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Forums - Nintendo Discussion - Alien Isolation, the first game to look better on Switch than on PS4/XB1?

curl-6 said:
Mar1217 said:

Now, imagine what will happen when they'll exploit the Switch to it's best with their next game 😰

Torna and XCDE already look great with the new rendering techniques, I can't wait for we'll see next !

Honestly, after XCX I found XB2 really unimpressive graphically. Sure it had a few upgrades like better grass and water reflections, but it just looked muddier and less expansive. Still, considering it was made quite quickly and a lot of the team was off helping with BOTW, hopefully their next game will showcase the Switch like XCX did the Wii U.

Well, it's impossible for them to do it much better when their time is too limit: Xenoblade Chronicles 2 Was Made With A Staff of Only 40 Developers, Plus Outsourcers. If only they have more people like this time then it would look and run a lot better



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What they need to do is apply those techniques that they did on Switch to the PS4 version and it will look the best. If it looks good on Switch it cannot look worse on the more powerful PS4.

Unfortunately they truth is that at this point, there is no incentive for studios to pay devs to apply those techniques now that sales of the game on PS4 are pretty much done.

At this point the only hope left is for a remaster of the game on PS4. Who knows, one can dream



HoangNhatAnh said:
curl-6 said:

Honestly, after XCX I found XB2 really unimpressive graphically. Sure it had a few upgrades like better grass and water reflections, but it just looked muddier and less expansive. Still, considering it was made quite quickly and a lot of the team was off helping with BOTW, hopefully their next game will showcase the Switch like XCX did the Wii U.

Well, it's impossible for them to do it much better when their time is too limit: Xenoblade Chronicles 2 Was Made With A Staff of Only 40 Developers, Plus Outsourcers. If only they have more people like this time then it would look and run a lot better

That's what I said, they were rushed and understaffed with XB2, and hopefully that's the reason for its graphical mediocrity.

As such, their next Switch game will hopefully look a lot better technically. And hopefully with a less ugly art style.



When digital foundry makes a judgement of games between systems, as long as it jives with what some think, it's ok, if not, they're wrong? They said, the image quality on the switch version looks straight up better than the ps4 version, with caveats. Less or nonexistent ambient occlusion... it otherwise retains everything in the game, aside from the terrible aliasing.... which is what made them say, aside from the small sacrifices, the game has a better overall image quality. No big deal. It's the first time, and most likely, the last. The switch got a small"win"... yay. I'm loving the game. First time for me. It's great. The fact it's the best place to play it? Perfect.



curl-6 said:
HoangNhatAnh said:

Well, it's impossible for them to do it much better when their time is too limit: Xenoblade Chronicles 2 Was Made With A Staff of Only 40 Developers, Plus Outsourcers. If only they have more people like this time then it would look and run a lot better

That's what I said, they were rushed and understaffed with XB2, and hopefully that's the reason for its graphical mediocrity.

As such, their next Switch game will hopefully look a lot better technically. And hopefully with a less ugly art style.

To be fair, comparing xeno 2 to alien isolation is 2 games worlds apart... in both performance and world. Xeno 2 has massive worlds... alien is a corridor horror game. But, I do agree... xeno 2 needed slot more time to cook. It could have benefited greatly.  I know.... I'm not saying anything you arent fully aware of, I was just saying.



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SwitchUP said:
curl-6 said:

That's what I said, they were rushed and understaffed with XB2, and hopefully that's the reason for its graphical mediocrity.

As such, their next Switch game will hopefully look a lot better technically. And hopefully with a less ugly art style.

To be fair, comparing xeno 2 to alien isolation is 2 games worlds apart... in both performance and world. Xeno 2 has massive worlds... alien is a corridor horror game. But, I do agree... xeno 2 needed slot more time to cook. It could have benefited greatly.  I know.... I'm not saying anything you arent fully aware of, I was just saying.

I wasn't comparing the two, I just went off on a tangent after Xenoblade Chronicles X was brought up, my bad haha.

Back to Alien Isolation, I really hope Feral becomes a staple Switch porting studio going forwards, like Panic Button and Virtuos. There do good work and there's still some current gen games I'd really like to see brought over to Switch.



curl-6 said:
SwitchUP said:

To be fair, comparing xeno 2 to alien isolation is 2 games worlds apart... in both performance and world. Xeno 2 has massive worlds... alien is a corridor horror game. But, I do agree... xeno 2 needed slot more time to cook. It could have benefited greatly.  I know.... I'm not saying anything you arent fully aware of, I was just saying.

I wasn't comparing the two, I just went off on a tangent after Xenoblade Chronicles X was brought up, my bad haha.

Back to Alien Isolation, I really hope Feral becomes a staple Switch porting studio going forwards, like Panic Button and Virtuos. There do good work and there's still some current gen games I'd really like to see brought over to Switch.

I hope so too. These houses have really made a big name for themselves on switch, and I know before it, too. I wish Nintendo would get a bit more aggressive like sony, and, moreso, Microsoft, in that they would look at the value and talent these developers have. I may be way off in my assumption, but I cant imagine they'd be all that expensive? They've all done wonders on the little system. 



curl-6 said:
HoangNhatAnh said:

Well, it's impossible for them to do it much better when their time is too limit: Xenoblade Chronicles 2 Was Made With A Staff of Only 40 Developers, Plus Outsourcers. If only they have more people like this time then it would look and run a lot better

That's what I said, they were rushed and understaffed with XB2, and hopefully that's the reason for its graphical mediocrity.

As such, their next Switch game will hopefully look a lot better technically. And hopefully with a less ugly art style.

Agree. And about art style, I think keep using XCDE art style is fine



HoangNhatAnh said:
curl-6 said:

That's what I said, they were rushed and understaffed with XB2, and hopefully that's the reason for its graphical mediocrity.

As such, their next Switch game will hopefully look a lot better technically. And hopefully with a less ugly art style.

Agree. And about art style, I think keep using XCDE art style is fine

Yeah I'm fine with the style of the XBC remake, it doesn't look nearly as generic as XBC2. It looked a little old technically but its a remaster of a Wii game, not a game built from the ground up for Switch, so I guess that's to be expected. 



Agente42 said:
HoangNhatAnh said:

How many people would even spend $400 for a portable? Certainly a lot fewer than this now

RDR 2 run ok in Switch. FF XV is luminous engine, its garbage

Never heard of Read Dead Redemption 2 running on Switch, or FF XV outside of Japan... when did it release?



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