Quantcast
UK: Just Dance 2020 sells more on Wii than PS4/Xbox One

Forums - Sales Discussion - UK: Just Dance 2020 sells more on Wii than PS4/Xbox One

Ka-pi96 said:

My first post was just stating the obvious. How many previous games where one of their biggest platforms was a console with not 1, but 2 succesors, have actually sold well overall?

It's a bad thing, fact. It shows that the audience has largely stopped gaming (obvious due to the massive decline in sales) or has mostly not moved on to newer consoles (and given that there's been 2 succesors already probably won't either). So yeah, the franchise may not literally be dead, but compared to the juggernaut that it once was it most certainly is.

Your first post however was just an attack on me. You didn't try to counter my position, because you can't. I mean, will the game even sell 1m across 4 platforms? From a franchise that could once sell 10m+ on a single platform? How can you not call that dead? Nope, you just attacked my motives for posting. But guess what, this is still a sales forum, people are going to comment on sales and when sales have declined massively people are going to make negative posts about that. It doesn't mean they hate a game or want it to fail, they're just pointing out the obvious decline that it's experienced.

@Ka-pi96, I'll be completely honest. I attacked your position because I felt that it was lazy. Just because the game didn't sell on newer consoles, and that people are still playing it on old consoles doesn't make it dead. Your argument is that it only sold approximately 1 million and that it is not hot because you're comparing it to sales during the Wii craze is relative logic (it's closer to 1.5 million by the way) . Ask yourself, how many games sell 1.5 million units? Even if accross 4 consoles, the profits all go to the same maker since royalties are competitive across manufacturers.

Ask yourself also how much margins are made, how much the game must have costed to make (given barely any changes in core architecture and yearly releases). Ask yourself if it is dead after all. Ask yourself if your first opinion was not a little biased. Perhaps you don't care, and if you don't, all the power to you. But for me, it puts you in a category of posters who post without thinking. I don't enjoy reading posts that don't make sense of what is happening. Here, to me, the reality is that the Wii produced a feat. This is important to recognize if you want to make any sense of what works in the market, to help you gain better perspective in discussions about sales. I'm not even talking about console wars here, I'm talking about discussing sales of video games, business, strategy, appeal, value. I'm talking about sales, as in vgchartz, the reason we all came here. I feel bad for jumping on you, I do that sometimes and I think I should fix that, but now at least you know what's up.



Around the Network
padib said:
Ka-pi96 said:

My first post was just stating the obvious. How many previous games where one of their biggest platforms was a console with not 1, but 2 succesors, have actually sold well overall?

It's a bad thing, fact. It shows that the audience has largely stopped gaming (obvious due to the massive decline in sales) or has mostly not moved on to newer consoles (and given that there's been 2 succesors already probably won't either). So yeah, the franchise may not literally be dead, but compared to the juggernaut that it once was it most certainly is.

Your first post however was just an attack on me. You didn't try to counter my position, because you can't. I mean, will the game even sell 1m across 4 platforms? From a franchise that could once sell 10m+ on a single platform? How can you not call that dead? Nope, you just attacked my motives for posting. But guess what, this is still a sales forum, people are going to comment on sales and when sales have declined massively people are going to make negative posts about that. It doesn't mean they hate a game or want it to fail, they're just pointing out the obvious decline that it's experienced.

@Ka-pi96, I'll be completely honest. I attacked your position because I felt that it was lazy. Just because the game didn't sell on newer consoles, and that people are still playing it on old consoles doesn't make it dead. Your argument is that it only sold approximately 1 million and that it is not hot because you're comparing it to sales during the Wii craze is relative logic (it's closer to 1.5 million by the way) . Ask yourself, how many games sell 1.5 million units? Even if accross 4 consoles, the profits all go to the same maker since royalties are competitive across manufacturers.

Ask yourself also how much margins are made, how much the game must have costed to make (given barely any changes in core architecture and yearly releases). Ask yourself if it is dead after all. Ask yourself if your first opinion was not a little biased. Perhaps you don't care, and if you don't, all the power to you. But for me, it puts you in a category of posters who post without thinking. I don't enjoy reading posts that don't make sense of what is happening. Here, to me, the reality is that the Wii produced a feat. This is important to recognize if you want to make any sense of what works in the market, to help you gain better perspective in discussions about sales. I'm not even talking about console wars here, I'm talking about discussing sales of video games, business, strategy, appeal, value. I'm talking about sales, as in vgchartz, the reason we all came here. I feel bad for jumping on you, I do that sometimes and I think I should fix that, but now at least you know what's up.

I suggested it was probably only like 5k actually, this thread is only the UK and only 1 week of sales afterall. And I was questioning whether it would even leg it out to 1m worldwide. That's yet to be seen, but with a start like this... If it does though, fair enough, that's not that bad. As you say plenty of games don't manage to sell that much. Would still mean it's a shadow of its former self though.

And the issue isn't so much that a fairly sizeable chunk of its sales are from an old console, the issue is just how old that console is. That means a decent chunk of its market have chosen not to upgrade to the PS4, XOne, Switch or even Wii U. With the amount of time that they've had to upgrade, the number of different consoles they could've upgraded to and also the number of good deals they could have gotten on those consoles in that time it kind of suggests they never will upgrade either. That's not a good sign for the future of the franchise.

As for how much the game cost to make, it may not have been that cheap actually. In terms of dev costs it's surely on the cheap side, but all of the licensing fees for the music used in the game would add up.

And yeah, it is a feat for the Wii, no doubting that. But it does also raise doubts about the future sustainability of the franchise.



Bet Shiken that COD would outsell Battlefield in 2018. http://gamrconnect.vgchartz.com/post.php?id=8749702

Ka-pi96 said:

I suggested it was probably only like 5k actually, this thread is only the UK and only 1 week of sales afterall. And I was questioning whether it would even leg it out to 1m worldwide. That's yet to be seen, but with a start like this... If it does though, fair enough, that's not that bad. As you say plenty of games don't manage to sell that much. Would still mean it's a shadow of its former self though.

And the issue isn't so much that a fairly sizeable chunk of its sales are from an old console, the issue is just how old that console is. That means a decent chunk of its market have chosen not to upgrade to the PS4, XOne, Switch or even Wii U. With the amount of time that they've had to upgrade, the number of different consoles they could've upgraded to and also the number of good deals they could have gotten on those consoles in that time it kind of suggests they never will upgrade either. That's not a good sign for the future of the franchise.

As for how much the game cost to make, it may not have been that cheap actually. In terms of dev costs it's surely on the cheap side, but all of the licensing fees for the music used in the game would add up.

And yeah, it is a feat for the Wii, no doubting that. But it does also raise doubts about the future sustainability of the franchise.

It's an interesting point you raise about the fact that those users haven't upgraded and it could seem like they are stuck and it's not good for those making consoles today.

At the same time:

Wii to PS4/X1 transition is understandable due to those console aiming a different market.

Wii to WiiU failing transition is also understandable due to the marketing issues the WiiU had with the greater demographic.

Finally, Wii to Switch is more difficult, but let's keep in mind that the switch did end up with the majority of sales at 800k, so perhaps it's only a question of time before they migrate, perhaps when the Switch gets sold at a more affordable price for some late adopters, either retail or second hand.

I agree with most of what you said, regarding the sustainability of the franchise and licensing fees for the music, which yeah is kind of a given but something had to cost somewhere otherwise it would be too easy.

I'll agree that the franchise is not proving to be eternal, and its current sales match the current market trends (those type of games are less in fashion nowadays). But the series at over 1.5m sales is for sure making Ubisoft happy and even if it plateaus at these numbers due to new trends, it's still very successful for them, and profitable.



Once Wii is out of the picture, it will be interesting to see whether the series soldiers on for many years to come with Switch as its new home, or ends soon. Will there be a Just Dance 2025?



From NPD's Matt Piscatella: Wii version of Just Dance 2020 hit #3 on Amazon's best sellers chart

http://gamrconnect.vgchartz.com/reply.php?id=241295