The quest system looks very interesting. I like that there's a menu to show you how many quests you have available per chapter, and how many phases of each quest there are. So you'll know if you're missing any before moving on to the next chapter, which may prevent you from doing the older quests.
Looks like they're putting some effort into these. Even the characters not looking like generic NPC's suggests this may be closer to Yakuza or FF13-3's quest system.
And once you clear one quest, another one may open up. "Just flew in from the graveyard" wasn't available in the quest menu image.
It looks like running up the Shinra HQ stairs is back.
Weird that the characters seem to be on different floors. Another thing I noticed is that your party isn't usually anywhere near 3k health at this point in the game, I wonder if it means a lot more extra events before Shinra Building or just that they tweaked damage values and the usual 600-700 health you had here wouldn't work.
This might be because they're playing in debug mode.
In the English version the characters are seen doing a materia side quest while the in game clock is at 31 minutes.
Which is strange because the Bombing Run takes at least an hour.
While in the Jp version they are 22 hours in.
So numerical values probably don't say much at this point.
Last edited by Hiku - 3 hours ago