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Death Stranding Review Thread - MC: 82 / OC: 83 / GR: 83.17%

Forums - Sony Discussion - Death Stranding Review Thread - MC: 82 / OC: 83 / GR: 83.17%

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The most divisive and contradictory thing about this games review scores are not mostly at fault with the bad scores, but the ones that give it a 100, 95 or 90. Say what you will but when a game reviews even in the 80's I don't expect the much better scores to say the game is boring or tedious and still give it perfect or close to perfect reviews.

Now don't get me wrong the sites that felt they needed to give the game 40's and 30's are just as wrong as well, since scores like that should be reserved for broken and buggy games. But if you want people to buy that these are non biased reviews and the game was held to some type of standard or metric for measuring this game, you can't use words like boring, tedious or slog to describe the game but jump on people because those words themselves sound fairly negative but many scores don't reflect that.

For many years into the future this game will get used to show the hypocrisy of not so highly favored developers making games that may get ridiculed for everything Death Stranding is being scored high for, yet pointed out clearly as negatives.



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After a few trailers and teasers, I've lost complete interest in this game. Now, the reception just solidifies what I expected. Definitely not getting this game and never trusting Kojima again. And yes, Konami can still shove it up their ass.



Shaunodon said:
Runa216 said:

what? Schindler's List is not a 'fun' movie but it's still hailed as a masterpiece. Fun isn't the only feeling art can invoke. 

Right, because when you want to sell gaming as a hobby to people, a common example used is, "it can feel like Schindler's List at times".

Shadow of the Colossus and Breath of the Wild could each be considered 'artistic' in their own right. I never had to feel bored playing either of them.
We are still talking about video games right?

And other people would tell you they did feel bored of those games,me myself like it that they make the environment its own entity,Death Stranding wants to recreate the feeling of overcoming nature as a tiny vulnerable being so for me that is no emptiness and boredom but challenging and rewarding to get to point B in one piece.

On the other hand COD games bore me while they're full of action and most looter shooters too because it also feels like one same thing being repeated over and over again for me but it is good to take a step back and know what you do not like about something because of yourself, or because of the game.

If a game is made to follow a certain artistic vision ands succeeds in giving a good amount of people a unique and enjoyable experience then it is a good game and surely when there is just the game without any bad practices.

Like Sekiro with souls fans this will not be a game for every fan of the other games that had Kojimas involvement but that is fine.



iron_megalith said:

After a few trailers and teasers, I've lost complete interest in this game. Now, the reception just solidifies what I expected. Definitely not getting this game and never trusting Kojima again. And yes, Konami can still shove it up their ass.

The trailers always exactly showed what the game was,what did he do to lose your trust?



Yikes. Prob 68-72 without Kojima name and budget.



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Shaunodon said:
Runa216 said:

what? Schindler's List is not a 'fun' movie but it's still hailed as a masterpiece. Fun isn't the only feeling art can invoke. 

Right, because when you want to sell gaming as a hobby to people, a common example used is, "it can feel like Schindler's List at times".

Shadow of the Colossus and Breath of the Wild could each be considered 'artistic' in their own right. I never had to feel bored playing either of them.
We are still talking about video games right?

Why "video games" have to be just one thing?? Why they need to be your classical definition of fun, to be videogames?? I think is a problem with the definition of video-"game" itself. They've become much more since the 80's and 90's. They've become "experiences" and "artistical interactions" too. 

And besides, "fun" is an objective thing. What if i tell you that games like most platformers or games like LOL or Overwatch, are "boring" to me just after a few hours, because i need more purpose in a game than just beat the next rival, jump to the next platform or complete the next level with arbitrary objectives???

I obtain more "satisfaction" from a game like Journey than i ever will from a game like Fortnite or Minecraft. Is it me that i am a weird person or what??, Do i don't really like videogames in reality???.

People that not consider games like this or Detroit video games(or most games that spend more time tryng to tell a story or a concept than being mechanically "fun games"), are reminding me at people like Scorsese with the movies. They're so purist in their own classical definition about what a movie or a videogame should be that if it doesn't meet their own criteria they reject completely the idea.

A videogame doesn't need to be fun, like a movie doesn't need to be fun, like a book doesn't need to be fun, like a song doesn't need to be fun, to be a meaningful and satisfying experience. Because maybe it won't be "fun" or "joyful" but it can be many other things that we humans can value as much too.

Last edited by colafitte - on 02 November 2019

colafitte said:
Shaunodon said:

Right, because when you want to sell gaming as a hobby to people, a common example used is, "it can feel like Schindler's List at times".

Shadow of the Colossus and Breath of the Wild could each be considered 'artistic' in their own right. I never had to feel bored playing either of them.
We are still talking about video games right?

Why "video games" have to be just one thing?? Why they need to be your classical definition of fun, to be videogames?? I think is a problem with the definition of video-"game" itself. They've become much more since the 80's and 90's. They've become "experiences" and "artistical interactions" too. 

And besides, "fun" is an objective thing. What if i tell you that games like most platformers or games like LOL or Overwatch, are "boring" to me just after a few hours, because i need more purpose in a game than just beat the next rival, jump to the next platform or complete the next level with arbitrary objectives???

I obtain more "satisfaction" from a game like Journey than i ever will from a game like Fortnite or Minecraft. Is it me that i am a weird person or what??, Do i don't really like videogames in reality???.

People that not consider games like this or Detroit video games(or most games that spend more time tryng to tell a story or a concept than being mechanically "fun games"), are reminding me at people like Scorsese with the movies. They're so purist in their own classical definition about what a movie or a videogame should be that if it doesn't meet their own criteria they reject completely the idea.

A videogame doesn't need to be fun, like a movie doesn't need to be fun, like a book doesn't need to be fun, like a song doesn't need to be fun, to be a meaningful and satisfying experience. Because maybe it won't be "fun" or "joyful" but it can be many other things that we humans can value as much too.

I can have fun from walking through a forest in the fall and seeing all the colours ,fun can be experienced in lots of different ways were others just see emptiness but those that find it boring are not the target audience and a quality product should not reform itself to just appease the biggest mass possible,that would have the danger to make products bland,generic and uncreative.

Give me 1 out of 10 great games with a lasting impression rather than 10 out of 10 Assassins Creeds.



green_sky said:
Yikes. Prob 68-72 without Kojima name and budget.

This. Even thought most of the reviewers were honest about the content of the game (boring, mostly not fun, tedious), they seemed to be hesitant to give it a low score, probably because it was such a highly anticipated game from Kojima of all people.



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colafitte said:
Shaunodon said:

Right, because when you want to sell gaming as a hobby to people, a common example used is, "it can feel like Schindler's List at times".

Shadow of the Colossus and Breath of the Wild could each be considered 'artistic' in their own right. I never had to feel bored playing either of them.
We are still talking about video games right?

Why "video games" have to be just one thing?? Why they need to be your classical definition of fun, to be videogames?? I think is a problem with the definition of video-"game" itself. They've become much more since the 80's and 90's. They've become "experiences" and "artistical interactions" too. 

And besides, "fun" is an objective thing. What if i tell you that games like most platformers or games like LOL or Overwatch, are "boring" to me just after a few hours, because i need more purpose in a game than just beat the next rival, jump to the next platform or complete the next level with arbitrary objectives???

I obtain more "satisfaction" from a game like Journey than i ever will from a game like Fortnite or Minecraft. Is it me that i am a weird person or what??, Do i don't really like videogames in reality???.

People that not consider games like this or Detroit video games(or most games that spend more time tryng to tell a story or a concept than being mechanically "fun games"), are reminding me at people like Scorsese with the movies. They're so purist in their own classical definition about what a movie or a videogame should be that if it doesn't meet their own criteria they reject completely the idea.

A videogame doesn't need to be fun, like a movie doesn't need to be fun, like a book doesn't need to be fun, like a song doesn't need to be fun, to be a meaningful and satisfying experience. Because maybe it won't be "fun" or "joyful" but it can be many other things that we humans can value as much too.

This. This is with this philosophy I went to see Joker.

I wouldn't be surprised if Death Stranding become one of the ten best games I have ever played. Just like Detroit Become Human.

Brainless gamers can't understand this kind of games.

Last edited by Keiji - on 02 November 2019


Dull gameplay and you just gave it 9. I really hate this kind of reviewer, Gameplay should've been the number one priority for any game. 
Gameplay > Story and other BS stuff