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Forums - Nintendo Discussion - What do you want in a Switch 2?

Kai_Mao said:
Barkley said:

Though Nintendo have the least reason of the big 3 to remain as an exclusive developer. They don't make a ton of money from third parties, they aren't making a ton of money from services. The vast majority of their profits come from the sale of their games unlike Sony/MS.

Out of the 246m software sold on the Switch over 130m of that is published by Nintendo. The point of having your own platform is Third Party revenue and Service revenue which Nintendo gets the least of the big three by an absolute landslide.

Nintendo's interest should lie in making as much money from their games as they can, and releasing to a wider audience may make them even more successful.

But yes Nintendo isn't going to release on other systems anytime soon, even though it makes more sense for them than it does for PlayStation or Xbox.

I think Nintendo also wants control on how the platform is handled, which is more of a priority to them than services and AAA third party games. With their own consoles, they can do that. They can do things like Labo, Ring Fit, Brain Age, etc. if they are in control of the platform they have. They can create games unique to their platform (i.e., DS, 3DS, Wii, and Switch as examples). And I don't think high-end graphics are ever going to be part of their gaming development philosophy. Their main concern will always be about the gameplay experience.

That is true, while games like Labo would of course be possible with accessories on other platforms they would be more expensive and less successful. 



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I could easily see games like Mario Kart and BOTW selling 5m-10m if they released them on PC today. You could be looking at over $1 Billion right there.

They made ~$250m from that online service they don't make a ton of money from.

In a single year.

At $20 instead of the standard $60. 



Nov 2016 - NES outsells PS1 (JP)

Don't Play Stationary 4 ever. Switch!

Pyro as Bill said:

I could easily see games like Mario Kart and BOTW selling 5m-10m if they released them on PC today. You could be looking at over $1 Billion right there.

They made ~$250m from that online service they don't make a ton of money from.

In a single year.

At $20 instead of the standard $60. 

Hmmm, do you have a source for that? The highest number we've had released as far as I can tell is 10m current subscribers as of July. Which would be $200 Million a year, but that's best case scenario as it assumes all 10m will subscribe for an entire year, assumes all of them are paying (I got 1 year free with Amazon Prime, they also gave away subscriptions with some games.) and assumes none of them are using the $35 Family Pass that works for up to 8 friends.

So I'm not sure how they could make $250m in a year when the highest number of subscribers is 10m and a year ago they had 8m.

Regardless that estimated $200m (or $250m figure if that's correct) is still a tiny fraction of the best case scenario $2.3 Billion PS+ makes in a single year (38.8m @$60). So my point about Nintendo making far far less money from console services/third parties than MS/Sony still stands.

We also don't have to assume that releasing their games on other platforms would completely destroy their hardware sales. So they may not lose all of that $250m. I think they could generate more profit from releasing there games on multiple platforms, but really it's something that has too many factors to forsee.

Last edited by Barkley - on 22 January 2020

Barkley said:
Kai_Mao said:

I think Nintendo also wants control on how the platform is handled, which is more of a priority to them than services and AAA third party games. With their own consoles, they can do that. They can do things like Labo, Ring Fit, Brain Age, etc. if they are in control of the platform they have. They can create games unique to their platform (i.e., DS, 3DS, Wii, and Switch as examples). And I don't think high-end graphics are ever going to be part of their gaming development philosophy. Their main concern will always be about the gameplay experience.

That is true, while games like Labo would of course be possible with accessories on other platforms they would be more expensive and less successful. 

While it could be possible, I don't think Nintendo would have the type of freedom to experiment like that while being under other platforms (i.e., Sony, Microsoft, etc.). Do you think they would be allowed to create something like Labo, Ring Fit, Wii Fit, Wii Sports, etc. under other platforms? Or do you think they'll just be stuck with Smash, Pokemon, Mario, and Zelda, with a few Kirby games?



Kai_Mao said:
Barkley said:

That is true, while games like Labo would of course be possible with accessories on other platforms they would be more expensive and less successful. 

While it could be possible, I don't think Nintendo would have the type of freedom to experiment like that while being under other platforms (i.e., Sony, Microsoft, etc.). Do you think they would be allowed to create something like Labo, Ring Fit, Wii Fit, Wii Sports, etc. under other platforms? Or do you think they'll just be stuck with Smash, Pokemon, Mario, and Zelda, with a few Kirby games?

Would they be allowed? Yeah absolutely. Platform holders don't stop you from releasing/making accessories for their consoles. There's been all sorts like UDraw tablets and Drumkits etc. They wouldn't be stopped from making them, but games like Labo probably wouldn't fair very well outside of the Switch.

I think really what it all depends on is how much more money they could make selling there games on PC and other platforms, and how many of those sales would be actual new sales rather than just sales transferring from console to PC. Though they could always just do a 2 year delay... and then people may even double dip, buying there games on Switch and then buying them on PC 2 years later... xD

I know I'd double dip on Odyssey and Mario Kart if they came to PC.

If they ported Odyssey, BOTW and Mario Kart to steam this year I'm sure they'd gross anywhere from $1-$2 billion. That's a hefty paycheck.



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Barkley said:
Pyro as Bill said:

They made ~$250m from that online service they don't make a ton of money from.

In a single year.

At $20 instead of the standard $60. 

Hmmm, do you have a source for that? The highest number we've had released as far as I can tell is 10m current subscribers as of July. Which would be $200 Million a year, but that's best case scenario as it assumes all 10m will subscribe for an entire year, assumes all of them are paying (I got 1 year free with Amazon Prime, they also gave away subscriptions with some games.) and assumes none of them are using the $35 Family Pass that works for up to 8 friends.

So I'm not sure how they could make $250m in a year when the highest number of subscribers is 10m and a year ago they had 8m.

Regardless that estimated $200m (or $250m figure if that's correct) is still a tiny fraction of the best case scenario $2.3 Billion PS+ makes in a single year (38.8m @$60). So my point about Nintendo making far far less money from console services/third parties than MS/Sony still stands.

We also don't have to assume that releasing their games on other platforms would completely destroy their hardware sales. So they may not lose all of that $250m. I think they could generate more profit from releasing there games on multiple platforms, but really it's something that has too many factors to forsee.

No recent source just 10m in July and a rough calculation accounting for holidays.

Regardless, it's pretty much pure profit compared with PC ports.

Sony's $2.3b would likely only be $770m if they charged $20 instead of $60. And only $385m if they were still on the 50m userbase Nintendo is.

Last edited by Pyro as Bill - on 22 January 2020

Nov 2016 - NES outsells PS1 (JP)

Don't Play Stationary 4 ever. Switch!

Barkley said:
curl-6 said:

Good luck with that. Switch is on track to be the best selling systems of all time, there's little reason for them to even consider going third party any time soon.

Though Nintendo have the least reason of the big 3 to remain as an exclusive developer. They don't make a ton of money from third parties, they aren't making a ton of money from services. The vast majority of their profits come from the sale of their games unlike Sony/MS.

Out of the 246m software sold on the Switch over 130m of that is published by Nintendo. The point of having your own platform is Third Party revenue and Service revenue which Nintendo gets the least of the big three by an absolute landslide.

Nintendo's interest should lie in making as much money from their games as they can, and releasing to a wider audience may make them even more successful.

But yes Nintendo isn't going to release on other systems anytime soon, even though it makes more sense for them than it does for PlayStation or Xbox.

Zorg/Rol/Kin Mao have pretty much said everything I was going to say on this, but  I'll add that since Nintendo are by far the most reliant of the Big Three on first party exclusives to perpetuate their hardware ecosystem, I'd say that gives them the least reason of the three to go multiplat.



PSXMAN86 said:
I just want Nintendo to go 3rd party and have their games on Sony and Microsoft systems.

As most of their games in some way are a union of hardware and software, Nintendo as a third party would probably make sucky games. And we already know they would take the path of mobile dev with microtransactions, this is what they do outside of Switch.

Last edited by Mnementh - on 23 January 2020

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Honestly, I actually prefer Nintendo's hardware to Sony's and Microsoft's.

The latest graphics aren't a big draw for me, I like that they try interesting new things, and I like stuff like motion controls, IR, and a split controller.



curl-6 said:

Honestly, I actually prefer Nintendo's hardware to Sony's and Microsoft's.

The latest graphics aren't a big draw for me, I like that they try interesting new things, and I like stuff like motion controls, IR, and a split controller.

The internal hardware of the Switch could have been better though. I.E. Pascal instead of Maxwell for a 50% increase in performance at the same powerlevel, I assume Nintendo just got a really good deal.
For GPU capability in a tablet/phone form factor, Tegra was the best option at the time, no doubt. (Although other chipsets are more performant now.)

The joycons I couldn't care much for... But the concept of them is awesome and novel... And allows for split screen multiplayer even in public without having to carry a heap of accessories. - However I prefer the Pro controller to be honest where possible, especially for shooters like Overwatch, but the Joycons were fine for something like Links Awakening.

The dock itself is a good idea that Nintendo could have taken further, but it is what it is.

Not a fan of motion controls though, usually it is the first thing I disable. Haha



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