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Luigi's Mansion 3 thread: Impressions and Reviews

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Finished Tomb Suites. Have mixed feelings; the ancient Egypt motif was cool, the puzzles were well designed, and the boss was fun. On the other hand, it often put me under time pressure, which is something I don't like as I play games to relax. The sand physics mechanic was really cool though.

Also, one minor but annoying quibble with the game in general; I can't count the number of times I've had to watch money disappear while either a cutscene plays or Luigi goes through a victory animation and I have no control. I even got bit by a snake on this floor while immobile like this. Would it really have been that hard to "freeze" enemies and money during these bits?

The next floor seems to be one they showed nothing of in pre-release footage, at least not that I saw, so super keen to play through that tonight.

Last edited by curl-6 - on 13 November 2019

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curl-6 said:

Finished Tomb Suites. Have mixed feelings; the ancient Egypt motif was cool, the puzzles were well designed, and the boss was fun. On the other hand, it often put me under time pressure, which is something I don't like as I play games to relax. The sand physics mechanic was really cool though.

Also, one minor but annoying quibble with the game in general; I can't count the number of times I've had to watch money disappear while either a cutscene plays or Luigi goes through a victory animation and I have no control. I even got bit by a snake on this floor while immobile like this. Would it really have been that hard to "freeze" enemies and money during these bits?

The next floor seems to be one they showed nothing of in pre-release footage, at least not that I saw, so super keen to play through that tonight.

Yup, took me a while to get used to it. Always makes me feel somehow unsatisfied xD.

Even though the money is plenty and not needed for much anyway.



Gameplay > Graphics

Substance > Style

Art Direction > Realism

Twisted Suites was awesome! Cool theme that played into the puzzle design and boss fight in a really great way. One of the best floors yet, if not the best.



Polterkitty is such a stupid waste of the player's time. And so unnecessary; the game is plenty long, it didn't need this blatant padding.

Ah well, onto the 14th floor...



Finished it with a B rank about a week ago, now collecting up the gems and boos I missed out on before the final boss. When I've collected enough money I'll give it another shot for the A rank. I found the scarescraper is a bit disappointing once I'd done all the floors a couple of times, but I like some of the new features. Favourite puzzle was the film-making one - it was the only puzzle that led me to have to think on overnight. I feel bad for not letting Morty finish his movie. Favourite floors - difficult to choose between them, but the music floor, natural history floor, pirate floor and the twisted floor were the most memorable for me. They're all good for different reasons and the cut scenes were amazing. Of the bosses, the penultimate one was best for me.