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Smash Ultimate now best selling fighting game of all time

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At 15.71 million, the game has passed the previous record holder, Street Fighter II, which sold 15.5 million.

https://nintendoeverything.com/super-smash-bros-ultimate-is-now-the-best-selling-fighting-game-of-all-time/



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It's even more impressive when you consider how many consoles and years that SF II was released on.

I'm somewhat sad to see it happen though. SF II is my favorite fighting game of all time. I used to hold SF II tournaments (in the days long before eSports were a thing). But this is definitely worthy sales title successor.



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B-but... SmAsH iSn'T a FiGhTiNg GaMe!



Pancho A. Ovies

Nintendo Switch in Japan (Famitsu): 2018 vs. 2019
http://gamrconnect.vgchartz.com/thread.php?id=238945&page=2

PlayStation 4/Xbox One/Nintendo Switch: 2018 vs. 2019
http://gamrconnect.vgchartz.com/thread.php?id=239387

Well deserved. Smash might not be a typical fighting game like Mario Kart not being a typical Racing game however the support, fan focused and quality of those titles are above and beyond anything there competitors can dish out.



SF2 deserved to hold the title for a long time. It basically created the fighting genre.

But here's the thing. I was never much of a fan of fighting games back in the 90's even though I loved going to the arcades. Street Fighter (or Mortal Kombat) just never did it for me. I did like the various Capcom Marvel games, but not nearly to the extent of Smash Bros. Smash Bros. just feels right. I never really thought I liked the competitive aspect of fighting games until Smash Bros. I just needed to find the right game.

Now, SSBU really takes the franchise to the next level. There are so many frikken characters and they keep making more. The new champ deserves the title.



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Wii Sports Resort Sword Fighting sold double.



Pyro as Bill said:
Wii Sports Resort Sword Fighting sold double.

Why would you say something so controversial, yet so brave.



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Pyro as Bill said:
Wii Sports Resort Sword Fighting sold double.

envy rises



This is what happens when you release a fighting game that is 95% complete on launch, and then support it with a light sprinkling of DLC characters. Other fighting franchises take note. Don't launch your fighting games with 30% of the roster locked behind "DLC"that conveniently arrives a month or two after launch. Don't launch your fighting game with "pre-order" bonus characters. Don't launch your fighting game with smartphone level in game purchases built in.



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Cerebralbore101 said:
This is what happens when you release a fighting game that is 95% complete on launch, and then support it with a light sprinkling of DLC characters. Other fighting franchises take note. Don't launch your fighting games with 30% of the roster locked behind "DLC"that conveniently arrives a month or two after launch. Don't launch your fighting game with "pre-order" bonus characters. Don't launch your fighting game with smartphone level in game purchases built in.

YEAH. Capcom needs more lessons. SF V battle with ARMS in sales is absurd. Only sell better because is multiplatform otherwise, the fiasco is worse.