Quantcast
Kotaku's Jason Schreier: 3rd Party Devs Frustrated By Lack Of Info On Scarlett

Forums - Gaming Discussion - Kotaku's Jason Schreier: 3rd Party Devs Frustrated By Lack Of Info On Scarlett

I think it's funny people want to believe that Xbox is running behind schedule.. maybe because they dont or hope its not the other way.

MS announced its launch window first at this years E3, Its quite obvious MS want to deliver the most powerful console next gen and they won't care if they upset afew devs in the process. They have 15 internal studios to hold that ground until things get rolling.

The team behind the X is building Scarlet and in there behind the scenes stated that Xbox was always about being the most powerful, thats why they called it the X.

Its just to obvious what they are doing. Last gen Sony waited on the X1 and doubled there Ram from 4g to 8g once Sony found out the X1 was using 8g. MS dont want that happening again.



Around the Network

I can believe it. Them giving up and just one upping Sony when they reveal. I dont think is new either or that its behind. They just dint try. We have heard so much even from amd of the partnership with Sony and heard nothing about a MS partnership. Phil Spencer had to show up and say they are using amd on that conference.



It takes genuine talent to see greatness in yourself despite your absence of genuine talent.

OTBWY said:
So Schreier has talked with every 3rd party studio now. Ok.

Seriously though, there is nothing wrong with secrecy. Xbox division is being careful now because of the last launch and they are right to do so. That's the only way to be one step ahead of Sony. Also, the Scarlett will launch with Halo Infinite, that alone will be a big advantage, hot or not.

Not sure about the rest of what you said, but I definitely agree with your final statement. Ive said this before. I believe Halo Infinite is going to be a major step up and will be quite big, possibly huge. 343 has been given 5y for development for HI—2y longer than any other Halo game (to my knowledge).

I think Sony is underestimating XB having HI as a launch game, and I think they’re making a massive mistake in not making TLoUp2 a ps5 launch game to counter XB’s HI. Unless Sony has another massive launch exclusive lined up that we’re unaware of (GoT won’t be enough, unless it surprises and ends up being as big as GoW, TLoU, or Spider-Man), then this will put Sony at a major disadvantage compared to MS at launch. 

Side note, speaking of TLoUp2 and ps5, what if Bluepoint’s big game was a ps5 remaster version of TLoUp2 to hit ps5’s launch date?



Azzanation said:
I think it's funny people want to believe that Xbox is running behind schedule.. maybe because they dont or hope its not the other way.

MS announced its launch window first at this years E3, Its quite obvious MS want to deliver the most powerful console next gen and they won't care if they upset afew devs in the process. They have 15 internal studios to hold that ground until things get rolling.

The team behind the X is building Scarlet and in there behind the scenes stated that Xbox was always about being the most powerful, thats why they called it the X.

Its just to obvious what they are doing. Last gen Sony waited on the X1 and doubled there Ram from 4g to 8g once Sony found out the X1 was using 8g. MS dont want that happening again.

Upsetting devs before launch is definitely not the way to go for a company that was already behind in the game this gen.  And being able to brag about 10% more power won't help them win those devs back.

Also, great revisionist history.  MS was the one who got caught with their pants down last gen, too.  Not even thinking to put a sharing feature in there system until Sony announced it.  Also, Sony announced 8GB of RAM at the PS4's announcement event in Feb 2013, months before MS announced the XBO.  8GB had nothing to do with MS, and everything to do with the price of GDDR5 falling.

pitzy272 said:
OTBWY said:
So Schreier has talked with every 3rd party studio now. Ok.

Seriously though, there is nothing wrong with secrecy. Xbox division is being careful now because of the last launch and they are right to do so. That's the only way to be one step ahead of Sony. Also, the Scarlett will launch with Halo Infinite, that alone will be a big advantage, hot or not.

Not sure about the rest of what you said, but I definitely agree with your final statement. Ive said this before. I believe Halo Infinite is going to be a major step up and will be quite big, possibly huge. 343 has been given 5y for development for HI—2y longer than any other Halo game (to my knowledge).

I think Sony is underestimating XB having HI as a launch game, and I think they’re making a massive mistake in not making TLoUp2 a ps5 launch game to counter XB’s HI. Unless Sony has another massive launch exclusive lined up that we’re unaware of (GoT won’t be enough, unless it surprises and ends up being as big as GoW, TLoU, or Spider-Man), then this will put Sony at a major disadvantage compared to MS at launch. 

Side note, speaking of TLoUp2 and ps5, what if Bluepoint’s big game was a ps5 remaster version of TLoUp2 to hit ps5’s launch date?

Halo isn't exactly the big deal it used to be.  It's been slipping ever since Halo 3.  Not to say it can't recover, but it isn't exactly going to be a major factor in if a gamer who isn't a diehard Xbox/Halo will buy a Scarlett over the PS5.  Sony isn't exactly going to have a bare launch window either.  They have plenty of studios that haven't released a game in two or three years, and a big remake coming from Bluepoint.  And considering many 3rd party devs actually have dev kits for the system, while they still await their first versions of the Scarlett, they may have more games come launch. 



thismeintiel said:

Upsetting devs before launch is definitely not the way to go for a company that was already behind in the game this gen.  And being able to brag about 10% more power won't help them win those devs back.

Also, great revisionist history.  MS was the one who got caught with their pants down last gen, too.  Not even thinking to put a sharing feature in there system until Sony announced it.  Also, Sony announced 8GB of RAM at the PS4's announcement event in Feb 2013, months before MS announced the XBO.  8GB had nothing to do with MS, and everything to do with the price of GDDR5 falling.

You assume its only going to be 10% difference, we wont know until release. Upsetting devs is nothing new in the world of gaming. If devs want to make money and sell there product to the masses than they need to accept and adapt to the hardware makers. This happens every gen and also outside of gaming. 

Insiders claimed the OG PS4 was weaker than the OG XB1, Sony upped there specs the moment inside information was leaked. They changed there Ram from 4gig DDR3 to 8gig of GDDR5 the moment they found out the base X1 was 8gigs DDR3, Sony also pulled there PS Camera down the moment they heard the flack of Kinect 2.0.

Just because a company announces something earlier means little. These companies find out what there competitors are doing way before announcements are made. Figured you would know better than that.



Around the Network
Azzanation said:
thismeintiel said:

Upsetting devs before launch is definitely not the way to go for a company that was already behind in the game this gen.  And being able to brag about 10% more power won't help them win those devs back.

Also, great revisionist history.  MS was the one who got caught with their pants down last gen, too.  Not even thinking to put a sharing feature in there system until Sony announced it.  Also, Sony announced 8GB of RAM at the PS4's announcement event in Feb 2013, months before MS announced the XBO.  8GB had nothing to do with MS, and everything to do with the price of GDDR5 falling.

You assume its only going to be 10% difference, we wont know until release. Upsetting devs is nothing new in the world of gaming. If devs want to make money and sell there product to the masses than they need to accept and adapt to the hardware makers. This happens every gen and also outside of gaming. 

Insiders claimed the OG PS4 was weaker than the OG XB1, Sony upped there specs the moment inside information was leaked. They changed there Ram from 4gig DDR3 to 8gig of GDDR5 the moment they found out the base X1 was 8gigs DDR3, Sony also pulled there PS Camera down the moment they heard the flack of Kinect 2.0.

Just because a company announces something earlier means little. These companies find out what there competitors are doing way before announcements are made. Figured you would know better than that.

MS is not in the position where they should be upsetting devs. They're going to need all the support they can get. And devs can choose not to support them, just like some stayed away from the XBO until they changed their indie policies.

There were no leaks that stated that the PS4 was less powerful. Sony announced 8GB months earlier than anyone knew concrete XBO specs. It's pretty obvious MS got caught with their pants down, because they still had "XBO" demos running on HW at E3 that didn't match the final specs. And the camera was not coming bundled for PS4. You can spout whatever you wish to believe, but that doesn't make it fact.

If MS knows what the PS5 is going to have, then there's no need for secrecy. They should already have more powerful devkits in all the devs hands. Just like Warren, you're just spreading damage control and wishful thinking in order to ignore that MS is obviously behind.



thismeintiel said:

1) MS is not in the position where they should be upsetting devs. They're going to need all the support they can get. And devs can choose not to support them, just like some stayed away from the XBO until they changed their indie policies.

2) There were no leaks that stated that the PS4 was less powerful. Sony announced 8GB months earlier than anyone knew concrete XBO specs. It's pretty obvious MS got caught with their pants down, because they still had "XBO" demos running on HW at E3 that didn't match the final specs. And the camera was not coming bundled for PS4. You can spout whatever you wish to believe, but that doesn't make it fact.

3) If MS knows what the PS5 is going to have, then there's no need for secrecy. They should already have more powerful devkits in all the devs hands. Just like Warren, you're just spreading damage control and wishful thinking in order to ignore that MS is obviously behind.

1) Devs are not the ones that make the calls, devs need the consoles to sell there products and with Xboxe's Xcloud, GamePass, Azure and Windows eco system, it will be there loss to skip out on what could be a huge lost opportunity to sell there products. This happens almost every gen with Nintendo where 3rd party companies struggle with Nintendo's policies and newer innovations yet guess what, they still flock to what sells hot. If Xbox is huge next gen, devs will bite the bullet to release there games on it. Besides, you are making a bigger deal out of this than you should. We are talking about hidden specs, not some forced innovation or policy that devs have to be forced to use. Its just that games wont be as optimised at launch due to the unknown specs.

2) PS4 was going to be a 4gig system, the X1 was always going to be an 8gig system. You don't think that has any weight on Sony switching to 8gigs GDDR5? That would have bottlenecked the PS4 hard if Sony stayed with the 4gigs while the X1 uses 8gigs of ram. 

3) Why would MS allow Sony to see there specs? So Sony can switch up and change? MS are not that stupid. You will get the full specs on Scarlett the moment its too late into development for Sony to switch up. If MS didn't care about what specs they are using next gen than they would announce it but they seem focus in making sure Scarlett has a power edge. Its called the waiting game and we will wait and see.



Azzanation said:

2) PS4 was going to be a 4gig system, the X1 was always going to be an 8gig system. You don't think that has any weight on Sony switching to 8gigs GDDR5? That would have bottlenecked the PS4 hard if Sony stayed with the 4gigs while the X1 uses 8gigs of ram. 

Why are you so obsessed with this 4GB nonsense?

Look, what happened was that Sony asked Samsung two questions:

1) Are you going to mass produce 4GBit chips?

2) When can we buy them wholesale?

This happend long before production of the PS4 started. And by long, I mean LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOONG. The fairy tale about Sony switching from 4GB to 8GB in the last minute is just that, a fairy tale. The really cool thing about this fairy tale is that Sony was able to keep everyone (except insider fst party) believing the 4G storyline right to the end. Don't you think Cerny really didn't know what it takes to have enough Ram (likely after testing with 2/4/8 GB)?

The next obsession of yours seems to be power. First of all, 10% more power means 10% more expensive to manufacture. You seem to think 10% is not enough bragging loudness, so you can go to 20% more power. Now we are talking about 30% more expensive. If that is still not enough for you, take 30% more power, now we are in the 60% more expensive region. Now you see why the PS4 and the XBox1 came out to be of the same power: You can wish all the power you want, but both companies have a console budget, and console budgets were and are roughly the same.

(That doesn't mean Microsoft is willing to throw money down the gutter. The $/Euro/Pound 99 XBox1 bf bundle cost them a cool $100M in a day...).

Your next obsession seems to be both companies waiting for the other one to reveal first, then change specs to one-up the other guy. This concept is so laughable, I don't even know where to start with. Neither Microsoft nor Sony have given any thoughts about what the other company is developing. (The tech people in both companies know exactly what can be done with available technology, so why even bother fiddling with the other guy? Btw, looking at Kinect2 and the X1X, Microsoft seems to actually have the upper hand in the tech department).  The only constant problem they have is keeping development with AMD under wraps, as AMD has been simultaneously developing for both companies (that could result in some pretty awkward in-house situations I might guess).



thismeintiel said:
Darwinianevolution said:
I'm just wondering if they are having problems choosing their priorities: their home consoles or their new cloud-based platforms. No matter how it's spun, they eat into each other's markets and in house resources.

I think MS has made it clear that GamePass/xCloud is where they see their future.  With Scarlett, I think they are just seeing if it is financially beneficial to release more HW, not worrying about units sold, but profit.  This is why I doubt MS is going to be subsidizing the cost of Scarlett.  At most, I think they will try to break even, maybe take a small loss, covered by the sale of a single game.  It might be a case of figuring out what they can throw in there to match Sony, without having to sell it for more than $499. 

On the other hand, with the way Sony is talking, I wouldn't be surprised to see them subsidize the price by $100-$200.

I believe you are correct but for the wrong reasons and your conclusion is also incorrect.  MS is doing the cloud but not as a replacement for hardware.  If anything, the cloud looks to be an extension of the ecosystem not something of a replacement anytime soon.  If you read the Eurogamer article on XCloud you see that MS isn't trying to do what Google is doing and they are more focused on allowing Xbox games the ability to be played on mobile hardware like your Phone or Tablet.  MS is looking at the Cloud as an extension of their games platform and it very evident by Phill comments that Hardware still plays a big role in MS future.

Gamepass is also another extension of the ecosystem but it's geared to allow MS to concentrate on games and building a library of AA, AAA and Indie games to entice gamers to subscribe to the service which then pays for itself allowing basically what you see with Netflix where they can produce their own content from low to high quality content.  I am sure MS has a baseline of subscribers but I believe if they can get 30% of all Xbox users to sub to Gamepass the service will pay for all First and Second party content from your AAA to AA games.



I think i figured out how MS is gonna surprise. Not just Sony. Everyone will be surprised.

*insert Gary Oldman everyone gif*

It's not going to be one SKU. Not gonna be two SKUs. Not three. Not four. But five different SKUs. Why? No one can complain. Everybody will be satisfied. You want max powa? U covered. U want no disc drive? U covered. U want low low price? U cowered. U want kinect 3.0? U covered. U want deluxe surprise edition? U got it.

The masterplan to beat Sony. MS will be better in every category... somehow in some way. They will play to their strength. At L-Day they might have 'no gaemz' but hardware there will be plenty.



Hunting Season is done...