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New official info on PS5, launching next holiday

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drkohler said:
Barkley said:

Main Points:

Hardware-Level Ray Tracing not Software

"ray-tracing acceleration in the GPU hardware" =/= Hardware-Level ray tracing.

The article says "it’s not a software-level fix"

If it's not Software-Level it must be Hardware-Level.

If you're caught up on the term "ray-tracing acceleration" and think this means it's not real ray-tracing, this is the exact same term Nvidia has used for their RTX cards.

Nvidia use the RT cores for "ray-tracing acceleration in the GPU hardware"

Last edited by Barkley - on 08 October 2019

Predictions (Made July 2019)

LTD: PS4 - 130m, Switch - 110m, XBO - 52m       2019 : PS4 - 15m, Switch - 18.8m, XBO - 4.8m        2020: Switch - 22m (Peak Year)


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Do we know anythibg about its BC?



You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.

Darwinianevolution said:
Do we know anythibg about its BC?

Was confirmed a few months ago that it would be backwards compatible with the PS4.

"The PS5 will support backwards compatibility - with seemingly all PS4 games, as it's "based in part on the PS4's architecture".



Predictions (Made July 2019)

LTD: PS4 - 130m, Switch - 110m, XBO - 52m       2019 : PS4 - 15m, Switch - 18.8m, XBO - 4.8m        2020: Switch - 22m (Peak Year)


drkohler said:
Barkley said:

Main Points:

Hardware-Level Ray Tracing not Software

"ray-tracing acceleration in the GPU hardware" =/= Hardware-Level ray tracing.

 “There is ray-tracing acceleration in the GPU hardware,” he says, “ -Wired

Acceleration means - there is a specific instruction on the GPU to make raytracing perform better = dedicated hardware 

Also it's not software and not emulation. 



Nothing really surprising, most here were expecting holiday 2020 for the release since the first teaser and the name is a no brainer. Also getting the 2 upgrades for the controler is just adopting current tech so noting surprising.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

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...to avoid getting banned for inactivity, I may have to resort to comments that are of a lower overall quality and or beneath my moral standards.

Barkley said:

Main Points:

Hardware-Level Ray Tracing not Software

100GB Optical Disks

Dualshock 5 with adaptive triggers (that can offer varying levels of resistance) and haptic feedback.

It's called PlayStation 5 and not PlayStation One.

You missed this "like the PS5, it will ditch the spinning hard drive for a solid-state drive."

The discussion about mechanical hard drive + ssd vs only ssd is over, it will be 1TB SSD.

Edit: Or to be more accurate 1TB NVMe drive probably 4+ GB/s speed.



"Donald Trump is the greatest president that god has ever created" - Trumpstyle

6x master league achiever in starcraft2

Beaten Sigrun on God of war mode

Beaten DOOM ultra-nightmare with NO endless ammo-rune, 2x super shotgun and no decoys on ps4 pro.

1-0 against Grubby in Wc3 frozen throne ladder!!

Trumpstyle said:

Edit: Or to be more accurate 1TB NVMe drive probably 4+ GB/s speed.

Have to hope this part actually holds water and helps reduce game sizes: "If you look at a game like Marvel's Spider-Man," Cerny says, "there are some pieces of data duplicated 400 times on the hard drive." The SSD sweeps away the need for all that duping—so not only is its raw read speed dramatically faster than a hard drive, but it saves crucial space."

Because 1TB on my PS4 Pro already isn't cutting it with some games taking up 100gb+. But even if the SSD can significantly reduce game sizes it would be up to the developers to actually do it.



Predictions (Made July 2019)

LTD: PS4 - 130m, Switch - 110m, XBO - 52m       2019 : PS4 - 15m, Switch - 18.8m, XBO - 4.8m        2020: Switch - 22m (Peak Year)


JamesGarret said:
"We're working on a big one right now," says Marco Thrush, president of Bluepoint Games, which most recently worked on last year's PS4 remake of Shadow of the Colossus. "I'll let you figure out the rest."

Demons Souls remake?

Worth it if the scrapped content is somehow added