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Kotaku's Jason Schreier: 3rd Party Devs Frustrated By Lack Of Info On Scarlett

Forums - Gaming Discussion - Kotaku's Jason Schreier: 3rd Party Devs Frustrated By Lack Of Info On Scarlett

The straws being grasped in this thread to make it as negative as possible 😆

Supposedly late access to dev kits can alienate some indie devs and would be as big as the Xbone reveal blunder, which was a catastrophic event that shifted the entire generation.

The guy y’all are quoting is obviously talking about hardware secrecy, not batshit insane software policies or software features.



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JRPGfan said:
OTBWY said:
So Schreier has talked with every 3rd party studio now. Ok.

Seriously though, there is nothing wrong with secrecy. Xbox division is being careful now because of the last launch and they are right to do so. That's the only way to be one step ahead of Sony. Also, the Scarlett will launch with Halo Infinite, that alone will be a big advantage, hot or not.

Thats BS.... DonFerrari explains why below.

DonFerrari said:

Actually the secrecy on last launch made it worse for them.

If the rumors of the always online and TV TV TV were more spreed and received more backlash MS could have changed the policies and focus before anything was public so they wouldn't have been hit so hard.

This.

If anything secrecy also hurts early game adaption from newer titles, esp from the indie + smaller scene stuff (aa studios), who wont have time to optimise and code for a scarlet dev kit, because their just forgotten/left out in the dark.

If currently few AAA studios have them, and the rest of those guys talking to Jason Schreier are complaining,
its gonna be worse for the small guys out there.

This could lead to another "tv,tv,tv,halo,tv,sports,tv,gears,sports,tv" type situation.

I have a feeling that the PS is going to be, yet again, the home for indies, as MS courts AAA devs to help push GamePass/xCloud.  AAA devs are definitely going to be getting the priority for devkits since MS is running behind schedule.



Darwinianevolution said:
I'm just wondering if they are having problems choosing their priorities: their home consoles or their new cloud-based platforms. No matter how it's spun, they eat into each other's markets and in house resources.

I think MS has made it clear that GamePass/xCloud is where they see their future.  With Scarlett, I think they are just seeing if it is financially beneficial to release more HW, not worrying about units sold, but profit.  This is why I doubt MS is going to be subsidizing the cost of Scarlett.  At most, I think they will try to break even, maybe take a small loss, covered by the sale of a single game.  It might be a case of figuring out what they can throw in there to match Sony, without having to sell it for more than $499. 

On the other hand, with the way Sony is talking, I wouldn't be surprised to see them subsidize the price by $100-$200.



That's... not good.

Looks like they haven't learned anything from the Sega Saturn.



Bet with Intrinsic:

The Switch will outsell 3DS (based on VGchartz numbers), according to me, while Intrinsic thinks the opposite will hold true. One month avatar control for the loser's avatar.

thismeintiel said:
JRPGfan said:

Thats BS.... DonFerrari explains why below.

This.

If anything secrecy also hurts early game adaption from newer titles, esp from the indie + smaller scene stuff (aa studios), who wont have time to optimise and code for a scarlet dev kit, because their just forgotten/left out in the dark.

If currently few AAA studios have them, and the rest of those guys talking to Jason Schreier are complaining,
its gonna be worse for the small guys out there.

This could lead to another "tv,tv,tv,halo,tv,sports,tv,gears,sports,tv" type situation.

I have a feeling that the PS is going to be, yet again, the home for indies, as MS courts AAA devs to help push GamePass/xCloud.  AAA devs are definitely going to be getting the priority for devkits since MS is running behind schedule.

The home for indies clearly Switch now. Even after the new consoles are revealed Switch will continue to be the main platform (after Steam).



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I don't want to speculate about why there aren't enough dev kits.
But if MS want to really compete with PS5, I don't think obsessing over having the power advantage should be a big priority.

If any system has a power advantage this time around, I don't think it will be nearly as big a deal as it was with PS4 and XBO.
Because what made all those headlines wasn't just that PS4 was stronger. It was because the XBO versions often didn't reach industry standards of 1080p. That's why those articles and comparisons stood out. If both versions were 1080/60f, but the PS4 version looked slightly better, people wouldn't care as much.

And I don't think Scarlett or PS5 will have similar issues.



Hiku said:

I don't want to speculate about why there aren't enough dev kits.
But if MS want to really compete with PS5, I don't think obsessing over having the power advantage should be a big priority.

If any system has a power advantage this time around, I don't think it will be nearly as big a deal as it was with PS4 and XBO.
Because what made all those headlines wasn't just that PS4 was stronger. It was because the XBO versions often didn't reach industry standards of 1080p. That's why those articles and comparisons stood out. If both versions were 1080/60f, but the PS4 version looked slightly better, people wouldn't care as much.

And I don't think Scarlett or PS5 will have similar issues.

Not sure if the world changed by now, but on gen 7 there were plenty of comparison of PS3 and X360 games even when the difference was minute.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

DonFerrari said:
Hiku said:

I don't want to speculate about why there aren't enough dev kits.
But if MS want to really compete with PS5, I don't think obsessing over having the power advantage should be a big priority.

If any system has a power advantage this time around, I don't think it will be nearly as big a deal as it was with PS4 and XBO.
Because what made all those headlines wasn't just that PS4 was stronger. It was because the XBO versions often didn't reach industry standards of 1080p. That's why those articles and comparisons stood out. If both versions were 1080/60f, but the PS4 version looked slightly better, people wouldn't care as much.

And I don't think Scarlett or PS5 will have similar issues.

Not sure if the world changed by now, but on gen 7 there were plenty of comparison of PS3 and X360 games even when the difference was minute.


I'm not referring to the number of comparisons, but how people reacted to them. There may be even more comparisons than ever next generation, even if the difference is smaller than ever, because companies like Digital Foundry do it for a living.

It's one thing to have to look for a specific moment in a 15 minute video, as opposed to being able to copy/paste headlines like "Xbox One version runs at 720p". Because of that, it was meme-able low hanging fruit for console wars.





If you have to find a specific tree in a game, it's like having to explain a joke. It loses impact.
But this situation made it easier for people to be loud and obnoxious.

Last edited by Hiku - 6 days ago

Hiku said:
DonFerrari said:

Not sure if the world changed by now, but on gen 7 there were plenty of comparison of PS3 and X360 games even when the difference was minute.


I'm not referring to the number of comparisons, but how people reacted to them. There may be even more comparisons than ever next generation, even if the difference is smaller than ever, because companies like Digital Foundry do it for a living.

It's one thing to have to look for a specific moment in a 15 minute video, as opposed to being able to copy/paste headlines like "Xbox One version runs at 720p". Because of that, it was meme-able low hanging fruit for console wars.





If you have to find a specific tree in a game, it's like having to explain a joke. It loses impact.
But this situation made it easier for people to be loud and obnoxious.

Perhaps outside of forum it will be less discussed or compared.

But in here the better versions of X360 were largely discussed, mainly because PS3 was supposed to be the stronger console.

Still I do agree with you on your point, I do expect even less difference than this gen, they being less noticeable and less care being given by most pub and common gamer. Just here and similar places we will be warring over small details =]



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Microsoft just waiting to do a Sega Saturn on us. You know how that ended up xD

Although, be it revisioning their early hardware plans, looking for promising software amongst their acquisition.
They'll probably never catch a breath unless they land an almost perfect landing to begin the next generation which knowing their tendancies, they're far from the good scores.



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