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Forums - Gaming Discussion - RDR2 and Destiny 2 on Stadia run at lower resolutions than they do on XB1 X

RolStoppable said:
I play Switch games at 720p and 30 fps, so why would I be bothered by this?

People make a fuss about 1440p on Stadia, but that's nothing compared to the inability of Google to stream Nintendo games. Oh wait... Google's idea for that is Youtube where people can watch others play Nintendo games. What a bunch of fools, they really don't get gaming.

Well you've a good job make this topic about yourself.

But here's the rub. Stadia was marketed for having vastly superior specs than consoles, X1X included. In theory those specs create the expectation of maybe 4K and 60 fps.

This is actually good news for MS and Sony. Their streaming services werent making big visual promises like Stadia. Therefore the disparity isnt going to be as big as expected.

Personally the resolution doesent bug me, but the 30 fps cap is bullshit. It was marketed for its power, its not demonstrating what was advertised.



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lol so you're paying for a 4k subscription and get a 1080p pictured that's upscaled to 4k in return?
Bit rate also looks way worse on these RDR2 screenshots. But these are jpg files, so I give them the benefit of the doubt.



SpokenTruth said:
thismeintiel said:
So much for people paying for 4K. I wonder if the HW they launched with is as powerful as they say. This is why if you want the best in graphics, local HW will always be the way to go. The infrastructure just isn't there, yet, for low lag true 4K streaming.

As I mentioned before, I think the game was supplied (ported) to Stadia by Rockstar, not Google. 

Aside from that, haven't we all learned from several examples to never judge a platform's capabilities by a launch title? 

There shouldn't really be any porting required. These are just (supposedly) powerful PCs running the game server side. Unless Stadia is using some crazy OS, it should run like the PC equivalent. Instead, it's running worse than the higher end consoles. My guess is their infrastructure isn't ready to do real-time 4K streaming. 

But, more importantly, it's freaking Google. They should have had this shit ready to go if they wanted to prove themselves in the serious gaming market. 



I wouldn't say that the resolution is worse... but rather that the codec compresses the image so much that the end result looks more like a much lower resolution than it should have.

And that was obvious from the get-go, since the low internet speeds posted as necessary for 1080p60 and 4k made it very clear it would be hyper-compressed compared to industry standards.



That's because Scorpio is a monster.



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eva01beserk said:
SanAndreasX said:
Stadia honestly looks more like a product for people in poorer countries where conventional console or PC hardware is too expensive due to local economics or trade issues.

They would not be able to afford hardware, but somehow be able to afford a subscription service + Crazy fast internet?

Well, imported hardware prices will scale accordingly to nominal exchange rates, while services are priced locally. So it makes some sense.

Of course, the latency would be insane and there's still an expensive controller to buy so nah.



 

 

 

 

 

Mr Puggsly said:
RolStoppable said:
I play Switch games at 720p and 30 fps, so why would I be bothered by this?

People make a fuss about 1440p on Stadia, but that's nothing compared to the inability of Google to stream Nintendo games. Oh wait... Google's idea for that is Youtube where people can watch others play Nintendo games. What a bunch of fools, they really don't get gaming.

Well you've a good job make this topic about yourself.

But here's the rub. Stadia was marketed for having vastly superior specs than consoles, X1X included. In theory those specs create the expectation of maybe 4K and 60 fps.

This is actually good news for MS and Sony. Their streaming services werent making big visual promises like Stadia. Therefore the disparity isnt going to be as big as expected.

Personally the resolution doesent bug me, but the 30 fps cap is bullshit. It was marketed for its power, its not demonstrating what was advertised.

Early days, early games and you conveniently ignore this

Destiny 2 is perfectly playable on Stadia and delivers the 60fps experience that Xbox One X cannot

60 fps for a streaming service is pretty good, that with lower latency than a lot of 30 fps games on console. (Yeah latency is still 44ms higher for this game compared to the console version, not bad but still noticeable)



SanAndreasX said:
Stadia honestly looks more like a product for people in poorer countries where conventional console or PC hardware is too expensive due to local economics or trade issues.

Those countries often also lack fast internet in turn - and when you can afford fast enough internet for stadia in those countries, you can very well afford a console there, too.



Ok guys, I figured out the exact spec each user is getting from Google stadia

CPU: Intel Xeon 4core/8thread 2,7ghz

GPU: 5,35 Teraflop Vega

Ram: 8GB HBM2 Vram + 8GB DDR4

The cpu is based on this slide, where several people on twitter and reddit said it's a Intel Xeon 4core/8thread Cpu based on the L2 + L3 cache number

The amount of RAM is based on the slide above and this quote from Arstechnica "a total of 16GB combined VRAM and system RAM clocked at up to 484 GB/s".

8GB hbm2 + 8GB DDR4 makes the most sense based on that quote.

https://arstechnica.com/gaming/2019/03/google-jumps-into-gaming-with-google-stadia-streaming-service/

We now know that Destiny 2 is running at 1080p/60fps at medium settings. Now looking at a benchmark on guru3d, vega 57 which has 10,5TF gets 142FPS at 1080p medium settings, split that into 2 users you get 71fps. The professional VEGA GPU have 16GB of HBM2 and 11,3TF (air cooled version). So I simply think google is using a professional vega gpu at 10,7TF with 16GB of HBM2 and splitting the gpu for 2 users.

Let's hope Eurogamer will do it's job and ask google exactly what hardware spec each user is getting as it's kinda funny how people are paying money into google stadia and can't be sure what kind of hardware they're getting :) and note I'm just guessing but sharing what I'm guessing this on.



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