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What games defined the decade (2010-2019) for you?

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Cerebralbore101 said:

And then we have all the terrible shit from this decade. The rise of social/esports gaming. Some games like Overwatch, Apex Legends, and Destiny 2 deserve their popularity. Other games like League, Fortnite, and Poke'mon Go are trash, but hugely popular. The rise of lootboxes. MS taking a massive backseat in the console war, and not even trying to compete. The rise of EGS exclusives and the store wars in general. The fall of Bethesda with Fallout 76, and no Skyrim sequel after 8 years. 

I don't agree with all of this.

The rise of social/esports gaming isn't necessarily a bad thing, it's really cool that people can make a living off of becoming really good at a game, though obviously when the games suck it's kinda whatever. Microsoft taking a massive backseat in the console war is a bad thing for Microsoft, but very much exclusively a good thing for the consumers, so I'm all for it - the only point you could make against this is that their exclusives have declined in quality, but that isn't entirely true anyway.

Either way, when I talked about the 2010's being trash, I was mostly referring to how we went from a nice and stable society that was making good steps forward, to a fucked up mess where nazism is politics. Not exactly referring to gaming there.



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The Witcher 3 by far.

Various VR games (Almost 40 out of the 100+ I've bought) mainly RE7 VR, Astrobot, Blasters of the Universe, Wipeout VR, Beat Saber... and the usual ones touted as mind blowing.

Heavy Rain for being the first in it's genre that I played and it left a lasting impression because of the time in my life i played it.

Minecraft in that sweet spot in 2011 with white listed servers based on creative skill, full of college going folk like myself, it was a great few months until they started letting kids in.

GTA5 of course which was the only game I completed in like a 4 year period and one that nearly got me expelled from a course for dropping a full week.

Horizon Zero dawn for it's visuals alone when it released and photo mode.

Bloodborne, first in it's genre i actually beat and appreciated.

Divinity Original Sin.

Dust an Elysian tale for getting me back into metroid vania and being made by mostly one man.

FF14 online, like 2,500 hours with maybe 2000 of them not AFK. Yeah, it had an impact alright.

RDR 2, the excitement it brought and an experience I got that was vastly different than I imagened but one i was not let down by in the slightest.

Sekiro for bringing me to levels of frustration I hadn't felt since I was a child and destroying my pride in reserving that frustration physically.

And I have to say Death Stranding, for being the most oddly addictive game I've played since Minecraft. The only game to get me fully invested in a second playthrough post platinum. It's beyond brilliant.

Mostly The Witcher 3 though, it is the game that got me back into gaming after years of the odd one here and there, my first platinum and one of the best stories and games I've ever played. There are a few other games that come to mind but nothing worth noting as the ones above.


Oh and Destiny for making me aware of hype based marketing and to never trust marketing again and the breaking point with games journos after a lifetime of gaming magazines even when i wasn't a gamer. 140 hours and but only because of money issues at the time, depression and it's cheap gameplay hook.

Just realized this was a points based thread after visiting agqin but it probably needs a 10 point system anyway for me to participate. No way I can whittle them down to 5 games. 

Last edited by John2290 - 4 days ago

 

Eh, screw it. How many people are going to read my post anyway? LOL.

The 10s, despite two great games releasing in 2010, started out very lackluster for me, to the point where I really considered hanging up gaming for good. Brown-scale shooters, mobile pay-to-win crap, and an increasing dearth of content from Japan. I also wasn't impressed with the PS4 or Xbox One when they launched. That's why it's so surprising that the decade went from 0 to 100 starting mid-decade to the point where I'm having more fun gaming than I've had since the PS1/N64 era, and maybe even more than that.

1. The Legend of Zelda: Breath of the Wild (5p)

This game defines this decade perfectly for me as far as the positive. I felt almost like I was playing the original Zelda for the very first time back in 1987.

2. Dragon Quest XI S (4p)

If Ni no Kuni was the beginning of the Japanese Renaissance, DQXI S is the culmination of the Japanese Renaissance (so far). After Dragon Quest IX ended up on DS, I wondered if we would ever see a console Dragon Quest without online play again. It's also amazing that a series that is over 30 years old and was previously known as staid and resistant to change could reach such a high water mark here in 2019, but Square Enix did it.

3. Ni no Kuni (3p)

Ni no Kuni is the game that revived my interest in gaming after I was seriously thinking of giving it up altogether. It was beautiful, had a wonderful soudtrack, and a huge explorable world. And it wasn't on a handheld system with graphics somewhere between the N64 and the PS2 (note that ironically, another arguably underpowered console, the Switch, is a serious contender to be my favorite system of all time.)

To me, Ni no Kuni was the start of a Japanese renaissance, where we saw games that were previously confined to the DS, 3DS, PSP, and PSV due to the economics and demographics of the Japanese market, finally returning to full consoles.

4. Fire Emblem: Three Houses (2p)

Valkyria Chronicles was one of my defining titles of the previous decade, a game which brought strategy arcade games out of the Disgaea and FF Tactics molds and gave them pleasing visuals and a new gameplay style. Valkyria Chronicles 4 was a great return to form, but Three Houses has now become my new gold standard for the genre. The battles are great, the music is great, I like the visuals, and there's so much content stuffed into the game.

5. Fallout: New Vegas. (1p)

It was the last good game of the early 7th gen, before gaming seemed to hit a slump for me. It had the engine of Fallout 3 with the mechanics of the classic Fallout games. I wish Obsidian was still making the Fallout games.

Two other games that defined the aspects of the 2010s that I hated:

1. Angry Birds. A cheaply made game that made huge profits, which was emblematic of the rot of the mobile market, which I feared would spread to console gaming. It isn't even the most egregious mobile game out there, but it just really summarizes what I hate about mobile and F2P.

2. Fallout 76. Fallout went from New Vegas to this hot garbage fire. I remember my reaction to its unveiling: excitement. Then came the announcement that it was an online dependent game. My response: "Aaaaaaand it's gonna suck."

And even though I'm not a huge fan, you can't really talk about the 2010s without talking about Minecraft, which was the biggest phenomenon of the decade.

Last edited by SanAndreasX - on 03 December 2019

Gonna go with my top 5 for this one...

Zelda Breath of the Wild
Persona 5
Witcher 3
Bloodborne
God of War

With a special shout out to Fire Emblem Three Houses. It was very hard for me not to put it on that list.



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mZuzek said:


2. The Legend of Zelda: Breath of the Wild (4 points)
Conversely, BotW is by far the most prominent example of the open-world adventure which has been the most prominent style of single-player gaming. Again, many other games could've gone in here, like Skyrim or The Witcher, but Breath of the Wild is the new standard every game will be looking to emulate, and is currently the average gamer's favorite game ever, so, yeah.

How would you even get such data?  What is your source?

I'm not sure what you're trying to say with that "most prominent" line.  Skyrim has sold over 30 million copies and Witcher 3 over 20 million.  I would imagine they'll be every bit as influential to the open-world RPG genre as Breath of the Wild, at the very least.  



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The Legend of Zelda Breath of the Wild
Xenoblade Chronicles
Super Mario Odyssey
Red Dead Redemption
Final Fantasy 15

This are some of them



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1) Minecraft. (5 points) - Spent thousands of hours playing this. It's crack for kids. (And Adults!)

2) Overwatch. (4 points) - Despite it's lack of content, game modes and maps. It always kept bringing me back, done really well in the eSports arena too.

3) Zelda: Breath of the Wild. (3 point) - The last Hurrah for the WiiU and probably the WiiU's best title, new gameplay design concepts is something that open world games will likely try to emulate going forth.

4) Diablo 3. (2 points) - It's not the best Diablo game, it was marred by multiple issues on launch, but today it's a solid title and the best modern hack and slash out.

5) The Elder Scrolls V: Skyim. (1 point) - The game that has pretty much been ported to every platform that exists, surprised there isn't a 3DS version yet, it built upon the founding concepts that preceded it in other Elder Scrolls titles like Morrowind and Oblivion, but throws it into a far better package. It went viral.



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pokoko said:
mZuzek said:


2. The Legend of Zelda: Breath of the Wild (4 points)
Conversely, BotW is by far the most prominent example of the open-world adventure which has been the most prominent style of single-player gaming. Again, many other games could've gone in here, like Skyrim or The Witcher, but Breath of the Wild is the new standard every game will be looking to emulate, and is currently the average gamer's favorite game ever, so, yeah.

How would you even get such data?  What is your source?

I'm not sure what you're trying to say with that "most prominent" line.  Skyrim has sold over 30 million copies and Witcher 3 over 20 million.  I would imagine they'll be every bit as influential to the open-world RPG genre as Breath of the Wild, at the very least.  

I mean, besides the fact that this is not supposed to be a well-documented scientific article, there is one obvious place where I'm getting quite a bit of data from and in that place Breath of the Wild has been ranked #1 by a large margin for several years now. It's the same as it was with Ocarina of Time a few years before, where no matter where you went on the internet that was the one game that was most referred to as the best game ever. Skyrim and The Witcher are obviously both very popular, but Skyrim is quite outdated by now, and The Witcher was never groundbreaking to begin with. Breath of the Wild was groundbreaking, it is regarded by most people as one of the best games ever, if not the best, is on track to sell at least 20m units (as an exclusive), and, um, yeah. I don't know why I'm debating this.



Hard to decide.
Last gen (last decade) was about open worlds, online gaming, being, cover based shooting. I'd want a list defining this decade to feature 8th gen machines and what they brought to the table. Not my five favorite games but games that embody the last ten years.
Here goes:
-Fortnight: Free to play social gaming with tons of DLC and (I guess) loot boxes.
-Minecraft: Creativity and social aspects
-Super Mario Odyssey: Full featured home experience on the go.
-Hollow Knight: Indie games that are better than most big studio games
-No Man's Sky: Overhyped games that launch incomplete but become great later on

Wanted to mention a VR game too. Honorable mention to Astrobot, I guess.



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mZuzek said:
pokoko said:

How would you even get such data?  What is your source?

I'm not sure what you're trying to say with that "most prominent" line.  Skyrim has sold over 30 million copies and Witcher 3 over 20 million.  I would imagine they'll be every bit as influential to the open-world RPG genre as Breath of the Wild, at the very least.  

I mean, besides the fact that this is not supposed to be a well-documented scientific article, there is one obvious place where I'm getting quite a bit of data from and in that place Breath of the Wild has been ranked #1 by a large margin for several years now. It's the same as it was with Ocarina of Time a few years before, where no matter where you went on the internet that was the one game that was most referred to as the best game ever. Skyrim and The Witcher are obviously both very popular, but Skyrim is quite outdated by now, and The Witcher was never groundbreaking to begin with. Breath of the Wild was groundbreaking, it is regarded by most people as one of the best games ever, if not the best, is on track to sell at least 20m units (as an exclusive), and, um, yeah. I don't know why I'm debating this.

I don't care if it's not a "scientific article," that doesn't mean you can just make stuff up and present it as fact just because you want it to be true.  If you do, don't be surprised when someone asks you for a source.