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You're in charge of Xbox division. What would be your battle plan for Xbox Series X?

Forums - Microsoft Discussion - You're in charge of Xbox division. What would be your battle plan for Xbox Series X?

VAMatt said:
I think it's pretty simple, really. Xbox needs to come in at the same relative power as PlayStation, but at a lower price, or at the same price but with a noticeable poweredge. beyond that, they need to make sure that all these Studios they're scooping up put out good quality games. That's really all it takes. That, and some time.

I know people like to talk about the lack of Xbox exclusives, because they're on PC. But, aside from hardcore gamers that hang out in gaming forms like this one, there is very little overlap between PC and console gaming. Console gamers choose between Xbox and PlayStation. They don't decide they're going to invest in a $1,500 gaming rig so they'll buy a PlayStation instead of an Xbox. That's just not how it works

with that said, there certainly is some amount of brand loyalty between PlayStation and Xbox. So, righting the ship for next generation is not going to mean Xbox outsells PlayStation. However, it should mean a significantly smaller spread between the two. And, frankly, I think it's a near certainty that the next generation will be better for Xbox.

If Xbox as a definitive power edge they can release a premium console that slightly higher then PS5. It's actually better to price it $50-100 more then PS5 because customer will see it as your buying something that is better then the PS5 since it is more expensive. There is a constant rumor that Microsoft will have two consoles one for high-end (Xbox Series X) like myself that won't care about the price and only concern with the release date. A console that can it 1080P that can have mass market friendly pricing for those that are on a budget. 

In a scenario that Xbox Series S is $399 - PS5 is $499 - Xbox Series X is $599, it would put Microsoft in a great position .... especially to capture both the casual market and high end console gamer that want top performance. Sony is already showing that they will simply use brand loyalty to retain most of their loyal customers.  EDIT (Xbox series S $299USD - PS5 $399USD - Xbox Series X $499)

I don't understand Sony current position they should of delayed Last of us 2 and make it a PS5 launch tilte and there claim "they can transition their community from PS4 to PS5 at a scale and pace that we've never delivered on before", the PS4 and PS4 pro is simply too popular right now for every one that bought a console or upgrade in the last two year to all make the massive jump to PS5. 

Last edited by yvanjean - on 30 December 2019

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yvanjean said:

You can't ask that kind of question here... VGChartz as an extremely toxic environment on anything Xbox. (4/16 Nasty comments in Microsoft discussion... Great job mobs)

Unfortunately somewhat true, hence why I started this thread hoping to get some constructive discussion happening, though I should've expected we'd get hit-and-run comments about how they should go third party.

We need to work on this if we're going to make VGChartz a more welcoming place for a broad range of gamers.



Revive Rare's intellectual properties
Make almost every first-party title exclusive to the Xbox Series X. If Windows releases occur, spread them out and make them less frequent.
More Japanese developed and published games. The Xbox 360 was the only Xbox that sold over a million units in Japan.
Rechargeable battery for the controller



Lifetime Sales Predictions 

PS4: 130 mil (was 100 million) Xbox One: 55 mil (was 50 mil) Switch: 96 million (was 73 million)

3DS: 77 mil (was 73 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima

*Make exclusive games again.
*Make exclusive Jrpgs again like they did in the early 360 days.



think-man said:
*Make exclusive games again.
*Make exclusive Jrpgs again like they did in the early 360 days.

I considered the "make exclusive JRPGs" before. How many do you think they have to make to draw in the "JRPG" fan base?

I don't recall the Xbox 360 library much. I googled up a list.  Blue Dragon, Lost Odyssey.. and a bunch of not exclusives.

Eternal Sonata was exclusive - and then it wasn't.

Leaving me two points.  How many exclusive ones did the Xbox 360 have(real question).  And will they actually stay exclusive?



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Bandorr said:
think-man said:
*Make exclusive games again.
*Make exclusive Jrpgs again like they did in the early 360 days.

I considered the "make exclusive JRPGs" before. How many do you think they have to make to draw in the "JRPG" fan base?

I don't recall the Xbox 360 library much. I googled up a list.  Blue Dragon, Lost Odyssey.. and a bunch of not exclusives.

Eternal Sonata was exclusive - and then it wasn't.

Leaving me two points.  How many exclusive ones did the Xbox 360 have(real question).  And will they actually stay exclusive?

I went to do a quick look (googled jrpgs xb360):

Infinite Undiscovery
Final Fantasy XIII  (wasnt exclusive)
Final Fantasy XIII-2 (wasnt exclusive)
NieR (wasnt exclusive)
The Last Remnant (was (not on ps3), I played it on PC)
Resonance of Fate (wasnt exclusive)
Blue Dragon
Eternal Sonata (wasnt exclusive)
Tales of Vesperia (wasnt exclusive)
Lost Odyssey
Record of Agarest War Zero (wasnt exclusive)
Star Ocean: The Last Hope  (wasnt exclusive)
Enchanted Arms (wasnt exclusive)
MagnaCarta 2
Pier Solar and the Great Architects (wasnt exclusive)
ect ect ect...


It had like 4-5 good JRPGs, atleast that were exclusives.
Stuff like that might be enough to get someone to buy a Xbox tbh.

Once you factor in stuff like Mass Effect, and other western RPGs, that might have been exclusives too.



Yeah I reckon my first priority would be securing actual exclusives instead of everything also being on PC, followed by aggressively pursuing third party exclusives, building up a first party catalogue similar to Sony's but with more variety, and competitive pricing even it means taking a loss per unit. (They're MS, they can take it) 



I read a lot of nonsense in this thread... now I will give mine.

I think MS should keep doing what its doing. Make an effort to increase the quality of their big IPs which is happening. Gears 5 showed that, Halo Infinite is looking great, Forza is highly praised and successful, but I am still waiting for Fable.

Make more big budget story driven adventure games given those are quite popular. Seems they have the talent to do that.

I would like to see a low end and high end console for the 9th gen. It would help their userbase if they can get the cheapest hardware on the market. Not win the gen, just help boost sales.

While some keep arguing Xbox needs actual exclusives, not shared with PC. I think thats neglecting many gamers only use PC or console. Therefore software revenue goes down by ignoring PC. Some games seem to thrive more on PC like Sea of Thieves and naturally AoE. The shared audience of PC and Xbox consoles is more revenue without directly supporting competing hardware. They can also take more risks if they can rely on PC revenue which is happening and why some IPs are returning.

Gamepass is fantastic, I imagine it has also increased engagment of 1st party games significantly.

I feel MS is making good and obvious decisions. I think many on this forum actually want less competition but I assure you Playstation wouldnt be as good without Xbox. That goes both ways.

Last edited by Mr Puggsly - on 31 December 2019

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I think the focus on Gamepass is the right move. If they're able to make money on it at the current price, I think it will be a great success. It's an excellent deal for the gamer.

Of course, if they need to charge more for it, that could very much change things.



VAMatt said:
I think the focus on Gamepass is the right move. If they're able to make money on it at the current price, I think it will be a great success. It's an excellent deal for the gamer.

Of course, if they need to charge more for it, that could very much change things.

I dont think a price increase should be necessary.

A service like Netflix probably needs to increase the price regularly because they spend a fortune creating content, I thought I heard its not even profitting. But they need to keep adding content to increase subscriptions and compete.

Gamepass doesent need to do that. Xbox software still relies heavily on actual sales. Gamepass is more like an extra revenue stream. If more people opt to subscribe to Gamepass then revenue would increase as well.

Unless MS plans a vast increase of games added, which I doubt, that might justify a price increase. Instead I imagine it will be about three AAA games a year along with smaller stuff.

Last edited by Mr Puggsly - on 31 December 2019

Recently Completed
Mortal Kombat 11
for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)