Quantcast
MS: 1st party Xbox games will be cross-gen for "next year, two years"

Forums - Microsoft Discussion - MS: 1st party Xbox games will be cross-gen for "next year, two years"

Zoombael said:
It doesn't matter how people construe it to make it sound positive.

Sony has made it unmistakable clear to fully commit to the next generation.

http://www.pushsquare.com/news/2020/01/ps5_will_have_exclusive_games_you_cant_play_anywhere_else


http://www.pushsquare.com/news/2019/11/sony_wants_to_transition_players_from_ps4_to_ps5_at_an_unprecedented_pace

Whereas Microsoft gives this statement covered by an aura of vagueness and uncertainty.

You mean one being consumer friendly and not forcing gamers to upgrade while the other is forcing your hand? Cool.



Around the Network
HollyGamer said:

Even if they have seperate team and budget they will have the same quality parity by hampering the powerful console to match the same game design and vision across the platform.

I never fully disagree, but many title indeed held back by game design due to old gen. When you mentioned Destiny/ Watchdog, Evil Within, Shadow of  Mordor you lost credibility. Those games are the worst   

8th gen Destiny looks the same like 7th gen era games. Watchdog has several downgrade on animation, NPC interaction, weather effect , lightning, geometry , shaders  even on PC due to being develop for 7th gen hardware. Shadow of Mordor could have flight scene but held back by old gen and then implemented on the sequel. Evil Within is corridor games when it was cross gen games and then becoming open world on 8th gen exclusives.

Battlefield 4 actually the exception due the games were using 8th gen baseline as target spec.

Also 7th gen transition to 8th gen is small gap  especially due to changing to X86 CPU with a lot weaker then IBM Power PC computer and the Cell . The CPU do not have any big impact on 8th gen. Many compute processing was running on GPU . So there is small innovation on game design on 8th gen games.

The problem is starting on next gen. Where we will have big jump on every aspect beside graphic  from CPU , storage, I/O , Ray Tracing , 3D Audio and RAM. The jump from 8th gen to 9th gen will be on another level then 7th gen to 8th gen.

The crucial one are the SSD where it's impact game design as whole especially on open world games. 

Again, you ignore features have been removed from the lower spec cross gen releases. Dont you recall Black Ops III removed the campaign on 7th gen?

Games are often held back without cross gen releases to blame. That's why people are always skeptical of early trailers.

No, every game I mentioned looks much better on 8th gen versus 7th gen.

If BF4 was using 8th gen as the target, why does it work so well on 7th gen? By the way, BF multiplayer is a great example of compromise on inferior specs.

Even if there is a big specs jump, not every game is going to be designed to take full advantage of possibilities or even be experiemental. It's just theoretical bullshit you're pushing.

You know what most developers are going to use 9th gen specs for? And I do mean most of the time, graphics and performance.

You're really drinking that SSD kool aid. Its gonna help load times and streaming data, but I dont buy the hype. Other specs matter significantly as well and they still have limitations.



Recently Completed
Doom 64
for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Mr Puggsly said:
HollyGamer said:

Even if they have seperate team and budget they will have the same quality parity by hampering the powerful console to match the same game design and vision across the platform.

I never fully disagree, but many title indeed held back by game design due to old gen. When you mentioned Destiny/ Watchdog, Evil Within, Shadow of  Mordor you lost credibility. Those games are the worst   

8th gen Destiny looks the same like 7th gen era games. Watchdog has several downgrade on animation, NPC interaction, weather effect , lightning, geometry , shaders  even on PC due to being develop for 7th gen hardware. Shadow of Mordor could have flight scene but held back by old gen and then implemented on the sequel. Evil Within is corridor games when it was cross gen games and then becoming open world on 8th gen exclusives.

Battlefield 4 actually the exception due the games were using 8th gen baseline as target spec.

Also 7th gen transition to 8th gen is small gap  especially due to changing to X86 CPU with a lot weaker then IBM Power PC computer and the Cell . The CPU do not have any big impact on 8th gen. Many compute processing was running on GPU . So there is small innovation on game design on 8th gen games.

The problem is starting on next gen. Where we will have big jump on every aspect beside graphic  from CPU , storage, I/O , Ray Tracing , 3D Audio and RAM. The jump from 8th gen to 9th gen will be on another level then 7th gen to 8th gen.

The crucial one are the SSD where it's impact game design as whole especially on open world games. 

Again, you ignore features have been removed from the lower spec cross gen releases. Dont you recall Black Ops III removed the campaign on 7th gen?

Games are often held back without cross gen releases to blame. That's why people are always skeptical of early trailers.

No, every game I mentioned looks much better on 8th gen versus 7th gen.

If BF4 was using 8th gen as the target, why does it work so well on 7th gen? By the way, BF multiplayer is a great example of compromise on inferior specs.

Even if there is a big specs jump, not every game is going to be designed to take full advantage of possibilities or even be experiemental. It's just theoretical bullshit you're pushing.

You know what most developers are going to use 9th gen specs for? And I do mean most of the time, graphics and performance.

You're really drinking that SSD kool aid. Its gonna help load times and streaming data, but I dont buy the hype. Other specs matter significantly as well and they still have limitations.

And you ignores missing features on 8th gen games because of 7th gen.

Games are often held back with cross gen or without cross gen, but cross gen are the primary reason and the most to be blame , this is the truth when you counted all games that has been released since video games era. 

Every games you mention are looks great on 7th gen but looks crap on 8th gen. That's the bad thing of cross gen. The scaling up is very bad it hampered the game design for next gen capabilities. 

The reason why BF4 great because it was made for 8th gen and scaled down for 7th gen. This won't happen with Microsoft current policy on parity quality across the platform. Also it will require one games to be ported and made by several team for 8th gen . Just look at Forza Horizon 2 for Xbox 360. And the result is still bad for Xbox One port, but decent for Xbox 360. 

After i saw Hell Bled 2 demo for Xbox series X exclusives , i believe this is the result of  next gen tech from Xbox series X. 

graphic and performance will also be held back by old 8thy gen, especially when game now utilize machine learning to improve graphic.

SSD is not just marketing buzz, it's really affecting game design for future. We have been stuck in HDD since PS3 era. And it's not just about loading time and streaming data. 

Last edited by HollyGamer - on 14 January 2020

HollyGamer said:
Mr Puggsly said:

Again, you ignore features have been removed from the lower spec cross gen releases. Dont you recall Black Ops III removed the campaign on 7th gen?

Games are often held back without cross gen releases to blame. That's why people are always skeptical of early trailers.

No, every game I mentioned looks much better on 8th gen versus 7th gen.

If BF4 was using 8th gen as the target, why does it work so well on 7th gen? By the way, BF multiplayer is a great example of compromise on inferior specs.

Even if there is a big specs jump, not every game is going to be designed to take full advantage of possibilities or even be experiemental. It's just theoretical bullshit you're pushing.

You know what most developers are going to use 9th gen specs for? And I do mean most of the time, graphics and performance.

You're really drinking that SSD kool aid. Its gonna help load times and streaming data, but I dont buy the hype. Other specs matter significantly as well and they still have limitations.

And you ignores missing features on 8th gen games because of 7th gen.

Games are often held back with cross gen or without cross gen, but cross gen are the primary reason and the most to be blame , this is the truth when you counted all games that has been released since video games era. 

Every games you mention are looks great on 7th gen but looks crap on 8th gen. That's the bad thing of cross gen. The scaling up is very bad it hampered the game design for next gen capabilities. 

The reason why BF4 great because it was made for 8th gen and scaled down for 7th gen. This won't happen with Microsoft current policy on parity quality across the platform. Also it will require one games to be ported and made by several team for 8th gen . Just look at Forza Horizon 2 for Xbox 360. And the result is still bad for Xbox One port, but decent for Xbox 360. 

After i saw Hell Bled 2 demo for Xbox series X exclusives , i believe this is the result of  next gen tech from Xbox series X. 

graphic and performance will also be held back by old 8thy gen, especially when game now utilize machine learning to improve graphic.

SSD is not just marketing buzz, it's really affecting game design for future. We have been stuck in HDD since PS3 era. And it's not just about loading time and streaming data. 

I don't think there's a point arguing, everybody except fanboys knows it's the true, even John from Digital Foundry said so, but some of people just don't want to admit it, I'm giving up arguing as well.



RolStoppable said:
curl... Microsoft releases their games on Xbox and PC, so there were never going to be XSX first party exclusives to begin with.

Yeah, I don't understand what the big deal is. MS doesn't do exclusive games.



Around the Network
Azzanation said:
DonFerrari said:
From their previous interviews that was expected and is pretty reasonable and common, still I expect Sony to fast jump to next gen.

Sony's appoach is no different to MS's when you think about it.

Santa Monica, Naughty Dog, Sucker Punch etc all won't have games ready for PS5 until years after launch (Aside from there ports) Same with MS, once all there 1st batch of games come out from there internal studios, it will take atleast 2 years for there 2nd batch of games to release and thats when the Series X is built in mind. Same goes for Sony's studios who recently had games released.

eeeer no, they haven't said anything about releasing crossgen for two years after PS5 debut. Sure you may say several of their studios won't have games ready in the first 2 years, but that isn't the same thing.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Radek said:
HollyGamer said:

And you ignores missing features on 8th gen games because of 7th gen.

Games are often held back with cross gen or without cross gen, but cross gen are the primary reason and the most to be blame , this is the truth when you counted all games that has been released since video games era. 

Every games you mention are looks great on 7th gen but looks crap on 8th gen. That's the bad thing of cross gen. The scaling up is very bad it hampered the game design for next gen capabilities. 

The reason why BF4 great because it was made for 8th gen and scaled down for 7th gen. This won't happen with Microsoft current policy on parity quality across the platform. Also it will require one games to be ported and made by several team for 8th gen . Just look at Forza Horizon 2 for Xbox 360. And the result is still bad for Xbox One port, but decent for Xbox 360. 

After i saw Hell Bled 2 demo for Xbox series X exclusives , i believe this is the result of  next gen tech from Xbox series X. 

graphic and performance will also be held back by old 8thy gen, especially when game now utilize machine learning to improve graphic.

SSD is not just marketing buzz, it's really affecting game design for future. We have been stuck in HDD since PS3 era. And it's not just about loading time and streaming data. 

I don't think there's a point arguing, everybody except fanboys knows it's the true, even John from Digital Foundry said so, but some of people just don't want to admit it, I'm giving up arguing as well.

Yup, thanks to remind me of this pointless debate . You save my time 



Sounds very consumer friendly though I wonder how the original Xbox (of which I have two) will stack up to the Series X. I imagine it will have a tough time. Not for me to figure out, though. I'll just play on the hardware I have until I feel like it's time to upgrade.



Twitter: @d21lewis  --I'll add you if you add me!!

Mr Puggsly said:
goopy20 said:

It's true that AC Unity wasn't great, had a lot of technical problems and the crowds didn't add much to the game. But that still doesn't change the fact that they chose to make two different games in order to support ps3/360 and make the full next gen leap to ps4/Xone with Unity. And like I said, why do you think there isn't going to be a Cyberpunk port for the Switch, when they did port the Witcher 3?  

Well its cwrtainly possible they could have scaled back AC Unity to work on 7th gen. Ofcourse that would require greatly scaled back assets. It would probably run like trash as well.

Another route would be recreating AC Unity on ACIV's engine. If the enviornment, story and new combat system was essentially intact, who would care? It might have actually been better.

But what do I really expect from cross gen games on X1 and Series X? I imagine these upcoming games are being designed to work with X1 in mind, but these could also be the most ambitious games ever designed by MS that also happen to be on X1.

I think the expectations for early next gen content is a tad unrealistic to begin with.

If Cyberpunk works on 8th gen, then I can't help but think Cyberpunk might be feasible on Switch.

MAybe they could have, but then they would not have been able to make the game according to the vision they had. The huge crowds was obviously a step too far and it didn't really add much to the game, but that had more to do with the limitations of the crappy CPU's in current gen consoles. But it was still something that was supposed to be a core gameplay mechanic, even if it didn't really work out. I'm sure developers have tons of ideas for core gameplay mechanics that will be made possible by this next gen hardware, but that will simply be limited when developers need to keep in mind that their has to provide a similar gameplay experience on current gen consoles. 

In any case, I just think it's a very bad idea for MS. If the rumors are true and they really will come out with a $700 beast of a console that's 30% more powerful than the ps5, they should immediately showcase it. But as it is, Sony will probably come out swinging with another From ps5 exclusive and a bunch of 1st party games, that will simply look better than any cross gen game MS will have. The masses will think the ps5 is more powerful, has the better exclusives and is probably $200 cheaper to boot. I don't see that working out well for MS at all. 

Last edited by goopy20 - on 14 January 2020

Imagine a PC game being made for running on GTX 660 and i3 as minimum requirement and then imagine PC game being made for running with GTX 1060, SSD and Ryzen 5 as minimum requirement.

Even at 1440p or 4K which one do you think will have higher quality graphics and more complex AI and physics (despite of resolution)

And I was being generous with GTX 660 as Xbox One has something even less powerful, GTX 660 is PS4 level GPU.

I mean come on, it's 2020 and even $150 GTX 1650 Super is faster than PS4 Pro 4.2 Tflops GPU!

I'm playing Gears 5 and it runs great on my new RX 5700 XT, Ultra details and 4K I'm getting 60 fps, but if that game was designed with only Xbox One X in mind, I wouldn't be getting more than 30 fps in 4K on ultra and the game would look next gen already.

And Xbox One X is already less powerful than Lockhart even will be, I wish Xbox One X became the lowest available Xbox for 2020-2022 games.

Last edited by Radek - on 14 January 2020