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Forums - Sales Discussion - Pokemon Sw/Sh + Dual Edition sold 65% more than Let's go in the UK and more...

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Jumpin said:
Amnesia said:
65% more but what was the install base of the Switch at that time ? 24 millions if I estimate it roughly. So it is a bit weaker today for Sw/Sh

It's 65% stronger. There is no modifier for success based on smaller userbases.

Additionally, even if you did want to make a parallel comparison, parallel sales velocity is not an accurate way to appreciate sales velocity.

For example, when Breath of the Wild sold 925,000 on a userbase of 906,000 consoles, that doesn't mean that Pokemon is less successful than Breath of the Wild because if it fails to sell 103% the userbase, or ~46,000,000 during the first month. As userbase increases, the percent of userbase who will purchase a title drops. If Breath of the Wild launched today and Switch sales were the same, chances are it would be a lot higher than 925K during the first month, but it would be much closer to the 925K than to 46M.

besides that 65% is for UK only and then amnesia mentions WW installbase, it just doesnt make sense



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Sad but expected.



Kai_Mao said:

Idk the answer for your question in regards to the anime and stuff. That's something in relation to production and planning and Idk how that works for the anime if the games and other products are involved. Unfortunately, none of us work in these fields or truly understand how much the staff go through in developing the projects for a franchise like Pokemon. And budget and time are something to consider as well. All sounds easy right?

Pokemon is the biggest multimedia franchise in the world. The video game franchise is 2nd biggest behind Mario. Money and budget should not be an issue whatsoever. They have all the resources they could ever want. They can easily hire more staff and developers so that they can make the games fans want within their deadlines.

They can also simply give themselves more time to make the games. And if that means delaying the other aspects of the franchise like the anime, the TCG, and merchandise, then so be it. Pokemon sells itself at this point and they'll more than be able to afford it. And the long term benefits would be well worth it. It worked out beautifully for Zelda with Breath of the Wild. Why can't the same be done for Pokemon?



PAOerfulone said:
Kai_Mao said:

Idk the answer for your question in regards to the anime and stuff. That's something in relation to production and planning and Idk how that works for the anime if the games and other products are involved. Unfortunately, none of us work in these fields or truly understand how much the staff go through in developing the projects for a franchise like Pokemon. And budget and time are something to consider as well. All sounds easy right?

Pokemon is the biggest multimedia franchise in the world. The video game franchise is 2nd biggest behind Mario. Money and budget should not be an issue whatsoever. They have all the resources they could ever want. They can easily hire more staff and developers so that they can make the games fans want within their deadlines.

They can also simply give themselves more time to make the games. And if that means delaying the other aspects of the franchise like the anime, the TCG, and merchandise, then so be it. Pokemon sells itself at this point and they'll more than be able to afford it. And the long term benefits would be well worth it. It worked out beautifully for Zelda with Breath of the Wild. Why can't the same be done for Pokemon?

Botw came after SS, which was critically mixed by fans and sold poorly 



MasonADC said:
PAOerfulone said:

Pokemon is the biggest multimedia franchise in the world. The video game franchise is 2nd biggest behind Mario. Money and budget should not be an issue whatsoever. They have all the resources they could ever want. They can easily hire more staff and developers so that they can make the games fans want within their deadlines.

They can also simply give themselves more time to make the games. And if that means delaying the other aspects of the franchise like the anime, the TCG, and merchandise, then so be it. Pokemon sells itself at this point and they'll more than be able to afford it. And the long term benefits would be well worth it. It worked out beautifully for Zelda with Breath of the Wild. Why can't the same be done for Pokemon?

Botw came after SS, which was critically mixed by fans and sold poorly 

So Nintendo listened to fan feedback, took their time in making the next game the best it can be. And look what happened.

So again, I ask. Why can't the same be done for Pokemon?



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PAOerfulone said:
MasonADC said:

Botw came after SS, which was critically mixed by fans and sold poorly 

So Nintendo listened to fan feedback, took their time in making the next game the best it can be. And look what happened.

So again, I ask. Why can't the same be done for Pokemon?

It’s possible, but is more likely when a Pokémon game fails in sales. Hasn’t happen yet, and I doubt it will ever happen. It’s just not a good business move to change the formula now the way it is 



MasonADC said:

It’s possible, but is more likely when a Pokémon game fails in sales. Hasn’t happen yet, and I doubt it will ever happen. It’s just not a good business move to change the formula now the way it is 

RolStoppable said:

The point is that failure/disappointment is the prerequisite for a change to occur, so Sword/Shield is the game that has to underperfom to make the next one better. Sword/Shield wasn't going to get the BotW treatment.

So the thing to watch is how the shipments of Sword/Shield develop after its launch quarter because the initial shipments won't be a good indicator.

@MasonADC: If they continue with the development philosophy and resources they have now as hardware get's more and more advanced, then it's not a matter of if, but when. 

@RolStoppable: Sword/Shield, regardless of whether people enjoy it or not or think it's a good game or not, has various technical and programming flaws that cannot be overlooked or denied. If this is happening on the Switch, how much worse could it potentially be when Nintendo's next system comes out? Or the one after that? If this trend continues, with Game Freak and TPC continuing to maintain their small dev team and resources, which will become more and more limited and dated as the technology and power grows (for Nintendo's standards anyways), the "Sonic '06" of Pokemon will not only be likely, but inevitable.

Sword/Shield may not be that game. It will most likely go on to meet or even exceed sales expectations. Both in initial shipments and/or shipments afterwards, regardless of its flaws. But there's no denying that there's a problem and it'll keep getting worse and worse the further this trend and mentality continues. It may not be Sword/Shield, but it could be the first games for the next system. Or maybe a game before, or a game after. But it's just a matter of time.



RolStoppable said:

The Sonic 06 moment being inevitable is a very overdramatic statement. Sword/Shield is the first 3D mainline Pokémon with a free camera, so it posed a bigger challenge than future games will. Insufficient planning led to time constraints, so some aspects of the graphics (like the often mentioned trees) couldn't be properly finished because other things were more important. I doubt that GameFreak will just sit there and decide to do the same thing again for the next game.

Additionally, Nintendo's corporate goal puts the value of their IPs at the center, so they'll keep an eye on execution and reception of their IPs, and reception means more than just sales alone. I don't think Nintendo will neglect Pokémon to the point of a freefall into Sonic 06 territory. If GameFreak can't solve the deficiencies in the graphics like the pop-ins themselves, then they are going to get help to focus on gameplay and content.

For the sake of the franchise's quality, I hope you're right.



I predict the next game will be Pokemon Wild and will be an open world Breathe of the Wild experience.



1.3m sold in 3 days in Japan.

https://nintendoeverything.com/japan-pokemon-sword-shield-sells-1-365-million-copies-in-first-three-days-switch-surpasses-10-million-units-sold/