time, more than two or three years. Rushing it to be near the launch window often gives disappointing results. Is that really sooooo hard to understand?
Surely they should aim to showcase the best possible graphics on their new console, so why make sure that their games also work on Xone in the first place? Is it really because they don't want to screw over Xone owners? Because frankly, which Xone owners? Their console was a failure and imo they should just pretend this gen never happened.
So over 40 million XBO owners aren't enough to give them some more support for the hardware they bought? Do you really want to go on record with that attitude?
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CGI-Quality already said that true next gen games will simply be able to do more. This is not exactly a new phenomena and the only thing we don't know is what a generational leap entails exactly this time around. On paper, the leap should be a lot more significant than what we've seen this gen, especially when you consider things like Ray Tracing, which has long been considered the holy grail of game development, and the new SSD tech.
Big AAA franchises usually take 3 to 5 years and it makes sense that neither Sony nor MS wants to rush them just so they have them ready as launch titles. But every console in history has had some low profile launch titles that at least showed off the new hardware. The public perception of newness is kinda important when you're launching a new console, it feeds desire and the launch games are a big part of that, even when they hardly deliver. Saying this plays the same games but just better will be a pretty tough sell for the Series X. So while I get that MS doesn't have a big AAA franchise ready as a Series X launch game, I do wonder why they don't have anything at all and make a statement about it like its a good thing.
Also you forgot to answer the most important part. Why would MS stop supporting the Xone after 1 or 2 years? Wouldn't that contradict their whole goal of reaching a broader audience and in the end still piss off Xone owners? And do you honestly believe MS is doing this just because they're so consumer friendly? Everybody understands the concept of a new console generation and not a single ps4 owner will be surprised or upset if Sony dropped support for the ps4. It's always been like that and the bulk of ps4 owners probably can't wait to give Sony their holiday money and leap into the next gen asap.
They're doing the 2 year cross-gen thing for other reasons, and it's not exactly rocket science to figure out what that is.